Posts by d.seed

    My ideas for Building improvenents:

    • Opening and Closing Hours for Urgent Treatment Centers
    • Ability to Group Dispatch Centers

    Unit improvements:

    • 1x Equipment slot for the light 4x4
    • One or more Equipment Slots for the Rescue Support Unit
    • Remove "duplicate" Units and replace with a Basic Vehicle with equipment slot (e.g. Coastguard Rescue Vehicle / Mud and Rope Rescue variants)
    • "Day Crew" option so that Vehicles can have a delayed response time during the night
    • ATV Trailer for Fire and Rescue, SAR, Mountain Rescue & Coast Guard

    Additional Equipment

    • Wildfireskid
    • Rope Rescue for Fire and Rescue, SAR, Mountain Rescue, Coast Guard and HART
    • Water Rescue for Fire and Rescue, SAR, Mountain Rescue and HART

    Furthermore an expanded Rank structure for Fire and Rescue (e.g. Leading FF / Sub Officer / Station Officer) achieved through new education possibilitys and the same for Paramedics, Emergency medical technicians and Emergency care assistants. I understand that not all player would be interested in such options so being able to toggle the requirement for those courses would cater to the players aiming for a less realistic approach.

    Hello all,

    I've been thinking for a while now that it might be a good idea to add a new building for every service that acts as a workshop where you can store vehicles which have been replaced at stations but don't need to be deleted and bought again in the near future. It would also add a bit of realism in my opinion.

    I kow nothing about programming but it might open up options for vehicles to break down when heading to calls and having to be recovered and sent to the workshops, where spare appliances are kept.