Posts by N351LL
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It could be like the hospital for ambulances, the police cars transport to the jail and drop them off and then has a timer of when that person is released. Jail could be expandable to allow for more cells and have expansions like a max security wing etc.
Well said! Yeah exactly like the hospital. We really just want a place that doesn't create calls.
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Of course I would, but economically for the developer it would hurt an do don't think he would ever do that.
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You get eggs to frequently for them to give our coins.
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who would like to see County jails or Prisons implemented into this game?
Basically a police station that doesn't create calls, infact they already have the "Prisoner Escape"
deciphering a prison from a jail can be determined over what you name it. Example use the image of these metal bars as the building logo
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I'm not sure I know what you're taking about, I'm talking about total stations. Like shown below, where you don't have to count.
Fire: 75
Police: 50
Ambulance:7
HEMS:4This is what I'm looking for
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Do you know how many stations you have? With the implementation of a station counter the game keeps track of how many police and fire departments you have, usually you have to go in manually and count individually. What's wrong with counting manually, emagine haveing 143 stations!
If they already have one of these and I'm just blind, tell me and I'll delete this post.
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Most people might not know, but there is a CAP to how many helicopter stations you can have. This personally drives me crazy because my mission chief is based off of REAL units and i currently have 47 stations in 4 counties with the real life units. The CAP for the helicopter stations is FOUR and I've been striving to place all of them down accurately.life-link-iii-response-time-map-7-base-1-sided.pdfair_care_response_times.pdf
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The following fire calls have happened at airports and should be considered in the next update!
1. Collapsed landing gear
2. Turbine / engine fire
3. Baggage conveyor belt fire
4. Aircraft collision with tanker
5. Blown aircraft tire
6. Failure to deploy landing gear "Dirty landing" AKA a plane landing with no wheels
7. Emergency landing (upgradeable), if upgraded it can connect to 1,2,5,and 6
8. Hanger fire
9. Burning airport bus
10. Burning jet fuelDue to the TSA and CBP be present in most airports, they don't have to call on local police departments unless an actual arrest is made or a huge incident happens at the airport
1. Smuggler
2. Trespasser on runway
3. Disorderly passenger -
- The "mobile stair truck" is an airport truck not used for fighting fires, but another escape route in an event of an emergency. Its typically found on larger airports.
- If you think this would be a nice improvement, let me know.