This would be really good, means that we can have a sense of 'clearing' calls
Posts by ManyFireman
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Cheers
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Is there any reason why we haven't received an update for a while?
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While I'm completely aware that coins make the developer money, surely there is a way for us to gain coins in-game that isn't inviting someone?
Perhaps
- 1 coin for completing x amount of missions (1 coin for every 1000 calls dealt with?)
- 1 coin for playing the game for x amount of days in a row (1 coin for playing the game for 1 month / 28 days straight?)
Just some ideas.
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I have over 600 fire station, 200 ambulance stations and 50 police stations and I get the same as you so I think it’s capped
Bit of a flex
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Thanks I’ll see what Sebastian says. He is away at the moment though so it may be a little before he responds
Is this why we haven't had an update either?
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I just clicked the Login with Facebook button as I normally do and it returned an error: 'could not login with Facebook because Csrf detected'.
CSRF is Cross Site Forgery: is there any issues with authentication?
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If they're lucky
This was what I was going to say - my understanding is they depart from hubs at the start of their shift and wait at hospitals.
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Here might not be the correct place for this question. But is there a list of planned updates and missions being worked on? Like a Trello or something. That way, us players could see and follow along with what is planned and being worked on.
This would be cool to see as well ^
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This isn't a bug from what you've said. If there is no vehicle attatched, of course it cannot be used?
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Hi all,
Not sure if the same in US, but over here once a vehicle has left the ambulance station (hub), they will go their first emergency call and transport if neccesary to a hospital or care centre. From there, the ambulance will wait at the hospital for its next call. Would it be possible to get an option to allow this to happen in game? Unless there is a way to do it already
Cheers
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It’s interesting because as far as I am aware Sebastian at least for the past few years has only ever been a one man band when it comes to his games with no one else working for him. Obviously I can’t confirm this.
Sebastian will only do one update at a time whether that is part of a larger update or not and will specifically request that things are broken down. As for missions. Missions are done every Friday which is the same across all versions of the game as far as I am aware.
I personally went through all missions that are in the German version and added them to the list of future missions for this game. Yes you can argue that the German version has more missions but there are also counter arguments to this. The German version is older and has had a lot more mission Fridays. Also you could just say “just bring the ones over and translate them”. Look at what happens with missions that may use uncommon phrasing, terminology or maybe something that is not considered an emergency in the US that is considered one in Germany. People don’t like it (cladding mission).
It isn’t as simple as just taking code from one and putting it into the other. This is completely possible but it has to fit into a US theme and be correctly translated.
Also talking about features rather than missions. Again there are features in the German version that would have no place in the US version such as THW.
If the German version has a feature that isn’t in MC but you (and others) would like to see, post it here, get community feedback on it and if people like it as a community then we can go about asking Sebastian if he will allow us to translate it and transfer it to this game.
I would also argue that the comment about people rioting if they found out how easy things were is not accurate. Everything is easy to someone however not everyone will have coding knowledge. Large mobile games such as Clash of Clans is probably very easy coding as well. Everything is relative.
The reason there is less Facebook interaction is because the moderation team for MC don’t have access to it unlike the German version where they do. I guess again this is down to the fact that the German version has been around longer so he has higher levels of trust in the team over there.
You have to also consider Sebastian’s view on it. He mainly sees Facebook comments so when he sees comments asking for something and then when it is released moaning about it, and then it was fixed because they moaned about it they continue to moan about it, it becomes very disheartening and obviously I can’t speak for him but maybe he does feel that his work on this game is not appreciated so he doesn’t spend as much time on it as the German version. Just look at the amount of positive feedback the German version gets, people would rather give constructive criticism on the forums than slag it off.
Finally I would like to say that we (the mod team) is pushing Sebastian harder than ever for mod updates, we are submitting content up to him sometimes every day and content has been coming out a lot quicker than when I first started playing however we can only go as fast as the developer will let us and in reality all we are are translators and messengers.
This was probably the most well formed response I've seen - thank you for taking your time to write this. Though I do wish we could have (almost) everything the German game had, I understand why we can't. Cheers
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This is very controversial.
I recently compared both the German and English version, and while discussing the huge lagging behind of MissionChief, I spoke to someone who I'll not name. They said:I knew someone that worked for the dev. He said, "if the users knew how easy it actually was to implement new calls, they would riot at how little calls there are"
So I took the time to further look into it. We are really lagging behind; though I am not exactly a web developer, I fail to see a way that this version can be so behind. It has been discussed before and I am aware it is controversial, but can we not get at least close the same level of features (as well as interaction on the Facebook / forum) that the German version has?
Thanks.
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Could you please raise it again?
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@TACRfan Any update?
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Not what I asked at all :sigh:
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Hello all,
I'm trying to send a large amount of resources when I get this message.
From what I can work out, it loosely translates to Alarm not successful. Please perform again.
Is there a way to:a: translate this
b: fix the issue? -
Do dispatch centres count within the statistics of dispatch centres?