It is now on more calls
Posts by rescue28
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I am not experiencing that on mine.
Is it only on specific missions or all missions?
Just checked, only on Car Workshop Fire With Explosion
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Are you talking just your own hospitals or your alliance hospitals list is truncated as well?
Personal
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Hear me out, we drop the required number of coastal stations 🤔
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My ambulances only show 5 options to transport at the moment, this is not normal as I have around 20 options. Problem just started today.
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🧐hes right
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In the department I use, the heavy rescue can do dive rescue, surf rescue, hazmat stuff, rooe and tech rescue, so maybe just add educations?
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You can build a station and move all your unused vehicles there If you want?
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Hear me out….
Most departments have a fleet services or a division of equipment, something along those lines, but the main idea is that apparatus that need to be maintained. Maybe, just an idea, we get a building to service vehicles at certain points. Say every 4500-5500 miles, an apparatus needs an oil change and the game randomly chooses a mileage point within that area. Now your vehicle needs to go out of service and head over to fleet services, and the oil change takes maybe 2 hours.
You might think, “Why the heck would I want to have a building that takes away my resources for valuable hours”
To combat this, most departments also have a reserve fleet. As a player maybe you build a fire station just for reserve apparatus that are out of service until they need to get shifted to a station to cover a vehicles maintenance time.
Better yet, maybe the fleet services has reserve apparatus room where you can put however many units you need.
Maybe your ambulance breaks down and you need a fleet services utility to go and fix it, or a fleet services tow truck to bring it back to the shop? (New education: Tow Truck Operator??? Mechanic???)
The possibilities are endless!
Just some ideas, I think it would add realism and be a cool addition.
Opinions?
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i am sure it is all part of the "game issue" that relates to missions not spawning.
with this update we are all sort of beta testers, its good because it helps the devs out, just a learning process, the devs work very hard
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Just an Idea, it might be cool to be able to have a lifeguard truck patrolling certain sections of a beach, that way the coastal station could be used sort of as a hub and all the lifeguard trucks can go to thier assigned section of beaches and patrol there.
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Some of these suggestions might have already been made, I am gonna repeat them especially since I made sure they weren’t made but couldn’t find any, again not the smartest person here and I know I am gonna get a ton of back lash what’s the worse that can happen? I get banned, so what, anyways I have a few suggestions:
1: Brush Stations: just a stand alone station for brush, have brush commander, brush engines, all the current and I am sure missing brush apparatus such as a camp crew, maybe a vehicle for sleeping or at least getting food. Also generates just brush related missions.
2: AFFR Stations: you can’t say there’s just one type of crash tender. This station would generate AFFR type calls, have a extension for some but not to many structural apparatus, would include an AFFR command (with training), hazmat (one vehicle not an extension), foam (two units not an extension), FAA investigator (or could put that in a airport police station with just airport police apparatus), stair unit, ambulances (a few) and whatever other AFFR units I might be missing, maybe even add purple k which is different from foam and water… and yes some departments such as South Metro Fire Rescue Colorado uses it, have light medium, and heavy rescue (only a few of each).
Life guard tower: cost 50k, unlocks at senior firefighter rank and only have a couple vehicles. Generates right away to missions like normal stations such as EMS, police, and fire. Again just another idea.
Fire apparatus ideas: Add a light rescue and medium rescue, fan unit (those do exist), light unit standalone, and a light and air unit combined, or just rework the air unit to also have light. Just some ideas, anyways let the haters come. Now maybe there can be some other suggestions.
Hey! So just referring to the fire apparatus ideas, with light and medium rescue, the department I run has light rescues, I just use utility units because they can act as rescues on calls.
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do you have them assigned to the dispatch center?
Yes, Interesting because it register the coastal helicopter as a medical helicopter station in my stats but wont let me send it anywhere, and I do have the hangers marked as ready for service.
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What the email to contact support?
I did it in game
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I was asking because I had the same issue and don’t see them in FD anymore just wanted to see if you did or had any new information.
They told me they resolved the issue, the issue being that they even showed up in the fire station, I no longer am able to buy them but I have the 4 I bought still.
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New issue I ran into, coastal aircraft do not show up when trying to dispatch vehicles, Have not gotten any coastal calls yet but it hasnt been that long, maybe you need the coastline poi?
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Rescue28 just wondering, do you still have the costal vehicles showing up for your FD? I had the issue too but now I don’t.
I contacted support, the issue has been resolved and I believe they are working on refunding the coins I used
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rescue28
Right, id like to start off by saying fantastic work devs, update looks great. A few things I have noticed; I can buy vehicles from the coastal update if I have a fire station with a water rescue expansion, however these stations do not appear when I try to train personnel for the vehicles in the coastal rescue school. I am not sure if the bug is that the vehicles are available to purchase under the water rescue expansion, or that the stations dont appear within the school. I spent coins to buy the vehicles in the fire stations so it would be unfortunate if this is a similar bug to seeing the MCU in fire station ambulance expansions.If I shouldnt be seeing the coastal vehicles in the fire stations with water rescue expansions, please, contemplate adding a coastal extension to fire stations? The department I base off of has 4 coastal rescue vehicles that run directly out of fire stations and I would really appreciate it, though I understand if this is not a possibility.
I play the game on iphone from the app. I did not see any error codes, and I did not clear my cache. -
Name/Type of Mission: House Raid
Units Required:
Swat Vehicles: 2
Swat Personnel: 12
K-9: 1
Patrol Cars: 2
POI Required (Use “none” if not needed): none
Patients: None
Prisoners: up to 5
Credit Reward: 1125(Plus prisoner Transport)
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In SFFD(San Francisco Fire Department) We have things called Rescue Chiefs. They are basically EMS chiefs in a utility.