This has now been fixed.
Posts by MissionChief-Team
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Hi,
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Your MissionChief community team
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This was an issue with a patch deployed this afternoon, we just applied a fix which should remedy this. Hopefully this fixes your issues as well
Greetings
Dennis of the dev team
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This was actually an accident while managing the system translations and has been rectified since. If there is actual enthusiasm for these types of units though, feel free to make a suggestion about it In some types of emergency services these can play a role (but that is very dependent on the specifics).
Greetings
Dennis of the dev team
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Today we updated the handling of the vehicle markets quite a bit and revamped the rule system. Hopefully this solved your issue as well. If not, let us know.
Greetings
Dennis of the dev team
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Hello, this issue should be fixed now, some extensions didn't have the correct permissions.
Greetings
Dennis of the dev team
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Hi, unfortunately an issue prevented the scheduled launch of the tasks on Saturday / Sunday; we have patched the tasks a few hours ago and added some extra tasks to make up for the difference over the coming days.
Greetings
Dennis of the dev team
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Heya, we finally circled in on it; the hint to the combined requirement was very useful as there were two intertwined issues; one in the "Drone or Investigation Wagon" requirement (which ignored the investigation wagon) and one in the display of the "missing X FBI Investigation wagon(s)" (which calculated the requirement correctly but did not display missing vehicles correctly). Both issues should now be fixed
As usual, please let us know if more issues come up && Greetings
Dennis of the dev team
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We are sorry that there was an issue with the award, this has now been fixed and it should count properly from now on. To make sure you don't miss the award we let the missions run for two more days.
Your MissionChief team
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These issues (some vehicles no longer being recognized, missing rescue engines, issues with extensions not providing the required space) should have been resolved now in the last hour-ish. If you still see missions with broken requirements, these should resolve if you move any vehicle towards or away from them (as this triggers a complete recalculation).
Sorry for the issues && Greetings
Dennis of the dev team
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Heya, it was a known error and has been fixed within the last hour, rescue engines should now be in their familiar place again
Greetings
Dennis of the dev team
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Heya y'all, this was an incorrectly generated patient requirement which coincidentally could be solved by rescue services helicopters but shouldn't have been there in the first place. We applied a hotfix so that this requirement shouldn't be generated anymore.
Greetings
Dennis of the dev team
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Dennis - can you ask the MissionChief AU developers to fix the problem with the "SES vehicles" not counting on missions? This started around 20 hours ago (9pm AEST on Tuesday) and still hasn't been fixed.
Thank you in advance.
Same team here actually We fixed some issue around them yesterday, but I think I see one more coming up when the mission is centered around SES or you use them in custom alliance missions (which honestly is most of them, but in rare cases like "Injured Hiker" they may have been recognized). A fix for this is live now, this should hopefully resolve this one as well If anything else comes up, feel free to let us know!
Greetings
Dennis of the dev team
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Finally got it, this one should now be fixed as well and FBI Investigation Wagons being recognized again (might again need any action on the mission but should then finally clear it up)
Greetings
Dennis of the dev team
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These bugs hopefully have all been fixed within the last ~1 hour, if you still see issues first try to trigger a re-calculation of the affected mission (this can be done by just sending any vehicle there and recalling it immediately), this should clear everything up. If issues still persist, feel free to note which vehicles still don't work properly (this issue affected multiple vehicles across our games and included ATF/DEA/FBI/Brush/Wildfire/Divers/Riot Police).
Sorry for the interruption in gameplay && Greetings
Dennis of the dev team
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Hi y'all, these two issues should now be fixed. If you still encounter missions with unreasonable coastguard helicopter requirements, any update to them (e.g. dispatching any unit, then recalling it) should recalculate and fixup any leftover miscalculations.
Greetings
Dennis of the dev team
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There was an issue in our translation files (so you got all this instead of just "Trailer"), which should now have been resolved since the content pack release today
Greetings
Dennis of the dev team
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This is rather odd, might be that an update was done on OSM to fix it that our server didn't get (they usually lag behind it for a bit, but we can see that one of them already has the "fixed" version again). Luckily at least the issue should be purely visual, as the route calculation uses a separate dataset, which hasn't been updated in a while (due to technical reasons it is a bit trickier to do that, but we plan to have a refreshed set soon).
We will look into this, unfortunately the map issues often take a bit of time due to the amount of data involved, but at least it should only be a visual issue, not affecting gameplay.
Greetings
Dennis of the dev team
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Hi there,
as you may have noticed the latest forum posts from the last week or so were suddenly gone yesterday. This was due to a database error. We have now restored all the posts. We are sorry for the inconveniences.
Your MissionChief community team
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Hi, the second one should've been "Small Coastal Boat Trailer" which is now fixed and should show up properly.
Thanks for reporting this && Greetings
Dennis of the dev team