2. Game is not realistic in general. If I can generate missions every 20-30 seconds, why 1 patient takes 30 hours to clear bed. How hospitals are implemented it punishes those who play the most.
I never said current system is realistic did I.
I know how bad it is I run out of beds daily and fill most alliance ones too.
The entire hospital side does need a massive review and I have put up before a few ideas for it.
This subject has been bashed around that much and always ends with the same result. The team know the hospital side is rubbish and are trying to fix it but it's not a priority.
Since we are discussing this here again here are my views.
First more beds this needs doubled (at least).
The discharge system should be 2 to 3 hours per patient but only if hospital has that department if not its longer or you can do transfers. We can not have patients leaving hospitals after an hour that is simply not realistic especially for ambulance admissions.
This can nicely lead on to ambulance queueing, it happens and could be done in game but only if we have a minimum of 60 beds and a better discharge system. Also all ambulances should go out of service for between 10 minutes and 30 minutes after calls to allow for them to be cleaned and prepped. Very occasionally they have to return to station before being back on the run. This would also nicely cover and patient hand over too.