manfromcny I did reach out to them, and they said they are looking at it right now. I will link to them this thread.
Posts by EMS-Chief
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EMS-Chief My first mountain rescue call had 4 patients, I was not able to send any ambulances, hems or costal rescue helicopters, and I have multiple atv with various trailers, and they won't transfer to a mountain rescue station.
Sorry mate, I've been super busy with work
I'll try my best to get on to send details to the devs later this week.
Thank you,
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If the mission requires an Ambulance (in the mission requirements vs just a patient), it requires an actual ALS ambulance.
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Changing the MAX amount of people will break setups. This has happened in the past and the devs were forced to return the MAX to the original value. Unassigned personnel will go to whichever available truck there is. Changing the MAX results in those unassigned personnel jumping on a vehicle to the max and resulted in many players (especially those with large setups) losing staff availability as a result.
As a result, the MAX change was reverted due to player dissatisfaction.
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EMS-Chief Thanks very much... looks like devs took my recommendation, minus the sharpshooter.
I'm glad I was able to help!
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Airport Missions are fire missions, there is no Airport missions category for police missions.
Making it an airport mission would trigger Fire Stations to spawn them, which makes no sense.
Same with the Police mission.
You can have non-Fire events at Airports.
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Nothing yet, I'll re-up it.
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The balancing act of creating missions that work for all, makes things a bit more difficult.
Where in large cites, a tiered response to Echo determinants may occur, however in smaller areas that may not be the case.
In addition, medical only missions generally only payout for the patient (the mission doesn't actual pay itself).
I would recommend, if you're playing for realism, on Echo calls, send what you would normally send for your area (without it necessarily being a requirement).
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The HEMS requirement is currently not enabled for the US version.
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I've seen that happen when the screen detects the mouse in a "clicked" position, and it then keeps going as if you've clicked it and gone off screen.
I will forward this to the devs to take a look.
Thank you,
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I have never seen any of these issues occur myself nor has anyone else reported issues to myself.
Please provide screenshots or video capture.
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The Airport designation is only for Firefighting missions. There is no Police Airport extensions, therefore there is no "Airport" designated missions.
Since there is no fire vehicles required for that mission, adding the "Airport" designation, could cause it to spawn from a fire department building, where there may be no police.
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Here is another mission, this one should be re-classified to and Airport mission. MissionChief-Team
That is a police related mission. Police Mission would be correct.
That mission doesn't even require a Fire Station, so using the "Airport Mission" is a Fire-related mission.
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Thank you. I haven't touched the missions since I made this post, so if the devs are able to access the missions and see what I see via the IDs, they're more than welcome to. As at the time of writing, none of them have yet completed.
Good call. They were unable to reproduce this issue on their own but when they looked at your account and tried to see what would happen on their side, they found an issue.
They are continuing to investigate.
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I'm afraid not, I had a computer crash and did not get around to forwarding it. I'll do it today.
What is your recommendation for mission requirements?
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This as been escalated to the devs.
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Will bring up to the devs.
Thank you,
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I will bring this forward to the dev team.
Thank you,
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Please do not reply to old threads. Please create a new thread as necessary.
Thank you!
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Please confirm.
Is this impacting both the US and AU version?
I have forwarded this to the devs for the US and AU.
Thank you.