Posts by Morvran

    Originally I had all HART locations as they are in real life

    I originally planned to have HART bases in HART locations but found that this was not viable due to the closest being an hour and half away from my main area at the moment. but instead I have the HART base in the closest NARU location instead, has helped, though I suspect i'll need to do the same soon, and find a good place to put a second NARU or HART Base in.

    I've got most fire station set up mostly accurate (though still need to invest more to get it 100% right) but seems okay so far, Police and Para im not worrying about too much at this stage, but might in the future (Locations are right, just not unit comp)

    But to answer Morvran I would put 1 in most whole time stations for a station manger 1 per district/region for a group manger and 4 at the HQ. In areas where you fall short have some respond form home

    Thank you, yeah this was what I was thinking, but was wondering if I was missing something.

    And thank you all, good advice and suggestions

    Trying to have as realistic a setup as possible, but struggling with finding how fire officers are distributed. I'm guessing normally they'd just ride the main fire engine and not go in a separate vehicle.


    How have others distributed them? 1-2 per station or do they tend to be located only at main stations? I'm currently set up in Dorset so it's D&W fire.


    Thanks in advance

    I have been playing again a lot recently and I feel like there needs to be a greater range of options for mission speed.

    To begin with, I would love to see a 2 minute option for spawning speed, as I find 1 Minute too fast and 3 minutes too slow.

    Secondly and more importantly , I would love a random spawn time. Where you could select a max time interval and minimum interval. For example, it could be minimum of 1 minute and a max of 5 minutes. Everytime a mission spawned, it would reset the timer, and a new mission could spawn between 1-5 minutes. This would give the game a little more realism in the form of randomness, but would also increase the spawn rate of missions, without swamping you with missions.