Quick question, with the critical Care, when a patient requires critical care, can that be provided by any unit deployed with critical care personal, such as in an OTL or does it have to be in an ambulance/RRV?
Posts by Morvran
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You get lucky you get some free stuff, you get unlucky you get nothing, but likewise don't loose anything. I don't follow sports, particularly football, so I'll be either shoving in random guesses or asking a friend for suggestions.
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The "Careline activation" mission which can be completed using just an RRV remains red, even with an RRV on location actively treating the patient, Instead of turning green like any other mission with all units required present. I guess its because the mission has 0 unit requirements, just a patient to treat.
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Minor request, would be great to be able to have additional tabs added for the follow up window so you could just view fire, para or police, would make selecting follow up units a lot easier
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Originally I had all HART locations as they are in real life
I originally planned to have HART bases in HART locations but found that this was not viable due to the closest being an hour and half away from my main area at the moment. but instead I have the HART base in the closest NARU location instead, has helped, though I suspect i'll need to do the same soon, and find a good place to put a second NARU or HART Base in.
I've got most fire station set up mostly accurate (though still need to invest more to get it 100% right) but seems okay so far, Police and Para im not worrying about too much at this stage, but might in the future (Locations are right, just not unit comp) -
But to answer Morvran I would put 1 in most whole time stations for a station manger 1 per district/region for a group manger and 4 at the HQ. In areas where you fall short have some respond form home
Thank you, yeah this was what I was thinking, but was wondering if I was missing something.
And thank you all, good advice and suggestions -
Trying to have as realistic a setup as possible, but struggling with finding how fire officers are distributed. I'm guessing normally they'd just ride the main fire engine and not go in a separate vehicle.
How have others distributed them? 1-2 per station or do they tend to be located only at main stations? I'm currently set up in Dorset so it's D&W fire.
Thanks in advance
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I have been playing again a lot recently and I feel like there needs to be a greater range of options for mission speed.
To begin with, I would love to see a 2 minute option for spawning speed, as I find 1 Minute too fast and 3 minutes too slow.
Secondly and more importantly , I would love a random spawn time. Where you could select a max time interval and minimum interval. For example, it could be minimum of 1 minute and a max of 5 minutes. Everytime a mission spawned, it would reset the timer, and a new mission could spawn between 1-5 minutes. This would give the game a little more realism in the form of randomness, but would also increase the spawn rate of missions, without swamping you with missions.