Thank you very much!
Posts by SainsburysVan
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Would you be able to make a graphic of this? Plate is SN04EBL if you need more refs.
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it's saying this type of patient should receive treatment from a police medic.
Just after I posted this, it switched to the other casualty at the scene. I assume there's been an error somewhere but it's definitely quite odd.
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Turns out I was wrong about it being early, can't wait to play with some of the new vehicles (though 100k is a tad steep)
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What actually is the police depot anyway? I suspect this update has been accidentally added because there's been no word on it from the advisors yet
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I admitted my mistake. There was no need for another response. Criticism should be expected in an environment like this, you can't please everyone. I was merely expressing my opinion.
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Now that is a very good point, and I didn't think of that, however, I wouldn't expect the fire service to be immediately mobilised for that sort of incident. I guess it would be more of a case-by-case basis.
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I disagree - someone locked out of their house may call a locksmith, but someone locked in may need to get out for an emergency or be locked in a room upstairs etc, and the fire service are called out for these incidents.
The mission specifies locked out of house. If it was someone locked inside a house I could maybe see an emergency response for that though I highly doubt it.
And as for the late fire call, I probably shouldn't have added that since that's gonna make this thread go so very much off topic, but, the document was national guidelines for PDAs and I find it'd be more likely that a officer takes his car instead of an entire pump going which could jeopardize fire cover in the area. Although, this should probably be taken elsewhere.
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Why does this call require the fire service? Fire service wouldn't be sent for this because it's just not an emergency. Plenty locksmiths operate an emergency service thing anyway so it's not necessary. Just my thoughts.
P.S. I found a fire service document and it says an L2 officer should go to a late fire call instead of a pump.
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It's happened to me and a few others since a few months ago, why it appears? Probably to stop slow performance due to excessive units.
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A helipad extension would certainly be most appreciated.
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Today is my 1 year anniversary from when I started playing the game, and I'm currently a Battalion Chief. It's a hell of a drag.
Also very sorry to hear about your loss, my thoughts are with you.
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I'd really like if this mission randomly occured to one of your own vehicles so you would have to send another ambulance to the original call (if responding) as well as resources for the crash. Of course, the vehicle would reappear at the station after the call.
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It means not all vehicles will be shown, just press it.
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It really depends on area.
If it's on some random B-road bridge, you'd probably only see 1 IRV there. If it's on a bridge on a dual carriageway however, you'll see multiple IRV and RPU vehicles as well as maybe even an ambulance on standby. When it comes to call categories, multiple variations would be helpful because some might be a C3 if it's just someone on a bridge and a C2 or C1 depending on where exactly they are on the bridge.
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I'm pretty sure "Little Field Fire" can "downgrade" to "Little Forest Fire" on the UK version. Funnily enough, the latter call requires one less pump but gives a whole 10 (Yeah imagine) credits more.
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There can be players not in alliances who still have more than 30 fire stations. The requirement is still quite excessive.
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It’s not excessive. It’s based on the Buncefield explosion and it’s to simulate both water carriers and HVP’s. It’s why the requirements are so high and for people to request mutual aid from their fellow players
That singles out players who maybe choose not to be in an alliance but still wish to play realistically. In my opinion, it should be lowered to 6 at the maximum.
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Since "Old Betsy" (The Scania TL) is about to be replaced why not make a new Volvo TL graphic as well?
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