In South Australia, in the Adelaide Metropolitan region, the local MFS (Metropolitan paid crews) and the nearest CFS are automatically dispatched, as the areas where the fire is going to be, the MFS won't be able to access in their vehicles. If it's near/in National Parks managed land, NPWSSA is alerted, and we'll often send down crews to do mop up and patrol. But MFS would not be able to actively attack a fire in most of these areas easily, they would have to wait until it comes out to them. In the MFS' regional areas (all other parts of the state) most of their stations have at least 1 rural appliance, so would be able to attack the fire without waiting, but would still need CFS, as the MFS doesn't have the numbers.
Posts by Mozza
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From what I know and in Florida, most departments will handle the first 3 that you have without the involvement of Florida Forest Service unless there is a need for a dozer. On larger fires Forestry is almost always involved. I have noticed what you are pointing out but not commented until now.. Perhaps eliminate "major field fire" will be the quick fix? But again, this is a great example of how the terminology and incident typing is different from jurisdiction to jurisdiction and so is the response. For the developers to modify that to meet every difference there is, would be an insurmountable task.
The problem is that this type of mission generally spawns in an area that, in AU, is covered by volunteer rural fire services. There are some areas, mainly in NSW (plus some in SA), that do have permanent/retained fire fighters in these areas, but most of those stations will have rural trucks. If it is changed to Wildfire missions, it will stop Field/Grass fires spawning in areas that most definitely would not have them IRL, like in the middle of a city, for people who have realistic station builds. For people who build stations with all extensions, obviously it will not stop these missions spawning, but they aren't worried about that. It surely wouldn't be that hard to change the mission type for 3 missions
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I believe that this is probably a mistake, as Little Field Fire, Medium Field Fire, and Major Field Fire are Fire Fighting Missions, while Large Field Fire is a Wildfire Mission. They should all at least be both, however, I think they would fit better into Australia if they had their name changed to something like "Small/Medium/Large/Major Grass Fire", and were all moved to be under Wildfire Missions.
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I have no idea how feasible this is, but SA uses a range of tank volumes for Bulk Water Carriers as we call them. 13kL to 10kL for standard BWC, plus 9kL, 7kL, 6kL and 5kL. I imagine that the other states would be the same in that they use various tank sizes
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You can customize which vehicles are shown in which tab in LSSM settings. That is completely independent from what vehicle types are in which tab ingame. The little ⚠️ above vehicles list shows which vehicle types are not in any tab in your current setting but you can change that in LSSM settings
Unfortunately, it doesn't show up in LSSM at all, as it hasn't been updated to have it, due to the issue with it not being registered as a firetruck, I believe
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There should also potentially be Community Response Teams for SES, as SA has at least 6 CRTs in the northern and western parts of the State. I don't know about other states though, so it may just be SA
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Another one with unnecessary vehicles attached
ADL2015: Aerial Platform
OAK302: Aerial Pumper
ADL2090: MCVPPT377: Hazmat Pumper
APK369: Rescue Pumper
OAK302 was closer by about 2 minutes than ADL2015, which shouldn't have been sent, as it is unneeded, since there is already an aerial appliance attachedSomething else that needs to be fixed at some point, is the Hazmat Pumper not showing up under the Firetruck tab in dispatch, which then causes an issue with LSSM
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Mozza can you give us some screenshots of the issue please
Explaining vehicles
34s (Morialta and Angove) are Medium Tankers (should count as both fire trucks and bushfire vehicles
WDV243 is a Aerial Pumper
WDV249 is a Rescue Pumper, as is APK369
Morialta QRV is an Ultra-light Tanker
POD_BWC is a Bulk Water Tanker
ADL2090 is a MCV
All these vehicles were assigned using my ARR for Medium Field Fire -
Now, I'm not sure if this is a bug, or just me being a spud and missing something, but has anyone else noticed that when using ARR to dispatch, if it's a mission that requires a Ladder and a pumper, and the closest 2 vehicles are a Aerial pumper and a pumper, it'll dispatch both, rather than just sending the AP? I've started paying attention to it, and it appears that ARR is reading vehicles as only one type, rather than both types
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Something else I've realised is that Hazmat Pumpers do not show up under the Firetruck tab in the dispatch window, They only show up under All and Other Fire Apparatus. This should be changed to match Rescue Pumpers, which are under All, Firetruck, and Other Fire Apparatus.
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Exactly. Hence they should do this for at least the US and AU, plus any other server that has Bushfire type missions and trucks
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This has been discussed for a long time for the US version. At this point in time, I don’t believe the devs will look at doing urban or rural stations. That is why we only have specialisations.
The game is set up to try and cover all basis, majority of it based for a city set up.
Completely understand what you are both trying to get across.
A lot of us have been playing for a lot longer and we have just gotten a custom to the way the game is played.
The original game is based in Germany.
It’s a free game and it’s the developers choice of what they want to do.
The way I'm proposing it, it is just a specialisation. And yes, it is mainly based on city setups, however, a lot of Australia is not city, and they opened up that can of worms when they introduced Bushfire missions and vehicles.
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Rural Could be calls like the following:
All types of vegitation fires
House fires Garage fires and all related calls to them
Small fires like bin etc
MVAs
And urban is EverythingI'm just suggesting that they reclassify everything. Rural only is standard bushfires, plus reclassify scrub and grass fire, field fires, tractor fires. Rural and Urban is things like Vehicle accidents, burning grass, burning leaves, house fire related things, burning vehicles, small supermarket fires, light aircraft crash in bushland, etc. Urban only is things like Skyscraper fires, things that require multiple ladders, major Urban incidents. And ladders should be gotten off of a lot of missions, since they are nowhere near as prevalent in Australia as they are in America
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Use station specialisation to restrict a station to certain calls.
You can, however, there are a lot of stations in Australia that have Urban and rural coverage, but don't have skyscrapers etc. there should be another seperate mission type called "Urban" and "Rural". That way you can have missions like MVAs and house fires designated as both Urban and Rural, bushfire type missions like field fires designated as Rural, and fires like skyscraper fire designated as Urban. That way you can set a station to be Urban if it's in the city, or rural if it's in the country, and you'll only get the sort of mission that you want. Or if you just want missions, you can set it as Urban and Rural. Make the designation cost money, and leave in place the bushfire specialisation, so that if you only want bushfire missions you still have to do the specialisation.
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This idea is basically, you do the normal Bushfire expansion, then if you want bushfires only, do the Bushfire extension, but if you want Rural, you do the Rural extension instead. If you want Urban only, it should be an extension that you can buy at a certain level, say Captain. -
Make it so Ultra lights can do a structure fire then no one will have pumpers. There needs to be limitations to keep the game a challenge and make you need to grind and the grind also encourages alliance members to work together with mission sharing and maximizing credit intake
Yeah, I wouldn't want them to be able to do a structure Fire, it was more the fact that they can't do little field fires, burning grass, burning leaves etc.
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Name/Type of Mission: Grass and Scrub Fire (Remote)
Credit Reward: 1000
Time to Complete (in minutes): 5
Generating Station: Fire AirbasePOI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 1x Fire Aircraft
Upgrades to: Small bushfire (Remote)
Name/Type of Mission: Small Bushfire (remote)
Credit Reward:4500
Time to Complete (in minutes): 7
Generating Station: Fire airbase
POI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 2x Fire Aircraft
Upgrades to: Moderate bushfire (Remote)Name/Type of Mission: Moderate Bushfire (remote)
Credit Reward:7500
Time to Complete (in minutes): 10
Generating Station: Fire airbasePOI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 3x Fire Aircraft
Upgrades to: Large bushfire (Remote)
Name/Type of Mission: Large Bushfire (remote)
Credit Reward:10000
Time to Complete (in minutes): 12
Generating Station: Fire airbase
POI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 5x Fire Aircraft
Upgrades to: Major bushfire (Remote)
Name/Type of Mission: Major Bushfire (remote)
Credit Reward:16000
Time to Complete (in minutes): 15
Generating Station: Fire airbase
POI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 8x Fire Aircraft
Upgrades to: Catastrophic bushfire (Remote)
Name/Type of Mission: Catastrophic Bushfire (remote)
Credit Reward:20000
Time to Complete (in minutes): 20
Generating Station: Fire airbase, Fire, Bushfire
POI Required (Use “none” if not needed): Hill, Forest, Heathland, Mooreland,
Vehicles Required: 10x Fire Aircraft 2x firetrucks
Upgrades to:
Cleanup missions would be 1-2 aircraft
If Remote area team added they would be added inI believe that these should either wait until RAFT/RAT is added, or just limit it to Light/Ultra-light tankers along with Aircraft, as no fire will ever be dealt with purely by aircraft. For example, in SA, there is currently a controlled fire that is in a very sandy area, and it has a Dozer perimeter with aerial drops, and 14s (Light tankers) and QRVs (Ultra-light tankers) patrolling it. Light and Ultra-light tankers are able to get to most places with good drivers
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Specialisation is available on the AU version
I'd like to not have to do specialisation, as that takes a long time. Make it a individual building, base cost of the station + extension + specialisation, so that it doesn't make people want to use only it. Use the same cost adjustment algorithm so it doesn't get abused as a cheaper fire station, but maybe cap it out at 1,000,000 credits
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This is something I have seen that the US server wants, and it would be very good for AU to get, as like the US, a lot of rural fire stations get 0 or very few structure related incidents. However, there should be an extension to allow for the spawning of missions such as vehicle fires, etc, so that people can have pure bushfire response stations (eg National Parks or equivalent stations), as well as rural response stations (CFS, CFA, NSWRFS etc), which will still have fires such as car fires, tractor fires and harvester fires (very large percentage of fire response during harvest) plus the standard grass fires, small bushfire type incidents. These stations should have access to all the bushfire capable appliances (Heavy, Medium, Pumper, Light, and Ultra-light tankers), as well as Bulk Water Tankers and perhaps Support Vehicles
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I think the calls in au where you need 3 LP's is unrealistic as in the US every department has a ladder but here my state only has 3
They definitely aren't unrealistic, however there does need to be less missions that require a LP, since they're mainly used for fires in tall buildings. CAPAs/APs are used a fair bit more in SA, such as for a house fire
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I believe the OR ladder Or Rescue is more meant for rescue type of missions as in the states most ladders carry some form of rescue equipment
As curiosity stated, LPs don't carry rescue equipment in Australia, and neither of these missions are a rescue type mission anyway. Goods Train Fire, I can understand needing a MRV to help gain access potentially, as well as a LP being needed to put water in the top of a car or something, but they should be a separate requirement, not lumped in with normal fire trucks