Posts by Mozza

    Something else I've realised is that Hazmat Pumpers do not show up under the Firetruck tab in the dispatch window, They only show up under All and Other Fire Apparatus. This should be changed to match Rescue Pumpers, which are under All, Firetruck, and Other Fire Apparatus.

    The way I'm proposing it, it is just a specialisation. And yes, it is mainly based on city setups, however, a lot of Australia is not city, and they opened up that can of worms when they introduced Bushfire missions and vehicles.

    Rural Could be calls like the following:
    All types of vegitation fires
    House fires Garage fires and all related calls to them
    Small fires like bin etc
    MVAs
    And urban is Everything

    I'm just suggesting that they reclassify everything. Rural only is standard bushfires, plus reclassify scrub and grass fire, field fires, tractor fires. Rural and Urban is things like Vehicle accidents, burning grass, burning leaves, house fire related things, burning vehicles, small supermarket fires, light aircraft crash in bushland, etc. Urban only is things like Skyscraper fires, things that require multiple ladders, major Urban incidents. And ladders should be gotten off of a lot of missions, since they are nowhere near as prevalent in Australia as they are in America

    Use station specialisation to restrict a station to certain calls.

    You can, however, there are a lot of stations in Australia that have Urban and rural coverage, but don't have skyscrapers etc. there should be another seperate mission type called "Urban" and "Rural". That way you can have missions like MVAs and house fires designated as both Urban and Rural, bushfire type missions like field fires designated as Rural, and fires like skyscraper fire designated as Urban. That way you can set a station to be Urban if it's in the city, or rural if it's in the country, and you'll only get the sort of mission that you want. Or if you just want missions, you can set it as Urban and Rural. Make the designation cost money, and leave in place the bushfire specialisation, so that if you only want bushfire missions you still have to do the specialisation.

    Edit:
    This idea is basically, you do the normal Bushfire expansion, then if you want bushfires only, do the Bushfire extension, but if you want Rural, you do the Rural extension instead. If you want Urban only, it should be an extension that you can buy at a certain level, say Captain.

    Make it so Ultra lights can do a structure fire then no one will have pumpers. There needs to be limitations to keep the game a challenge and make you need to grind and the grind also encourages alliance members to work together with mission sharing and maximizing credit intake

    Yeah, I wouldn't want them to be able to do a structure Fire, it was more the fact that they can't do little field fires, burning grass, burning leaves etc.

    I believe that these should either wait until RAFT/RAT is added, or just limit it to Light/Ultra-light tankers along with Aircraft, as no fire will ever be dealt with purely by aircraft. For example, in SA, there is currently a controlled fire that is in a very sandy area, and it has a Dozer perimeter with aerial drops, and 14s (Light tankers) and QRVs (Ultra-light tankers) patrolling it. Light and Ultra-light tankers are able to get to most places with good drivers

    Specialisation is available on the AU version

    I'd like to not have to do specialisation, as that takes a long time. Make it a individual building, base cost of the station + extension + specialisation, so that it doesn't make people want to use only it. Use the same cost adjustment algorithm so it doesn't get abused as a cheaper fire station, but maybe cap it out at 1,000,000 credits

    This is something I have seen that the US server wants, and it would be very good for AU to get, as like the US, a lot of rural fire stations get 0 or very few structure related incidents. However, there should be an extension to allow for the spawning of missions such as vehicle fires, etc, so that people can have pure bushfire response stations (eg National Parks or equivalent stations), as well as rural response stations (CFS, CFA, NSWRFS etc), which will still have fires such as car fires, tractor fires and harvester fires (very large percentage of fire response during harvest) plus the standard grass fires, small bushfire type incidents. These stations should have access to all the bushfire capable appliances (Heavy, Medium, Pumper, Light, and Ultra-light tankers), as well as Bulk Water Tankers and perhaps Support Vehicles

    I think the calls in au where you need 3 LP's is unrealistic as in the US every department has a ladder but here my state only has 3

    They definitely aren't unrealistic, however there does need to be less missions that require a LP, since they're mainly used for fires in tall buildings. CAPAs/APs are used a fair bit more in SA, such as for a house fire

    I believe the OR ladder Or Rescue is more meant for rescue type of missions as in the states most ladders carry some form of rescue equipment

    As curiosity stated, LPs don't carry rescue equipment in Australia, and neither of these missions are a rescue type mission anyway. Goods Train Fire, I can understand needing a MRV to help gain access potentially, as well as a LP being needed to put water in the top of a car or something, but they should be a separate requirement, not lumped in with normal fire trucks

    I have noticed this on 2 missions: Hayshed fire, where it requires: 8 Fire Engines or Ladder Platform Trucks, then has a requirement of 1 LP in the next line down; and Goods Train Fire, where it requires: 4 Fire Engines, Rescue Units or Ladder Platform Trucks. This should be fixed, because you cannot use LPs or MRVs for direct firefighting (LPs have inputs for water and pipes up the ladder, but the water must be supplied and pressurised by an external truck) , as they don't carry water or pumps. Devs, don't try and allow people to substitute in vehicles that perform completely different roles IRL. Especially if the vehicle is already needed in the mission.

    That makes sense.

    Mozza also said that the HazMat Pumper should show under both the 'fire truck' and the 'other fire apparatus' tabs. Is this possible?

    Well, they've done it with the Rescue Pumper, and then the Pumper, Medium and Heavy tankers show up under Firetruck and Bushfire Vehicles, so I'm not sure why they didn't just do it from the start

    As of right now, the HazMat Pumper is not showing up under the Firetruck tab in mission dispatch, and is not available as a starter vehicle once passed the required rank, which I believe should be rectified by giving it the same coding in dispatch as rescue pumpers, which appear under both the Firetruck and Other Vehicles tabs. And the HazMat Pumper should be able to be bought as a starter vehicle for when building a new fire station passed the required rank

    I reckon that for now, while we don't have CAFS Bushfire Tankers, there shouldn't be a CAFS Pumper requirement. Once there is CAFS Tankers then they should be added

    Name/Type of Mission: Automated Fire Alarm Activation

    Credit Reward: 500

    Time to Complete (in minutes): 2

    Generating Station: Fire Station

    POI Required (Use “none” if not needed): Supermarket (Small), Supermarket (Big), School, Hotel, Office Building, Warehouse, Factory, Car Workshop, Museum, Carpentry Workshop, Restaurant, Discotheque, Storehouse.


    Vehicles Required: 2 x Fire trucks

    Water (gal) Required (if applicable):

    Personnel Required (if applicable): 6


    Has a small chance to escalate into any of the relevant fire missions e.g. Fire in Small Supermarket, Hotel Fire (Major), etc.



    To remove and replace with updated missions

    Name/Type of Mission: Grass and Scrub Fire

    Credit Reward: 1010

    Time to Complete (in minutes): Same as current

    Generating Station: Fire Station, Fire Station with Bushfire Extension

    POI Required (Use “none” if not needed): Forest


    Vehicles Required: 2 x Fire Trucks or Bushfire Trucks

    Water (Litres) Required (if applicable): 2000 L

    Personnel Required (if applicable):


    Name/Type of Mission: Burning Grass

    Credit Reward: 200

    Time to Complete (in minutes): Same as current

    Generating Station: Fire Station, Fire Station with Bushfire Extension

    POI Required (Use “none” if not needed): None


    Vehicles Required: 1 x Fire Truck or Bushfire Truck

    Water (Litres) Required (if applicable): 500 L

    Personnel Required (if applicable):


    Name/Type of Mission: Burning Leaves

    Credit Reward: 210

    Time to Complete (in minutes): Same as current

    Generating Station: Fire Station, Fire Station with Bushfire Extension

    POI Required (Use “none” if not needed): None


    Vehicles Required: 1 x Fire Truck or Bushfire Truck

    Water (Litres) Required (if applicable): 500 L

    Personnel Required (if applicable):


    Name/Type of Mission: Little Field Fire

    Credit Reward: 1000

    Time to Complete (in minutes): Same as current

    Generating Station: Fire Station, Fire Station with Bushfire Extension

    POI Required (Use “none” if not needed): None


    Vehicles Required: 2 x Fire Trucks or Bushfire Trucks

    Water (Litres) Required (if applicable): 1000 L

    Personnel Required (if applicable):

    I think the smoke in the area, calls should be down graded to just 1 pump

    Mate, that isn't how it works in Australia. Especially during the fire season, the minimum response for any smoke investigation would be 2 trucks. We had one this week my brigade went to that was 3 trucks and a Bulk Water Carrier

    The type I would most like to see is BA. Now that we have the HazMat Pumper from the new foam update, BASUs are the only vehicles I have in short supply. Most engines would carry BA gear as standard and especially in stations located in rural areas, BASUs would not be separate units.

    Agreed. In the CFS, at least one station in each group (the organisational level under Region, which falls under State) has a BA compressor and a large number of spares, so if all vehicles were able to carry BASU equipment, not just support vehicles, that would be good