Posts by VICFire

    VICFire thanks for the input and feed back. They should really look at a lot of the airfield responses. Those that require such a large amount of resources for incidents on the airfield are sometimes a bit much. Especially those that require large amounts of ARFF. Researchng across the country it seems that not even the largest airports in the USA don't have as many ARFF units as some missions require. However, I appreciate your support and input and submit this in a form of positive feedback . Thanks

    The most in the UK is 6 at one airport, with it generally reducing down to 3 for smaller commercial airports and then further still for small airfields. The requirements for dealing with a Code F incident, the largest aircraft category (A380) can be satisfied with three appliances so the airports that do have 6 of them can provide cover for two simultaneous A380 incidents at once, in theory. I hope at some point down the line I have the support for adding new missions for it.

    The airport update was rushed through two years ago before I had chance to actually learn what my job entailed and how that would translate into the game while still being manageable. Needless to say I don't think I did a very good job of keeping it simple for people. I have suggested new missions in the past, and more recently including the removal of the WAY overresourced hot brakes (in reality it would probably be 3 MFT unless they were actually on fire). I've also requested the removal of the police car from the runway inspections since day 1 as it's not something I ever asked for and was implemented without my knowledge. None of these changes have been implemented so I've lost interest in the game as a whole.

    I did make a thread at the time describing the update and how it would work if you wanted a read;

    VICFire
    April 17, 2023 at 6:34 PM

    We can't add every vehicle from every version otherwise what is the point in making each version unique? We've developed it specifically to cater for the UK. The German version has been developed over the last decade specifically for how things work in Germany so it's incredibly in-depth and there's no desire to copy them.

    Just a side thought here and apologies if it's in the wrong location , but could the current runway inspection mission be also a follow on from some of the airport incidents eg a Aircraft crash etc , as it kinda makes sense that you'd have a inspection following up after a incident like that before normal operations resumed

    It could - although that's done as part of the process for certain emergencies and has been factored into the number of Operations vehicles that are required.

    The reason I did POIs this way is so that all airport ones in their own categories are together - so all small are together, all large are together etc. Makes it easier to place ones relating to your own airport. I may look to change this though to just have the POIs for anything airside as "RVP" (Rendezvous Point) and then terminals and the like on top. I just need some time to work it out and propose it.

    How does one actually find the ICAO aerodrome reference codes mentioned in the post for each airport. As the ICAO codes appear purely navigational and not any reference to the type of aircraft that can land there?

    For example Bournemouth airport is EGHH. Obviously not the ICAO codes mentioned above.

    The Aerodrome Reference Code can be found in the aerodrome manual of each airport. Bournemouth is 4D. Discount the 4 as that's just runway length - but D is your aircraft code you're looking for.

    I'm of the opinion that I won't let them disrupt my playing experience. If those players want to cheat the game then that's how they want to play it but I'll play it my own way at my own pace.

    Unfortunately we have tried reporting certain players before, but they're still around so I have left it for the Devs to investigate if they see necessary especially as it has an impact on their income.

    But as there is no incentive to be the biggest beyond 10 coins for a rank and a leaderboard that you know is completely unachievable to be on, I don't see there being any competition between those who use bots and those who play legitimately. Try to forget about others and focus on having fun in your own game - that's my advice 🙂

    I didn't have any input with this update. Summer has been a very busy time for all of us on the team, with work commitments taking priority so regretably our aspect of the development has taken a back seat. This also means we haven't been able to review content, or even submit content in some cases. With regards to call requirements, I don't know what is realistically required and balanced as that is not my field of expertise so any questions would have to be geared towards the content advisors on that front. Some requirements do seem excessive however. I recommend any input going to the devs via their communication channels, as well as any bugs you've noticed.