Posts by JerseyBirds

    Good Morning to the MissionChief Community!


    This message is to Players from every Game Version.


    On behalf of the entire MC Moderation Staff, We sincerely apologize for the excessive amount of Spam Posts that have been taken place recently.


    We realize this is a heavy inconvenience and rest assured we are working on containing the situation.


    We appreciate any assistance you all have given us with reporting Spam Posts and Spammers.


    As soon as we catch them we act on it. Our Team is taking this as a priority to ensure the Forums here are not getting taken over with Spam.


    Thank you again for your assistance and we wish you all a good day and happy dispatching!



    Thanks,


    JB

    Hello there!


    Definitely been a long time since I've seen you around. Welcome back!


    Yes, Foam Trailers will fulfill the Foam Tender requirement.


    As far as ARFF it might but I haven't had to try this myself but I am rather curious.


    Which Command Unit requirements are you talking about?

    Good Morning, Afternoon, Evening & Night to all MissionChief Players seeing this Announcement.


    I don't normally post like this but I would like to extend my Prayers to those involved in Today's Events taken place.


    First before I get into that I'd like to state something. I don't want to hear anyone make any Negative Statements towards myself or anyone else regarding their Religious or Political Beliefs.


    That is not why I am posting this. Regardless of Religion or Politics, What happened Today was not called for and an attempt was made on a Presidential Candidate.


    Now, Please do not take this Announcement personally. I will explain why I am posting this soon. Regardless of feelings and beliefs, We all need to cherish every moment we can with our Families and Loved Ones.


    As a Gaming Community, There are times to put our differences aside and come together. We are all here to play a Game we've all come to know and love.


    We all might not get along with one another, But we all need to respect one another regardless of opinion.


    I haven't seen too many arguments on here in the Forums which I am pleased about.


    Now with that being said, If I catch wind on anyone making up Missions in Forums based on Today's Events not only I will inform your Alliance Admin about it but actions will also be taken based on the seriousness of what you say.


    Yes we are all entitled to our Opinions but in my book, Making Missions about Serious Events that affect people's lives in a negative way are not acceptable.


    And please no arguments about our Current Missions. As a rule we want no Suggestions about death. It may be in real life but this is a Game where teenagers play as well. We do not need that type of unwanted attention.


    Please respect this post and please no Political Debates in the Forums if it leads to Arguments.


    If you all agree to be civil then I will let it slide but any Discussions will be strictly monitored!


    Thank you,


    JB

    Can we get the fact that there is no category for tow trucks in the AAR fixed?

    These things take a little time. Every update there are kinks and bugs that need to be sorted out. The Team and Game Developers are working on getting things sorted.


    The AAR will be fixed


    Thanks


    JB

    So I found out the reason for the 3 Firefighters required is because of the Rescue Equipment assigned to a Wrecker. I will see what we can do about this but send another Fire Unit with it if that comes up for the time being.


    The AAR has been fixed with the Police Wrecker being in the Coastal Rescue category.

    ok let me rephase this, I have 52 police stations 8 of them right now have 10 jail cells being built in each of the 8 police stations. I can not build more jail cells in the 9th 10th 11th and so on police stations, I have the capital to pay for them but the option to purchase is not high lighting green in the 9th to the 52nd police stations


    (This addition if for chief boden 61 since he doesn't understand english well)

    Can you send me some screenshots of this so I can see if I might be able to help?


    Thanks!


    JB

    Okay,


    Also another thing to take into perspective. Look at the amount of Stations you have total. Fire, Police, EMS and Specialty. Each Specialty Expansion/Stations holds a Small Percentage of chance that a Specialty Mission will pop up.


    Say if you have 100 of each Station but only 10 Airport Expansions. Yes 10 is quite a bit of Expansions to have but in a Larger Set-up that's really not a lot.


    In order to even remotely see enough Airport Missions for you to utilize your Crash Tenders you would need like half the amount of Airport Expansions compared to your Fire Stations.


    I would say for every 10 Fire Stations, 5 of them would need an Airport Expansion. And to notice them even more, Getting the Airport Specialty will make that Station spawn only Airport Missions itself.


    So if you had 10 Fire Stations with 5 Airport Expansions AND the Airport Specialty Expansion, Then you will notice Half of your Missions will be Airport Missions.


    In other words, The More The Merrier!



    It's taken me years to get things pat down for my expansions. It takes a lot of work. So if you want Airport Missions more often, Go for the gusto! ;)



    Hope this helps!


    JB

    Do you happen to have the Forestry or Foam Expansions to your Airport Station? And if so, Are they also turned on?


    In some cases, This will randomly tamper with the Expansions and no Specialty Missions will spawn.


    If not, Then this is a totally different issue that needs resolving.


    Thanks


    JB

    I see what you guys are saying, I cannot say much right now but something is in the works to rectify this so all parties are satisfied.


    May not come immediately but it is being worked on and I think you'll like it.


    I've been listening this entire time. I have an idea that's been passed forward and it's a good one that'll work for everyone! ;)

    The EMS Engine Ambulance is used more than you guys realize. And this is a Realistic Unit as different departments utilize it in multiple states.


    How it's used is up to that department. Even though it has a water tank it's mostly used for Transporting Patients.


    Some have the Ambulance Cab in place of the Crew Cab while others have it at the rear of the Engine and only a Single "Two Man" Cab at the front.


    Same goes for the Rescue Ambulance. It's a Heavy Rescue with Ambulance Transport Capabilities. It may not be entirely popular with most departments but it does get used a lot.


    The post of it's release in the EMS Update was to bring Realistic Vehicles to the Game. This is a Realistic Unit.


    It's only optional. Players do not have to use it if they don't like it.


    To be a little blunt, There's no need to make a fuss about it if you guys don't like it. Just don't use it is all. It's only a Game and the Content Teams do their research first before forwarding ideas for implementation.


    Sorry to say, This Unit won't be going anywhere 😉



    Thank you,


    JB

    Honestly as stated above.


    This is how the game has always been. I see your point in how stations have their staffing in real life and understand players want to be realistic but from a game standpoint this is how it's set.


    Unfortunately this will not change. My recommendation is to transfer staff around to other areas you'd like them at.


    Thanks


    JB

    In real life large jobs last hours and hours, so why not have the large missions, last a few hours? No objections here to get the large missions my understanding is you have the resources and more, and also have the option to alliance it of you need.

    Because 1. Most Players would object to the length of time it would take to complete. Even though in a good Alliance, it could take hours to complete a Large Scale Alliance Mission, Especially Multiple. So realistically it does happen. Just not Missions on your own. You can do that without needing a Mission to be set that way.


    2. From a Game standpoint, It wouldn't look good. I get this is a simulation Game but honestly it wouldn't really sit well with most Players.

    I just think its unrealistic when a call requires half the state

    You'd be surprised what real life calls could realistically require.

    Going to be honest here for a min.


    Yes, This game is based off of realism. But! If we went off of realism to 100% like some players do then you two would be waiting hours to days before finishing a Mission.


    Eventually you'll have to get a little creative. Any Missions created are based off of real life scenarios and our Missions Team goes over things very thoroughly before submitting newer Missions.


    Not to mention in real life how much manpower you'd need.


    Overall though, This is a game. We can go off of realism which I'm totally down for. But in the end you'd be waiting longer to finish your Missions.


    On a side note I'd appreciate it if the 9-11 comments/comparisons were limited to a low.


    Thank you


    JB

    Yes, that was the mission I had. Problem is, I had 16 trained personnel on scene. All 16 people had both USAR and Technical Rescue training. I also had 3 vehicles on scene that had USAR and Technical Rescue equipment on board. And yet, the game still said I was short.

    Screenshot please?


    I would report this. I will in the meantime say something to the Devs about this.


    Thanks,


    JB

    I agree this needs to be cracked down on.


    Now there's an issue though. There's Players using Dispatch Bots and then there's Players using Macro Keyboards and Macro Mouses. They act similar but you need to switch them on to use the program in some cases.


    I have a Macro Board but mine is a Preset Keyboard. I simply press the Preset to select my Units then send them out. I'm sure other have more Advanced Macro Boards however. These have a big impact on the Game. It's like a whole Dispatch Center itself with having the Extra Keys.


    Now I can tell Players are using them but until we can figure out how to stop it or track the usage then like VICFire has stated above, Keep playing how you are and let bygones by bygones. I stand by VICFire on this.


    It's not fair no but not much can be done. This will eventually be figured out. Until then I suggest Players keep cranking down on their gameplay and not let anyone else ruin the Game for them.


    The Leaderboard has changed from time and time again so the competition is still there. And also Players form and go from Alliance to Alliance as they please which also affects the Leaderboard cause one fact is that Players always go for the Winning Teams and unfortunately that will never stop. Alliances are merging with one another in order to stay alive.


    Just gotta Overcome and Adapt. That always works!


    Thanks!


    JB

    The Game Generates Missions at Random Locations around a Stations Perimeter. In this case your Stations have the Wildland Expansion.


    The only way to stop them from spawning so close together is by spreading your Fire Stations out farther from each other and slow down your Dispatch Time so your setup doesn't get overwhelmed by too many Wildland Missions and you run out of Units to send them to.


    Missions do expand into larger ones. You have the choose to decide of they expand or not in your Dispatch Center Settings.


    Thanks!


    JB