OpenStreetMap issue - main roads cut off
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This is rather odd, might be that an update was done on OSM to fix it that our server didn't get (they usually lag behind it for a bit, but we can see that one of them already has the "fixed" version again). Luckily at least the issue should be purely visual, as the route calculation uses a separate dataset, which hasn't been updated in a while (due to technical reasons it is a bit trickier to do that, but we plan to have a refreshed set soon).
We will look into this, unfortunately the map issues often take a bit of time due to the amount of data involved, but at least it should only be a visual issue, not affecting gameplay.
Greetings
Dennis of the dev team
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