Finally it was solved
Posts by Leonida
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I'm not completely sure but I'd assume it's because aviation personnel aren't necessarily "response" police officers - they simply are pilots / crew so may not count.
TACR said it was a bug. Btw i can't even move men from a police heli station to another police heli station
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Can you please look at this bug, i need to move my men to another police heli base but i can't and i have to wait 8 days for trainings
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Still having this issue. It's pretty annoying D:
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I have to ask though if your nearest police station is 100km away why aren’t you using separate dispatch areas?
Because i have less than 25 stations so i have only 1 dispatch center
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This happens all the time, but I wish fire calls spawned near police, medical near fire, fire near ambulance stations etc.
Yeah but if my police station is 100km away that's not good
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Whats your in-game username?
Same as the forum username
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And how far away is your nearest police station?
8 km
But i also get it near another fire station that hasn't any police station in range of 50km -
Can you provide a screenshot?
Here we go. As you can see there is only my fire station there
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Hi guys! I was wondering about event time event calls (soccer game, baseball game, assasionation thread, etc). So as you know one must send in a limeted period of time some units and after that the calls will last for like 2-3 hours.
So these calls require usually many units and also special ones (like swat) and also they are very time long but you always get few credits from them (around 3000). So i would like to know what's the point to keep for 3 hours all those units to get only 3000 credits when with 1 fire call that can last about 10 minutes i can get 1500 credits or also 1 police call like officer down (that's a lot common)? -
Can you provide a screenshot?
Sure, next time it happens i will post it.
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Hello guys, i would like to report a little bug: sometimes the "domestic dispute" call spawns near a fire station even if there is no police stations around
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If I set it to 400km a incident won't spawn 400 km away from the station though. I'm referring to a visual representation of an area in which calls will spawn.
For example:
http://prntscr.com/ll9z2xI could have one station which spawns calls in this area up to those boundaries as opposed to 5, because in real life, there is only 1 Station which services that entire area.
Oh sorry, i didn't undestand you were talking about calls spawn
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Hello guys, quick suggestion for the graphic pack: Instead of making tons of graphic pack for each emergency service (like in my country we have 6 different police agencies and also these agencies own different vehicles for patrolling), could we add the option to put more than one vehicle per type? Example: you select "heavy rescue", then you choose the new option "select vehicle graphic from library", then you select your favourite graphic pack and after that you can choose from like 2-3 different vehicles types or agencies that are all in the same graphic pack. This can be also cool to look at because if you choose one graphic pack you are "stuck" with the same vehicle, in my alliance i see always the same vehicle in each station because they all use the same graphic pack (at least if you are not playing in USA or UK because there are multiple graphic pack to choose from for those countries).
Also if someone in your alliance uses a graphic pack you can only see the default skin when the vehicle is travelling to a shared mission. Maybe change also that?
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Could it be possible to adjust the radius in which your station operates? For Example, in some areas, one larger fire station covers a large area whereas in other lots of fire stations cover small areas. If we could adjust the area (to a certain extent) then we could have a station realistically represent an area.
You can modify your "maximum distance from vehicle" when you open a call
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Anyone?
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Hello guys, I have a question: Why i can't transfer personnel to my police aviation building?
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German:
(Aktuell ist der POI-Check deaktiviert - weil es da aktuell noch ein Bug drin ist)English:
(Currently the POI-Check is deactivated - because there is a bug in it)From the MainGame Forum Leitstellenspiel:
https://forum.leitstellenspiel…&postID=246996#post246996Thank you for the info
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I'm still having this issue
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20km is not too far away from each other, that’s only 12 miles which isn’t too bad and would only be a 10/15 minute response time.
Yeah but i usually play when i'm working at the pc and if i need to wait 10-15 minutes to get a firetruck i will get fewer calls and earn fewer credits (because my firetruck will be busy doing few calls due to the delay getting reinforcement). So i usually try to have at least 3 rescue engines, battalion chief and ladder for each station