My tasks and events screen is blank. Other than that it seems ok
Posts by Barake
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For the first time in the 5 years that I have been playing, I finally got a call for a Fire boat and rescue boat—proof there is a Santa Clause and easter bunny.
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As Boden pointed out, it would be interesting to see how this would be implemented, natural disasters and major civil unrest events aren't something that happens often thank goodness. In the area I cover in Florida, it looks like an easy dozen NG guard armories I would have to build. The return on them would be minimal unless they were used in alliance-created missions. I just don't see the payout as being worth it.
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I don’t fully understand what the problem was when you had one per county, but dispatch centers will not change anything with mission generation unless you change them from default. You would need to set it to own coverage or out of service if you do not change to those settings they do not change mission generation.
My guess is you built some federal stations and maybe they took over your missions with cannabis missions. And maybe you built the max needed of 8, if that is the case put 7 of them in a dispatch center by themselves and set that dispatch center to out of service. That will leave you with 1 federal station to get missions from and you will still have 8 for mission generation even though only 1 is generating missions.
Your explanation of the federal police lost me. Since missions are generated by the number of stations assigned to the dispatch center, it would allow missions anywhere in its coverage area. The fed police missions worked fine but the fire missions became a problem. With the advent of the station classifications, I think that fixed my problem.
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I had a dispatch center for each county for about a year. Then the Federal police were added, and it became a problem to generate all the possible missions. Then I switched to one dispatch center for all my counties. Then I had the problem of calls showing up in rural areas that I didn't have equipment for or hour-long trips for equipment to travel. I am now splitting the area in half with a new dispatch center and adding the rural and urban extensions, I hope it works better.
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I don't think I have ever gotten one of those missions since I met all the requirements including POI's
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I guess I will hold off on doing anything with the traffic cops.
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I want to say I put a lifeguard supervisor on either a helo or one of the boats and it worked.
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It looks like they pulled the requirements, just got the mission for the kids in the sewer and no tech rescue or SAR required.
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Well I had a technical rescue, I used a rescue engine and assigned trained staff, in this case, the technical rescue team. I bought the storage and then the technical rescue pack. Assigned it to the rescue engine. The game recognized the training for the crew but did not recognize the training kit on the engine.
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Have we heard anything back on this?
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Perhaps the US game is different because I have sent my helicopters to pick up patients because they were closer.
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I wish I had made a screenshot. Had 2 missions with kids trapped in the sewer. Trained up crews, bought the equipment and when they arrived it was still looking for S&R trained crew.
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2 years ago I think they did an update that increased crew, it was not taken well by the players and they pulled it.
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Today I had a call I created that required special rescue, sent my modified heavy rescue engine and it counted. Not sure why it didn't before but it seems to be working now.
Follow up, sent a utility vehicle with a hazmat attachment along with 4 hazmat trained crew. The mission called for 2 trained crew. Mission showed no hazmat on the scene.
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Trained the crew, and assigned the equipment to the vehicles. Nothing is working.
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I have tried it for Foam and Hazmat and the game does not recognize the supplemental equipment. Off-road collision calls for a hazmat vehicle, don't have one close by so I bought equipment storage and hazmat, and assigned it to a heavy rescue truck. Sent the crew to school for hazmat and sent it to the scene. The scene is still calling for hazmat. Same thing for the foam needed in a national archives fire. Sent two type 4 trucks with the foam add-on and the mission is still calling for a foam tender. Apparently, none of them are working for me, I have tried the technical rescue, and nothing.
I know it's something simple I am missing but I just don't see it.
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Barake if it was for like 1-2 patients. Not 60. It’s not realistic and takes a lot of time.
Yea it would need to be tweeked a bit, the one that got me to the forums was I had 20 patients, thank goodness there were 3 hospitals near by and there were several life flights 20 minutes away.
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Shame, I kind of liked the requirement to send lifeflight