Actually the option on the radio is to turn off/on alliance units radio messages, not a players - i dont think currently there is an option for the player's radio
Posts by manfromcny
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granted this is the UK forum - and i only play US - but as for airports - yes more than just crash / fire/ rescue should be at airports - and as for calls for airports not being dispatched via control rooms - im pretty sure the Port Authority of NY/NJ which runs the 3 big airports in NY, plus other areas - does have a control room for dispatching - at least police side of things (im not sure who runs the fire side at the airports). and in the county i live in - they do dispatch for all calls at the local airport.
And as a side note i feel all the content advisors do a awesome job- and if the devs ignore you - then they are losing valuable insight - TACRfan and your team if you leave will be greatly missed
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my guess - its based on the number of units you required, the more required, the bigger the payout
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Code 4 does allow unrealistic building
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as a side note - granted you are sending a quint as an engine and platform truck ( 6 staff vs 9 staff {at max staffing]) - and rescue engine as engine and heavy rescue (6 staff vs 10 staff), and the aar is also sending other units - if you do use Dragon Blade's recommendation - you will end up sending fewer units - and as a consequence few staff - so the mission completion will take longer - so its a trade off- more units - more staff - faster completion or fewer units - fewer staff - longer completion
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I am still unable to dispatch any large or small coastal boats to any incidents. They don't show up on the call screen and if you open a unit in the station the list of missions is always blank.
If i am correct - they will only show up for specific coastal missions - not all your missions - similar to the coastal rescue heli
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also discounts on using alliance buildings ( Hospitals and prisons)
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you might have to delete it, and buy it again, i dont believe there is a way send the towing unit to collect it
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id suggest if playing on mobile device- either check for update- or remove and reinstall - if on pc restart game/bowser/pc in that order
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ive gone through the list on the main ste about the missions this game has. in almost a year of playing it seems like everyone here we get same missions over and over and imo they are getting monotonous. ive never had one factory fire minor ever, fire on farm, medical emergeny on crane, infectious outbreak, hotel fire, supermarket fire, unsafe cladding, landfill fire, firebreak clearing, lightning stike in forest, scuba ambo missions, earthquake missions, cabin fire, campsite fire, forest fire missions, fire watch, burning bus terminal, person stuck on playground equipment, burning frieght car.. just to name some the game has posted for mission.. why am i not getting some of these or is it random picking by the AI in the game?
as someone else said - you might need certain POI - for example - Supermarket fire you need a small or large supermarket POI, scuba you need the Marina POI - to name 2
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ok thanks cause i didnt know cause it seems sometime it doesnt register as a fire engine
if the call timer isnt completed but you transport the patient - thats why you might need the additional engine
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the SWAT suv will act as a partol car - but cant transport, the SWAT Truck will not.
The others ill shall leave to others, i have not started any of the lifeguard
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if someone changes alliances do they start all over or take everything with them?
they take their account - ie everything they built with them
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I have only seen people transferred from a vehicle in a tv show doesn’t make since so won’t waist time explaining but I do agree there should be more, or if your taking them from a scene an additional unit needs to be dispatched to have one person take that vehicle to were ever drop it off, be followed by there vehicle to were ever that way extra man power on scene. By the way the one show I seen it on is emergency!
Think of the patient transfer from flight as the patient coming in on a chartered medical plane instead of Helicopter, which can happen to get a patient to a specialized hospital
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well with the new US update the devs are looking at a 2 tier patient/prisoner transport system - so i do believe backfilling stations could be along similar lines
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ARFF are fire extingushing vehicles a cargo fire tends to be worse then a airplane crash, they arent rescue units.
i understand that- but i see you all are missing my point im trying to make entirely, please close this thread
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Also a cargo plane (depending on what it's carrying) is quite major/difficult fire to put out so it makes sense alot of recourses are needed.
i do understand it can be- and i have seen many of the planes(as its where i work - an aircraft maintenance company) just the resources needed by th game do not translate at all for IRL airport fd- and consider the regular place crash need only 4 ARFF, and thats trying to save 60+ lives vs a cargo plane needing 6-8 ARFF and 4-5 lives, im just saying it should be looked at again, revamp the units and credits earned
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DragonBlade - the issue is not the rescue ambulance leaving the scene due to no patients - but rather the opposite - it leaves on its own- even if patients are still on scene, and as long as i have had the unit- it has never transported. only treat and release, then leave, and if there was a unit supporting the patient treatment- it leaves also
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Something i think the devs might look into- change is the number of units required for the missions - especially chiefs . Im not sure how big the devs think a cargo plane is, but any more than 2 chiefs is overkill, and compared to say a Strip Mall Fire 6 chief for a cargo plane vs 3 for a large strip mall - definitely there needs to be some changes. Granted i do understand they were creating larger credit missions- but there needs some thought into the mission too.
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Could add a rotator to this (ie the type of apparatus that LAFD’s Heavy Rescue 3 and LACoFD’s Heavy Rescue 103 are) if ya don’t know what a rotator is look of the units up
to save you time - a rotator is a specialized heavy tow truck - it has a crane able to lift parts of a semi truck - and if the truck has rolled- it can rotate the vehicle to place it on the wheels