Posts by Boxgamer103

    I would love to see something added to assist in POIs


    I came up with an idea today to make POI maps downloadable, very similar to graphic packs someone can make a POI map that can be shared and imported to someone's game, from there you can stack downloads and add your own POIs. this could also be used as community efforts to make maps for cities. x amount of people work on their own districts of NYC for example you can get a good POI map in quicker time. its not an amazing solution for POIs but defiantly would work as a community.

    Pardon my ignorance, but Type 1, Type 3, rescue engine, pumper tanker, and quints all carry 25 gallons of foam already, correct? Is there a need, short of a major hazmat incident, to have that much foam onsite IRL? I'd rather send either a foam tender or trailer to anything that needs a lot, but I'm in an alternate universe with my setup.

    many places have a shortage of foam tenders, they are not too commonly typically only 1 or 2 in the average major city, some large industrial complexes have them but smaller industrial sites typically have Chemical or Foam engines, these are just engines that have CAFs to turn their tank into foam. in most of America foam tenders are not the most common thing, CAFS would allow average departments to handle the random CBNR calls that MC likes to give.

    yes that could be an alternate to my idea that would work, but the CAFs system would be x amount of water = x amount of foam. id be happy with either or but foam tank equipment i think of actual tanks no a foam system. which ever the devs are more likely to add, id be happy with both to get more foam equipped trucks.

    The CAFS (Compressed Air Foam System) converts tank water into foam used for firefighting. This would be a very useful equipment that can be utilized to equip units with more foam without needing a tanker or trailer to do it. CAFS would be able to be applied to Type 1-7 Engines, Rescue Engines, Quints & Pumper Tankers

    Rehab and RIT both assist fire/EMS operations. this would make the game more "advanced" and a little more technical if you wanted to use the equipment and training.


    Rehab

    Rehab units assist Fire & EMS on long term operations. Rehab is designated to providing food, drinks, and other basic life need like a restroom. These can be dedicated units that look like food trucks commonly called Rehab or Canteen units. a lot of areas also have units to assist in rehab with equipment, these are commonly Rescues, utilities, chiefs, platform, and larger ambulances.


    RIT

    RIT (Rapid Intervention Team) job is to go after firefighters in danger. RIT training should be required in groups of 4 depending on the call size, smaller structure fires (Commercial, Warehouse, drug lab) should require 4, medium (high-rise, hotel, hospital) should require 8, Large (CBNR, Chemical plant) should require 12. If you don't have RIT trained personnel you shouldn't be able to get these mission variants but theses variants will pay more

    with the new tow depot I was expecting it to have traffic units and utility units available. Almost all tow companies have traffic support units and utility units. I would like to see this added sometime soon to give the depot more use.

    Being able to search for equipment in the dispatch menu would make it easier to find and dispatch when needed. for example if I have an engine with hazmat gear I believe it the engine should pop up if I search "hazmat". units are found 1 of 2 ways, by unit name or type, gear should be a extended version of unit type as it is what the unit can be used for on calls.

    Adding equipment storage to the heavy rescue trailers would be extremely useful.


    Small Heavy Rescue Trailer - 20 Storage slots

    same as a heavy rescue unit with the slight benefit of the towing unit storage over the heavy rescue vehicle alone


    Large Heavy Rescue Trailer - 40 storage slots

    The 40 storage slots gives it a benefit over the small trailer and still making up for the towing unit storage

    Equipment Trailers will allow for any type of equipment into the trailers which will give players free range with what type of trailers they would like.


    Small Equipment Trailer - 10 Equipment Storage - Utility, Battalion Chief, Type 2, Type 5, Type 6, MCV, Heavy Rescue, Heavy Rescue + Light Boat - $10,000

    Medium Equipment Trailer - 20 Equipment Storage - Utility, Battalion Chief, Type 2, Type 5, Type 6, MCV, Heavy Rescue, Heavy Rescue + Light Boat - $20,000

    Large Equipment Trailer - 30 Equipment Storage - Crew Cab Semi - $50,000

    Fire Equipment

    ARFF Equipment - Battalion Chief, Type 1, Type 2, Quint, Rescue Engine, Hazmat, Utility, MCV, Heavy Rescue, Heavy Rescue + Light Boat, Foam Tender

    Fire Boat Equipment

    Search and Rescue Equipment - Utility Unit, Large Fire Boat

    Flood Equipment - Utility Unit

    Technical Rescue Equipment - Utility unit

    Generator Equipment - Utility Unit

    Fire Aviation Equipment

    Search and Rescue Equipment - Wildland Lead Plane, Water Drop Helicopter
    Technical Rescue Equipment - Water Drop Helicopter


    Police Equipment

    K9 Equipment - Sheriff/Supervisor, SWAT SUV, Wardens Truck,

    Warden Equipment - Sheriff/Supervisor, Patrol Boat, Patrol Car, K9 Unit

    Federal Equipment - Sheriff/Supervisor, Patrol Boat, SWAT SUV, Patrol Car, K9 Unit, Small/Large K9 Carrier

    Riot Equipment - Sheriff/Supervisor, SWAT SUV, Patrol Car, K9 Unit, Small/Large K9 Carrier

    Police Helicopter Equipment

    Warden Equipment - Police Helicopter

    Federal Equipment - Police Helicopter

    Sheriff/Supervisor Equipment - Police Helicopter


    EMS Equipment

    ALS Equipment - EMS Chief, BLS Ambulance, EMS Mobile Command

    Hazmat Equipment - EMS Chief, BLS Ambulance, EMS Mobile Command, Fly Car, EMS Rescue, ALS Rescue Ambulance, Tactical Ambulance, EMS Operation Support

    Heavy Rescue Equipment - EMS Chief, BLS Ambulance, Fly Car, Tactical Ambulance, EMS Operation Support

    Technical Rescue Equipment - EMS Chief, BLS Ambulance, EMS Mobile Command, Fly Car, EMS Rescue, ALS Rescue Ambulance, Tactical Ambulance, EMS Operation Support, Hazmat Ambulance, ALS Ambulance

    Search and Rescue Equipment - EMS Chief, BLS Ambulance, EMS Mobile Command, Fly Car, EMS Rescue, ALS Rescue Ambulance, Tactical Ambulance, EMS Operation Support, Hazmat Ambulance, ALS Ambulance

    Flood Rescue Equipment - EMS Chief, BLS Ambulance, Fly Car, EMS Rescue, ALS Rescue Ambulance, Tactical Ambulance, EMS Operation Support, Hazmat Ambulance, ALS Ambulance

    HEMS Equipment

    Search and Rescue Equipment - HEMS

    Technical Rescue Equipment - HEMS

    Rescue Boat Equipment

    Search and Rescue Equipment - Large Rescue Boat, Utility Unit, Fly Car

    Heavy Rescue Equipment - Fly Car

    Technical Rescue Equipment - Utility Unit, Fly Car

    Flood Rescue Equipment - Utility Unit, Fly Car


    Coastal Equipment

    Search and Rescue Equipment - Lifeguard Supervisor, Lifeguard Rescue, Lifeguard Truck, Small/Large Coastal Boat

    Technical Rescue Equipment - Lifeguard Supervisor, Lifeguard Rescue, Lifeguard Truck

    Flood Rescue Equipment - Lifeguard Supervisor, Lifeguard Rescue, Lifeguard Truck

    Heavy Rescue Equipment - Lifeguard Supervisor, Lifeguard Truck

    Coastal Air Equipment

    Search and Rescue Equipment - Coastal Helicopter, Coastal Plane

    Bugs

    Small Hazmat Trailer says it can be towed by Tiller Trailer

    Small Rescue Trailer says it can be towed by Tiller Trailer

    Small Rescue Trailer does not say it can be towed by Utility unit, Type 1 Engine & Heavy Rescue (Assuming to be the same as Small Hazmat Trailer)


    Feedback

    Tiller Trailer

    I believe the Tiller Trailer is pointless as it adds an extra bay needed to do the same job as a platform and there are no benefits, I understand realism but tillers always stay together and it makes more sense to use a platform or a quint in game.

    Heavy Rescue Vehicle Storage

    I believe the Heavy Rescue Vehicle should have more storage somewhere around 20-30 capacity

    Technical Rescue Equipment

    Tech Rescue Equipment should be added on to Quints and Platform Trucks as a lot of technical rescue has to do with high angle and rope rescue mostly handled by ladder companies

    Foam Tank Equipment

    Add Foam Tank Equipment to Type 1 & Type 2 Engines

    Equipment Size Adjustments

    Lower the size of Mobile air, Generator & Light Tower to 5 as they are not large units


    Suggestions

    EMS Equipment

    EMS Equipment should be added and the ability to apply Fire & EMS equipment to EMS vehicles should be added

    ARFF Equipment

    ARFF Equipment would be a nice addition, 10 capacity can be used on Battalion Chief, Type 1 Engine, Type 2 Engine, Quint, Heavy Rescue, Utility, Hazmat, EMS Heavy Rescue, ALS Ambulance, EMS Chief, Flycar

    Mission Name: Large Aircraft Crash in Water

    Amount of Credits: 10000

    Expansion required (if applicable): Water Rescue

    Time to complete: 15

    POI: River/Lake


    Required Units: 10 Fire Trucks, 3 Battalion Chief Units, 1 Mobile Command Unit, 4 Heavy Rescue Units, 2 Hazmat Units, 3 Light Boats, 2 Large Fire Boats, 1 Large Rescue Boat, 3 Patrol Cars


    Max Patients: 50

    Minimum Patients: 15

    Patient Category: Traumatology

    Transport Probably: 60


    Upgradable From: Light Aircraft Crash in Water

    Upgradable Missions: Major Aircraft Crash in Water

    Subsequent Mission: Post-Leak Environmental Damage Assessment


    ---------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Major Aircraft Crash in Water

    Amount of Credits: 20000

    Expansion required (if applicable): Water Rescue

    Time to complete: 30

    POI: River/Lake


    Required Units: 20 Fire Trucks, 6 Battalion Chief Units, 2 Mobile Command Unit, 1 EMS Mobile Command, 1 EMS Chief, 6 Heavy Rescue Units, 4 Hazmat Units, 5 Light Boats, 4 Large Fire Boats, 2 Large Rescue Boat, 8 Patrol Cars


    Max Patients: 100

    Minimum Patients: 50

    Patient Category: Traumatology

    Transport Probably: 80


    Upgradable From: Large Aircraft Crash in Water

    Subsequent Mission: Post-Leak Environmental Damage Assessment


    ---------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Post-Leak Environmental Damage Assessment

    Amount of Credits: 5000

    Expansion required (if applicable): Game Warden

    Time to complete: 10


    Required Units: 4 Fire Investigation, 1 Hazmat Unit, 6 Game Warden, 3 Patrol Cars


    Max Patients: 0

    Minimum Patients: 0

    Patient Category: -

    Transport Probably: -


    Subsequent of: Major Aircraft Crash in Water, Large Aircraft Crash in Water, Bulk Hazardous Storage Tank Leak (Large), Pipeline Leak, Carbon Monoxide Leak (Major), Carbon Monoxide Leak (Large), Agricultural Chemical Leak