Posts by renalmedic

    AIRPORT EXPANSION


    Name: Celebrity Arrival


    Units Required: 2 police cars


    POI Required: Airport Terminal


    Time: 30 minutes


    Patients: 0


    Prisoners: 0


    Credit Reward: 1600


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    Name: Head of State Arrival


    Units Required: 12 police cars, 16 armed, 18 Level 2 Public Order


    POI Required: Airport Terminal


    Time: 120 minutes


    Patients: 0


    Prisoners: 0


    Credit Reward: 8,000


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    Name: Immigration Removal


    Units Required: 2 police cars


    POI Required: Airport Terminal


    Time: 60 minutes


    Patients: 0


    Prisoners: 0


    Credit Reward: 4,000


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    Name: Entering the UK without Passport


    Units Required: 1 IRV


    POI Required: Airport Terminal


    Patients: 0


    Prisoners: 1


    Credit Reward: 500


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    Name: Possession of False Documents


    Units Required: 1 IRV


    POI Required: Airport Terminal


    Patients: 0


    Prisoners: 1


    Credit Reward: 500


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    Name: Illegal Entry


    Units Required: 1 IRV


    POI Required: Airport Terminal


    Patients: 0


    Prisoners: 1


    Credit Reward: 500


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    Name: Suspected Body Packer


    Units Required: 2 IRV, 1 DSU


    POI Required: Airport Terminal


    Patients: 1


    Prisoners: 0


    Credit Reward: 1250


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    Name: Duty Free Exceeded


    Units Required: 1 IRV


    POI Required: Airport Terminal


    Patients: 0


    Prisoners: 0


    Credit Reward: 500


    ----------------------------------


    Name: Human Trafficking


    Units Required: 4 IRV, 1 DSU


    POI Required: Airport Terminal


    Patients: 0


    Prisoners: 1-2


    Credit Reward: 2000


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    Name: Unwell Traveller


    Units Required:


    POI Required: Airport Terminal


    Patients: 1


    Prisoners: 0


    Credit Reward:


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    Name: Medical Emergency in Flight (Runway)


    Units Required: 1 Rescue Stairs / 1 Aerial, 1 Police Car, 1 Airfield Operations Vehicle


    POI Required: Medium Airport (Runway), Large Airport (Runway)


    Patients: 1


    Prisoners: 0


    Credit Reward: 1250


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    Name: Medical Emergency in Flight (Gate)


    Units Required: 1 Police Car


    POI Required: Airport Terminal


    Patients: 1


    Prisoners: 0


    Credit Reward: 750



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    Name: Trespass on Aerodrome


    Units Required: 4 IRV, 4 armed, 1 Airfield Operations Vehicle


    POI Required: Medium Airport (Runway), Large Airport (Runway)


    Patients: 0


    Prisoners: 1-2


    Credit Reward: 2500


    ----------------------------------


    Name: Trespass on Aerodrome


    Units Required: 3 IRV, 1 Airfield Operations Vehicle


    POI Required: Small Airport (Runway), Medium Airport (Runway)


    Patients: 0


    Prisoners: 1


    Credit Reward: 1500


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    Name: Anti-Deportation Protest


    Units Required: 8 police cars, 4 armed, 18 Level 2 Public Order.


    POI Required: Airport Terminal


    Patients: 0


    Prisoners: 4-6


    Credit Reward: 10,000


    ----------------------------------


    Name: Climate Change Protest


    Units Required: 8 police cars, 4 armed, 18 Level 2 Public Order, 9 Level 1 Public Order, 1 Airfield Operations Vehicle


    POI Required: Large Airport (Runway)


    Patients: 0


    Prisoners: 6-10


    Credit Reward: 12,000


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    Name: Airbridge Collapse


    Units Required: 4 Engine, 2 Rescue Pump/RSU, 1 Aerial Appliance, 2 Fire Officers, 1 Airfield Firefighting Command Vehicle, 1 Airfield Operations Supervisor, 2 Airfield Operations Vehicle, 1 OTL, 2 police cars, ?Medical Equipment Trailer


    POI Required: Airport Terminal


    Patients: 10 - 20


    Prisoners: 0


    Credit Reward: 10,000


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    Name: Fight over Seats


    Units Required: 3 police cars, 1 Airfield Operations Vehicle


    POI Required: Airport Terminal


    Patients: 1-2


    Prisoners: 1-2


    Credit Reward: 1,000


    ----------------------------------


    Name: Project Servator Patrol


    Units Required: 6 police cars, 2 DSU, 8 Level 2 Public Order


    POI Required: Airport Terminal


    Time: 120 mins


    Patients: 0


    Prisoners: 0


    Credit Reward: 15,000


    ----------------------------------


    Name: Fire Alarm in Terminal


    Units Required: 2 Fire Engines, 1 Airfield Firefighting Command Vehicle, 1 Airfield Operations Supervisor, 1 police car


    POI Required: Airport Terminal


    Patients: 0


    Prisoners: 0


    Credit Reward: 3,000

    I have six regional dispatch centres (South east, south west, Wales, etc.). I don't honestly know whether it makes any difference, one national one would do the same job I think.


    I also have a dispatch centre for not ready or remote stations which is turned off so limits call spawning in odd places.

    Think the problem sometimes is that you can't be sure that someone is botting.

    We were banned for botting because we are earning a lot day by day.

    But that is with honest playing and using the approved scripts in the best way posible. (lssm4 and JRH Bundle)


    But if someone is earning every hour almost the some amount day in day out, hour by hour. Then botting will be the case.

    What's a JRH Bundle?

    The above is already on the list. It just wasn’t included in the SAR update due to the size of the update already. Fire will receive its own technical rescue update in the future

    Would it be greedy to ask that a 'Heavy Rescue' unit cover hazmat, water rescue & tech rescue?

    Some hospitals may be able to deal with trauma but MTCs have their own classification.

    There remains a lot of confusion (even in the trade!) around the difference between trauma the disease, major trauma however you choose to define it, Trauma & Orthopaedic Surgery, Trauma Surgery and Trauma when it's a ward.

    Hi - I was wondering if anyone else utilises their hospitals as if it was IRL. For instance sending chest pains to hospitals with PPCI capabilities or the stabbing / penetrating trauma to a MTC?

    Would like to but it's quite difficult, the specialities don't really correlate with the UK set-up.


    Remember that most 'Chest Pain' doesn't need cardiology, let alone PPCI, and no neurosurgeon is every going to see someone with a TIA.

    I ran into problems in London where there are relatively few 'Rescue' units per pumps. But, it really varies with what the fire service call their appliances - I can't for one second believe that, for example, a "Rescue Pump" at a retained station in deepest Essex, contains similar kit to a wholetime "Water Ladder" in Hertfordshire and a "Dual Pump Ladder" in London.


    I've fudged it by using Rescue Pumps at Wholetime stations and Water Ladders for retained.


    FWIW, I also used Hazmat units to represent the FRUs in London because, prior to the OSU unit, there'd have been essentially *no* Hazmat capability.

    I think some of them dont sit right as 'realistic' missions as they're in the wrong category. The idea that a carriageway will flood in 2 hours time or that a lithium battery will catch fire in 3 hours is silly. Equally, from the other side, statement gathering, high-risk door kicking or collecting someone who's failed to answer bail aren't necessarilly emergencies and would fit nicely into scheduled missions.


    The required resources could be better too. Concerts have already been mentioned, traffic cars could be utilised for road closures, PSUs would be used for high-risk events and planned public order, officers could be used more (a large concert won't have two pumps but might well have a fire officer), etc. I know they're outdated but the matrixes in the green & purple guides would give you some ideas.


    I think they are an important aspect of the game and could be tweaked to represent that a huge proportion of police & fire work is appointment based.