Airport Fire/EMS Stations x3
17 Fire/EMS Stations
7 EMS Stations (simulated as private ambulance company) (3 Fly Cars in Place) and 2 MCI Busses
Airport Police Stations x 4 (Includes Airport K9s and Airport Swat)
1 Main City Police Stations and 6 substations (Includes several K9, a couple motor cops and Swat)
- Most police stations have a Sheriff Unit attached and they have been named as various units such as HCSO Sheriff, Col, Major, Captain, Sgt, patrol
- Several Game Wardens in at various police stations
Florida Highway Patrol x 2 (One has jail cells shared w/Alliance)
2 police helicopter stations
2 Firefighting Plane Stations (4 planes, 2 helicopters)
4 medical helicopters
Federal Police Stations x 2 (FBI, DEA and ATF)
Fire Training Academy
EMS Training Academy
Police Training Academy
walk in Clinics x4 (with ems units assigned to each)
Hospitals x7 (fully functioning) *1 is shared with alliance
All fire stations have engine/Brush/Tender and either quint or Tower. Some stations have Squads or Rescue Engines. 4 Fire stations with boats. Some of the Fire stations I took the Type 6 engine and names it FAS (Forestry Area Supervisor). Also have 4 dozers placed randomly. Some of my battalion Chief vehicles at fire stations are named Forestry. (I know it does not make a difference but it was something to do)
Growth has been predominantly around the City north and south but as I am required to build more to meet tasks I will eventually expand out around the entire county for coverage..
Probably have way more apparatus that I need or should have but I have one hell of a ISO Class 1 Fire Department and besides... It is a game and I can play it how I want.....LMAO