Alctw10 another one of the weird medical mission errors the devs haven’t got round to fixing yet for your awareness.
Posts by Whitchit
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Alctw10 was there any outcome when this was previously raised?
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The game cannot differentiate between land and water. There are numerous threads covering this.
You can specify your lifeboat station call radius by editing the station. This will let you spawn calls out at sea. -
Semi-related to this thread, so gunna post here.
Anyone know what this call is actually referring too?
Injury at survival gameor is it something american, and therefore relevant to this thread?
From a quick google search, it’s something on a computer involving zombies…
On a more serious note, I suspect it’s something akin to either:1. A large outdoor game of hide and seek in a rural setting.
2. A fend-for-yourself outdoors activity where you must construct shelter and seek food and water in an unfamiliar rural environment.
I suspect this is not American but some sort of vague mis-translation from the German game or from German culture as the developers are based there.
All of the above is an educated guess, except the part about zombies which Google told me. -
Please can the devs implement additional SAR / MR building requirements for the mission to spawn where the 4x4 requirement exists? -
Can the cell van be dispatched to police missions or can they only transport prisoners?
The cell Van acts as an IRV yes. This is where it differs from the Detention Van.
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Id figure you'd have a local emergency vet called out or something to that effect, rather than having the firearms officer kill the injured animals. learn something new I guess
We always call vets first, they almost never attend for it.
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Another one to add to the list.
HGV Lost its load (Livestock) - Remove "Armed Response Personnel (In Armed Vehicles)" requirement. Im not sure what possible need there is of ARVs for this type of accident. Additionally, this call only rewards 2400, when the Livestock on road call, that requires only a single IRV, gives 3000Armed response officers would attend, sadly, to destroy injured animals which are suffering and cannot be healed by vets. This is common more so with deer hit by cars, but would definitely be a requirement in this kind of incident. They would also be required for any large livestock presenting an imminent risk to road users due to their size and weight.
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I didnt know that - how would it be logged then? Or i suppose it would be as-is?
From a police point of view we wouldn’t log it. I’d suggest ambulance would log it under the injury caused rather than the mechanism but that’s an educated guess at best. Would defer to an ambulance advisor on that.
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Happy to see the above suggestions. My only criticism is that a mountain biker hitting a tree wouldn’t be an RTC as it must involve a motor vehicle and a mountain bike is a pedal cycle.
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I’ll take this thread into account when considering new police missions to put forward.
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Do you have any contacts in Norfolk constabulary by any chance? If not it’s no problem
If you want information held on police systems you need to go through the appropriate channels: https://www.norfolk.police.uk/rqo/request/ri…rmation-police/
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I have got all up to the recovery update but I don’t have any more except for the cell van and the welfare vehicle
If you have most of the ARRs already, why ask for them? And if you mean you have ~80 of the 100+ vehicles, and only want those in your ARR pack, again my point above stands. Please stop asking for the same thing over and over again. You've asked. If someone wants to help they will reach out. I am trying my best to manage your (and others') expectations that people don't generally spend hours of their time to make your personal gaming experience easier...
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I was asking because I’ve had a few missions needing police cars and when I clicked on police car it sent a welfare unit as well
Alctw10 Please can this be raised as a potential bug.
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Do the cell van and welfare vehicle count as police cars?
Cell Van yes, Welfare Vehicle no.
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I’d be happy with just the units if someone is willing to do that for me? I understand if not though
With approx 117 unique in-game units, I also don't expect anyone is lining up to do this for you either.
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They are now the UK ones?
Yes, which you can check in-game yourself instead of asking on the forum.
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I have ADHD and I find it hard to concentrate on things for long periods of time
Unfortunately despite this I don't foresee anyone being keen on creating a blank 'default' set of ARRs for you given the number of missions in the game. There is no easy, simple or quick fix. That's part of the challenge of the game.
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Or even “Malicious Cleaning Chemical Spill (in Office/Workplace/Workshop etc)”
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I’ve revamped it for the UK Police Version should it be changed on both. Avoided the Met’s rank structure only on the basis that of the 43 Home Office forces, the Met is the only one which does it differently, and as a Volunteer Police Cadet unit leader, I felt it would be nice to include the cadets in the rank structure as the future of policing.
Current (US) Proposed (UK) Police Recruit Police Cadet Police Cadet Trainee Police Officer Police Officer Police Officer Police Detective Sergeant Police Corporal Inspector Police Sergeant Chief Inspector Police Lieutenant Superintendent Police Captain Chief Superintendent Police Commander Assistant Chief Constable Deputy Chief Deputy Chief Constable Chief of Police Chief Constable