They are busy working on changing the game speed switch again for the 4th time as many months
This is really getting to you, isn't it?
Game speed switch seems OK now.
They are busy working on changing the game speed switch again for the 4th time as many months
This is really getting to you, isn't it?
Game speed switch seems OK now.
Have you managed to find a resolution?
Hi Charlie,
It doesn't seem to be doing it any longer for me.
A few days back mine was spawning slowly - only 1 or 2 a minute when it was set to 3x (Premium)
Nah ... that one ain't going to be changed. It's the 2nd highest paying mission and its for those who have worked hard to build up those resources.
If you don't want to build that big, that's OK. Just share it to your alliance and move on. Or ignore it.
If it was only a single appliance that did it, this is a bug and not a map issue. You should report to MissionChief Support directly.
Yes that is correct and on AU as well. It should be at the top or second from the top imo.
It's at the top of the list in MissionChief AU.
There is not a lot wrong with MC in my opinion, but this thread is a great example of something that is really not right at all.
You can get a coin just for doing some simple activities in a week, but to earn a billion credits and get a handful of coins, not right at all.
Yeh it doesn't handle that scenario well at all.
Cheers mate.
Ah Im in australia and my states cllsigns theres a neat spreadsheet... Im assuming you can't listen to a scanner
Any chance of a copy or link?
I have seen this only once where there were no hospitals in range. Could that be the case?
Also, you can just let the missions age off in 48 hours. Much better than paying in coins.
You have the option of watching for the coin sales and buying coins and now it seems a lot of of the tasks that are there every day, give coins.. it takes a while to get coins saved up.....but you have those options
Yes, that's exactly what I do .... the developers are clever. The fire stations are only 35(?) coins, no matter how many you have. But the points keep rising. So, you get to a point where it is better to buy your new FS with coins, and use your credits to buy other things instead.
As you say, I don't buy coins until the specials come about.
But how many hours do you play? For the people who are only playing a little bit each day it is harder to get that kind of cash.
I think you missed the point
If you only play a little a day, you might earn, say, 200,000 a day. At that level, a new fire station probably costs 200,000, so you earning 1 fire station a day.
I play a LOT a day, and I easily earn 1.7m credits. At that level, a new fire station costs me 1.7m a day = still earning 1 fire station a day.
Not really - once you get to the point that the cost is high, you are making millions a day anyway.
For instance, my stations are around 1.7m each, but I regularly earn 4.5m a day.
So I can still build 3 stations a day if I wanted to.
Might be a good idea to join an Alliance which offers free training.
Also, you don't have to train every station at once. Train one in 20 to start with, then one in 10, etc etc.
Eventually you'll get them all done.
No, does not happen to me.
I know I could have more recesources and I know where they are needed but thats no fun in my mind, I prefer to struggle for major calls
Hey mate. I think you misunderstood I prefer to struggle too - which is why i move the specialist units around once I've added more stations.
I never add more appliances unless I have
a) done all my transports, AND
b) there is a job awaiting a specialist appliance that I don't have free, because all of them are on other jobs.
I just have a big spreadsheet for it all.
I thought everyone would be as much of a nerd as me
No thanks. I'm not looking for realism like this.
We literally have stations in Australia that get 20 calls a year.
Is this the realism you want?
If you don't want urban jobs - don't build urban stations, and vice-versa
Nope, not a fan of this concept. The game is not supposed to be 100% real life.