I hope not. The concept seems like nonsense.
Posts by michaelje
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I just dont get it. she does not have a hospital or an ambulance station standalone or in a FD
You are correct, and that is the bug of the mission.
Normal MC behaviour is: if it is a fire job that requires patients, then having Rescue (ambulance) stations, is a pre-requisite on the job.ie. if you haven't built a Rescue (Ambulance) station, you won't get a job with patients.
When this job was built, that requirement was left off. EMS Chief is looking to have that fixed for you.
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Appears to be partially correct
I have looked at other Fire missions, if an Ambulance is required, then a Rescue Station is a requirement
The entry is missing, so is ignoredGood point! I missed that completely. Well done.
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From what I've seen at times, it appears to be the discrepancy b/w "as the crow flies" measurement and actual road time.
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I suppose.
When you have 850 daily missions you will understand
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It seems like correct behaviour. It is a Fire Fighting mission, so all MC cares about is if you have Fire stations. If you do, it will spawn this call.
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It seems to be fixed today, at least for Missionchief AU?
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Once you get to that size, you don't try to clear your board. I sort by Max Credits and I only get down to a certain point. Everything below that point is not worth the effort to clear.
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They are transporting 2 at a time, and then getting stuck on the last one. Just send a unit (any unit), and the mission will clear immediately after sending.
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The mission cap is the count of your most popular service (ie. fire service, ambulance, police, etc), plus 1.
For instance, if you have 5 fire stations, 10 ambulance stations, and 13 police stations, your mission cap will be 14 (13 plus 1)To increase it, build more stations in your most popular service.
Hope this helps.
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It means it will only generate calls for that specialization.
Be aware some call types are still BOTH Urban and Rural.
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No error shown?
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I assume you mean it shows "9 out of x people in your hospital", but there is no one in the list of patients.
This is because the patients are on route and not yet arrived.
As to why patients are coming, it is probably because you have shared the hospital with your alliance.
If not, then the patients are probably being automatically transported by the Paramedic Supervisor (or equivalent name in your version of MC)
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Hi, just to let you know, we are on it, our IT team is currently investigating.
It's been four days now. What is the update?
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Could you kindly stop capitalising every word? You only need to capitalise the first letter in a sentence.
And no, haven't seen that bug.
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At least you guys get 600 mile radius. In Australian version, its only 400 km (something like 250 miles for you guys)
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Ever heard of a translater it’s in German
No, really?!
Ever heard of checking the forum the post is it? This is "MissionChief US". German is not a prime language in the US.
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In LSSM, go to Settings > Improved Transport Requests > Jump to Next Transport Report, and turn that one on.
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Hey all question....
My kids would say I'm a pretty active player of MC and I play pretty realistic but I have never had any mission request an helicopter . My HEMS bases are turned on and I have them in the dispatch areas I'm playing in.
Attached is a screen shot of a scooter accident mission requirement in case you haven't seen the helicopter request chance box.
Thanks !
So, that mission has a 17.5% chance of helicopter per patient - so it is going to be rare on that one.
One you are a big enough player, you'll start getting missions with 10 or 20 patients, and, at 17.5, you are likely to get 1 or 2 helpicopter requests for those missions. -
Screenshot would help