Posts by ITfosho
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I have this issue pretty frequently when there are alliance participation missions for the daily task. Need 10 missions for the task so I dispatch 10 missions only 3 of 10 count even though all 10 show as green meaning they were sent to the alliance. So I repeat 10 more missions then 5 will count. Repeat again and pick a random number that count for it. What am I doing wrong? Are there missions that cant count for that? I have dispatched all EMS missions today since there also is a task to complete 100 of those. That task is tracking correctly.
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What you say makes logical sense in how it works but for all the calculations the game does, I dont understand why the dont calculate that cost on the fly.
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Thats strange, I get those all of the time and have no issues. It never gives you an option to transport the patient or prisoner? And are you sure you have the right unit there?
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'Drive-In Theater'
For those of us un the US that is correct. Theater is a place where you go to watch movies. Theatre is a place where you go to see a play or musical.
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Unfortunately no timeline as of right now
This proves my point, it took almost 4 days for the post to be approved... I know the mod team is doing the best it can, and am not in any way coming for the mod team. Just pointing out that this is killing the forums.
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Thats awesome, but I am still not having the CCTU missions spawn at all, I might be wrong on this but if you have hospitals with all the extensions you wont get these missions, that is how I build my hospitals. Is there a way that they can just spawn the missions regardless of the extensions?
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Do we have a timeline on this, it seems to really be impacting the livelyhood of the forums because of this overcorrection.
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Just some thoughts regarding the new "required" critical care unit and critical care training. I have 1400 ambulance stations spread throughout my setup. (Most of Florida, and parts of GA, ALA, ) The cost to add these units along with the training is going to be HUGE (14,000,000 credits or 42,000 coins). That does not include the cost of the training for each of those units. That means I (along with others who have huge set ups) will have who knows how many missions they can not complete. When new features like this have been added there should be an option to toggle them off. Additionally, who has the time to sit and add one of those units to each one of the EMS Stations, even if they do have the funding. This is similar to the traffic control issue that was never fixed. I don't have those traffic control extensions activated, yet I receive dozens of missions daily that I can't complete (unless i do it with coins).
Thanks for listening
I agree this is a huge investment, for me I dont run clinics so it seems useless as all my hospitals have all the extensions on them. I think the huge miss on this was not making the helicopters the critical care units or have the crews enabled for it so they can act as the CCU unit. Another cool idea but just slightly missed.
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You can use pumper tankers for that, I know its not the same but it fills the requirement and kinda keeps your realism
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As an Advocate for the National Fallen Firefighters Foundation (NFFF) - [http://www.firehero.org] I do not feel that we should make a game out of killing or injuring firefighters. On the average, 100+ Firefighters die each year from LODD incidents and cancer. I have been to way too many Firefighter LODD funerals and have personal friends on that wall at the National Fire Academy. To have a mission in a game that gives you points for having an injured firefighter or worse is not something that should be happening.
Yet we have officer down missions....
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The AAR has been fixed with the Police Wrecker being in the Coastal Rescue category.
Can we get the fact that there is no category for tow trucks in the AAR fixed?
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I did open a chat with support the other day, they said they would forward it on.
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I think there is an issue with LSSM, I noticed mine stopped working I reloaded the page and the script button is gone now.
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The issue is with the reward for Missions, the Tasks and Events is not updating fully
This one means you need to complete 60 easter tasks, not 60 easter missions. So that would be the collect 2 eggs type of things in the tasks.
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Yeah its just one of those things you have to work at, takes a while.
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Ah I see the confusion. You need to scroll up on that task list it will have ones like collect 2 easter eggs and the like, complete one of those and you will complete the 49/50 task.
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Could try pausing missions, clearing your que, then enabling them at a real slow pace until you complete it.