Posts by Director Hayes

    What I see is the importance of the missions, this means new poeple from the US will play as it looks interesting.

    What I am not seeing is improvements involving ongoing issues or I should say requests; such as the price issues mentioned with stations, moving stations when just starting out and joining alliances, and anything else that could affect the words COIN or BUY in this program is not touched or ignored.

    I know this is personal between you two, but those of us, who have made suggestions have been told time and time again it has been mentioned or once flat out NO as you saw in my previous past posts. There has never once been anything from the developer done to change these issues or make it more reasonable. Come on 1.3 million for a one bay fire station when the first ones are 100,000????? You can't sit there and say this is not happening. It is these issues that are making many people go away from the game.

    Wells said tom_ann ! I couldn't agree with you more man.

    a start?? One right does not correct any wrongs. (Sorry I am not bashing you in any way). Overall the mods have been given 100's of ideas to submit. Costs of station, types of apparatus, and speed of units, are just some examples.
    Yes we got some new missions, but don't ignore other ideas and required fixes.

    When I asked about a grace period for moving stations to those who are new to the game and joining an alliance, I was told that this needs to costs coins. As it
    is very expensive to run the servers for the game. Its not the mods fault, hell they are trying.

    I asked about fixing the helicopters (Speed them up) so they do not go the same speed as an ambulance for $850,000 more. No answer to this request it gets frustrating for all.

    Someone also said the costs are fine... This may be true for somethings when first starting out, but 1.3 million for single bay fire station? when your first several fire stations only cost $100,000. That is a significant jump
    in price and is surely not inflation. Someone once said this was to make us purchase coins, I am starting to believe that person.

    Couldn't agree more tom_ann ! This game been around for a year and some months. This game is no where it should be ! A start ? more like a joke. Keep believing and getting your hopes up. I've been around long enough to know better.

    Some of the following POI's I think would be nice for different kinds of calls to add more diversity to the fire calls:

    Airports- Plane Crash, Fuel Spill, Bomb Threat, Suspicious Person, etc.
    Beaches- Drowning, Fight, Underage Drinking, Alcohol Poising, etc.
    Ports- Boat fire, Boat accident, Commercial Structure fire (possible hazmat), etc.
    Commercial Warehouse District- Commercial Structure Fire, Silent Alarm (PD call), etc.

    Additionally, if the Hose Tender Unit (Foam) could be used as a standalone engine. Allows them to take the place of an engine on a brush pile or something of that nature.

    I suggested these to the developer but he denied them. He won't do anything over on this platform that isn't on the other platforms. Smh

    They is really no tutorial for the game. A lot for me has been trial and error and just opening things to see what they do. Being the admin of my alliance, and having everyone approach me regarding how to play the game I started a blog to explain the mechanics of the game. Obviously a blog isn't ideal but, it's free and conveys my point. I will be adding more and more posts in the coming days as time permits me. I would love for you guys to check it out and give me some feedback! Thanks!

    missionchiefsouthsidepride.blogspot.com

    We currently do have a tutorial that will be on our website that will also be release here soon

    The UK Emergency Services alliance has 20 members, with emergency service buildings based currently in England & Scotland. We are looking to expand more into Wales & Northern Ireland. We are constantly adding new features within the alliance to make it a better experience for members.

    Before joining, please remember to read all of the rules listed on the alliance page.


    We look forward to meeting new members!

    (Alliance Name = UK Emergency Services)

    Currently I do not see this Alliance in the list of Alliance. Was it deleted ??

    Thanks all for the replies. It's a shame the game relies on the fire side of it. In the UK the fire services makes up less than 10% of all emergency calls made on 999. Therefore the demand is higher up with police and ambulance.

    I have now got a new fire station and have 3 calls maximum rather than two. Thus supporting what someone said earlier; number of fire stations + 1

    We currently working on several new things for EMS & POLICE which has been stated multiple times in forums and on our facebook page. Please make sure you read through them to find out what we have coming up. Thanks again

    As I've mentioned before. Allow people to create their own missions and define the resources required, as well as providing some flexibility on the units too; you have yourself a fool-proof game that can be adapted to any country in the world. There's no reason to have it limited to one country and it's needlessly reducing the number of people in the potential market. If I can go through a list of missions and filter UK based ones and add them to my game removing any US ones then to me I have myself a UK dispatching simulator. Someone looking at your product from France sets up French based missions and places stations in his French Town with his French vehicles will, to them, have a French dispatching sim. For now that is only half possible but has the potential to be better.

    Simply put; open up the game so players have a choice and the game will be used by more people and gather more interest.

    Every emergency service game either targets the American theme or occasionally the German theme with no flexibility. This game is capable of being far more flexible. The simulation market is saturated with games based around these two countries and really does close off interest. I can understand games where you have lots of 3D models, cities, vehicles it's a challenge to cover all however your web based application is just code. The actual outcome of a sandbox setup game can be interesting if left in the hands of talented users. Just take a look at the vehicle icon packs uploaded.

    People create UK based mods for other games such as GTA, ARMA3, EM4 etc which fulfilled the interests of many UK based players because it's a niche area of game play - and it appeals to a LOT of players and is popular.

    If work is being done to expand on areas of the game, why not work on opening this up so your target market isn't just one country. The fact I can edit my Icon's and setup my game so I am playing with UK units makes this interesting for me. If I could not do this I probably wouldn't play and I imagine the interest would not be there for the majority of UK players who play your game if what is available wasn't there. Expand on the flexibility and customisation and you have yourself a cracking online game.

    Thanks we appreciate the post.

    We are planning to add the utility vehicle on required calls, this is still in development. We will however be adding other units. Right now we are focusing on a few other things that have been suggested before this. We will post updates on fB and here when we have new vehicles coming and other things.

    Then why allow players to play all over the world? Seems like a flawed business plan there, lads.

    Well I am not the creator of the game. However its the same thing on the German & Dutch version of this game. You can play anywhere you like but they do things the way the German does things and same with the Dutch version. The point of bring the US version out is so that those who are in the US could have a version where things are done the way we do things here since not many of us would play the other versions.

    Hello all,

    I'm not sure if this has been suggested, but is it possible to add kilometers and miles to each vehicle we use to help track vehicle usage and enable us to buy newer vehicles based on condition etc?

    Will breakdowns and fuel consumption also be a possibility in the near future? This can help make the game more realistic.

    Thoughts?

    Love the idea and I most certainly will bring this up