Posts by ChiefBoden61

    on a side note for comparison purposes relating to the spawning of missions... I went back and counted and I have 14 airport stations throughout the state with all the extensions and specializations and ARFF training etc., By comparison I have two (2) of the coastal lifeguard/rescue stations and two (2) of the Coastal Air Stations staffed and trained. Yesterday I had 8 coastal missions generate as compared to only 5 airport missions the entire day. I understand what the moderators say regarding what determines the amount of missions (more is better) but it does not seem to be working that way for the airport ones. And again, yesterday one of those 5 missions for airports that spawned did not give me the credit for completion towards the task.


    Enough said about this as i am sure it is being looked into. Thanks for all the feedback.

    As of yesterday I have been playing two (2) years and have not missed one day logging in... May not have played all day every day, but I have managed to log in consistently even when under the weather or travelling on the road.8):):!:

    JerseyBirds Thank you for the explanation. i guess it is a mute point now since that "evet/task" is done until the next time, My other point was that in playing all day yesterday and earning about 1.5 million from missions with over 1500 missions generated between midnight and 9pm I had one (1) airport mission generate. Since midnight as of 530 am I have had three. The day before the "event/tasks" for airport missions I had 5 or 6 during the day. Same with the federal police missions. Did not generate enough to complete the tasks but the days before and after I was flooded with those missions.


    Also, this should be in another thread probably and if you like I will cut and paste it, but I noticed there are multiple missions that "require" federal police that are not of the list of Federal Police Missions. I would think that the content advisers would consider looking at that list and adding missions that "require" Federal Police. Thinks such as explosions and or discovery of bombs and so on. I have tons of plane crashes in the wildland or on a roadway or emergency landings.... In most cases in real life wouldn't this happen near and airport and closest ARFF would respond from the airport(also making it an airport mission? The unit requirement for some of those incidents is wildland heavy in most cases. Just some positive suggestions here. Thanks so much for your detailed response. Wouldn't any airplane crash "require" a Federal Police Response as well?

    I do not have the forestry expansions in all airports but I do have the foam expansions and they are activated JerseyBirds

    I am fairly confident the spawn rate on these missions are related to the number of extensions you have built. Also I have seen suggestions to put the specialized stations like the airport one on its own dispatch center. I have done that but not seen it help. Seems to me the day after I always get all the missions I needed the day before.

    You are correct as that is the way it was explained to me by EMS-Chief .. However, exactly the same thing happens to me. I get them the next day. Since midnight I have had well over 1300 missions spawn and only one of them was an "Airport" mission and despite finishing it, I did not get the credit but also there were multiple "federal missions" which was the "task" yesterday. I have at least 13 airports all with fire stations having the extensions/specialization. I also noticed this morning as I said earlier there are several missions that "require" federal resources and they are labeled as "federal" but do not count in the list of possible federal missions. I am certain that these issues are just an oversite buy the developers when they push them out. Hoping that bringing these forward is a way of getting them fixed. I love the opportunity to complete the various tasks and daily events, but it does get to be frustrating to not see them appear and then when they finally do, they do not work...

    You be lucky to find any up to date and in use callsigns for any police service the UK as they are deemed sensitive and also exempt from FOI requests.

    Based you can do is use callsigns that have been heard(recorded) in any documentary.

    Generally speaking for security reasons, you will not find the unit names (or call signs) published for police agencies like you do for fires. I know it is that was in the US but not sure about the UK. In the US, the only way I know of to get them is have some sort of police scanner app where you can listen to the units on a radio. However, it will just be unit unit numbers and you wont be able to tell if it is K9, supervisor, SWAT, CID or otherwise. Again, I know it is that way in the US for security reasons.. Not sure at all about other countries, but suspect the same.

    Additionally, when these "events" take place to offer more points the missions required do not generate with any consistency.


    I played all day yesterday with over 1000 missions generating and all day long there was only one (1) federal mission generated towards the completion of those events....... just one. Overnight with 1000 missions in the list I now have 5 federal missions.


    Likewise with the airport missions for today's events, there is only one (1) that has shown up for today's "event" and it did not work. Frustrating to play all day and try to meet the requirements to get the extra credits and it just can't happen.

    I have send out lots of airfield fire mission, but still not tigger valentine day missions, such as Aircraft Accident, Hot Brakes and Bird Strike... I have 12 Airfield Firefighting Operation activity... also all Airfield firefighting Specialization is activity too, I now have 12 hours deadline hours left. Can someone help fix the bug please? I would like completed all Valentine's Day mission please? Thank you

    This is absolutely correct. I cut and pasted from the possible missions tab and attached below. I had that exact mission this morning. Completed it and was not awarded the credit for completing the "Event" task


    ChiefBoden61  Gooochy

    I have asked the devs to investigate, when I hear something I will let you know.

    Thank you.... I appreciate the support. I did do some checking and found that I have one (1) station that I inadvertently activated that traffic extension, but i have that station set as not available and also reduced the spawn zone to the minimum allowed and even with those actions the missions that are spawning are hundreds of miles outside the spawn zone for that station. Same thing exists with the "flooding equipment" requirement

    Has any one had any problems with not been able to purchase extra vehicles because all the buttons to purchase are grayed out, like there is no space in the station but you do have space.
    I'll attach a couple photo's to show as well. And for full reference I am trying to buy Foam and CAFS Extension Vehicles specifically but I have extended the station as well and still have the same result with normal fire trucks as well. I am wondering if there's a max amount of vehicles you can have total and I just haven't come across that information yet. Also no shortage of money either.


    Thanks.

    Some of the extensions automatically add extra spaces but they are only available for units that relate to that specific extension. Try adding another vehicle expansion and see if that helps

    I think you missed the point :-)


    If you only play a little a day, you might earn, say, 200,000 a day. At that level, a new fire station probably costs 200,000, so you earning 1 fire station a day.


    I play a LOT a day, and I easily earn 1.7m credits. At that level, a new fire station costs me 1.7m a day = still earning 1 fire station a day.

    You have the option of watching for the coin sales and buying coins and now it seems a lot of of the tasks that are there every day, give coins.. it takes a while to get coins saved up.....but you have those options

    Hello everyone,

    I am not sure whats going on but my FD and PD went from 50k to build to 150k or 208k to build. Very Confused on what happened and wanted to know if that was a normal thing to happen.

    Thank you!

    That is the way the game is set up. As you get more and more buildings, the cost of each increases. Nothing you can do about it.

    The whole concept is just a way to get people to spend actual cash to get ahead the game developers are business and it costs money to make the game, the Game algorithms are trained you need personnel to complete the missions, it is no different than them making you send MCV and Haz trucks to jobs miles away so you get annoyed and then buy/build/train one on the area it is sending the missions. I have around 2000 buildings and its almost impossible to staff everything, so I don't do life guards or water rescue and I don't do rural aircraft or smoke jumpers. I would have to morgage the house.,

    I understand the training requirements. But I started 3 years ago and have 1000's of buildings across the State of Fla and Southern GA. These "training" requirements were not in place when I started, but the need for HAZMAT, SWAT, ARFF, Airborn FF and others were in place, so you could get trained folks as you purchased new units. When they made the "sheriff" a supervisor all of them defaulted to having the required training. This requirement for "traffic" folks was implemented as an option. I DON'T have the extensions nor do I have the trained people and yet the missions are still spawning. According to EMS-Chief they should not be doing so, but I continue to have dozens of missions spawn that I can't complete unless I do them manually with coins. He was going to look into it

    I wish there was a way to assign people to a shift, most stations have more then 10 assigned to them, but they may have less then 10 on a shift.

    lower the number of people on a unit and then assign people and the others will go unused.... or.... get two units of the same type and assign personnel to each unit and then set their available times

    EMS-Chief


    Here are several examples. Again, I DON'T have those extensions active or trained personnel in traffic control, but this is just a few of the missions that spawned and the numbers increase daily. I have to finish them with coins. Thanks for having them look into this.