It's not even give me that option unfortunately
Even if you click on the vehicle? Could you provide a screenshot of the vehicle details screen, it's the one I showed as an example.
It's not even give me that option unfortunately
Even if you click on the vehicle? Could you provide a screenshot of the vehicle details screen, it's the one I showed as an example.
What is stored in the data file that would let it become that big? Can I delete it that affect my standing in the game. I’ve been playing for four years and how many hours and dollars invested I don’t wanna lose what I have accomplished if the date goes away.
what I have accomplished if the date goes away.Any suggestions, I can’t do regular iPhone updates because I get an insufficient memory available error. Any suggestions?
Any suggestions, I can’t do regular iPhone updates because I get an insufficient memory available error. Any suggestions?
Not sure why its 72 GB but deleting it will (I'm 99% sure) not harm any of your MC data. Like FF171 said no data is actually stored on the device.
It's just the image size whoever made the graphic used. If you're not the creator I don't think there's anything you can do.
I also feel that Pumper Tankers should be moved to the "Firetruck" tab of the vehicle menu since they are the only non-extension unit that counts as a fire engine that isn't in that tab.
Yes! This is a bit of a sore point for me lol.
Hopefully we can get this changed, across all versions. (by the way CA's, as per my poll, 10 others also agree)
All of your other suggestions also make sense to me. I would like to see them all in-game.
Not my circus and not my monkeys, but would there be a way to increase the max, but leave them set at 3 crew max, and people have to manually increase it to whatever level of staffing they want?
Lol yeah I was going to suggest exactly the same thing. It might be a bit harder to implement but worth it. They should do this in every instance of changing crewing numbers.
Yes that would be a good addition. Like as an extension because we don't (at least in vic that I am aware of) have separate/standalone highway patrol buildings. Plus a new training called "Highway patrol training" or something like that. A car that costs the same as police car and counts as a police car at missions.
Can anyone tell me the point of the "Own Vehicle category" if none of the mission requirements need my specific vehicle category?
Yes as Wacam said, no purpose in-game, its purely for realism and personal customization. For example, if you were doing a specific department you could change the units to their name for it.
RIT
RIT (Rapid Intervention Team) job is to go after firefighters in danger. RIT training should be required in groups of 4 depending on the call size, smaller structure fires (Commercial, Warehouse, drug lab) should require 4, medium (high-rise, hotel, hospital) should require 8, Large (CBNR, Chemical plant) should require 12. If you don't have RIT trained personnel you shouldn't be able to get these mission variants but theses variants will pay more
In the FDNY, they designate a "FAST" truck at incidents. This stands for Firefighter Assist and Search Team and it is the equivalent of RIT. Any unit can be assigned as the FAST, though it is usually a ladder (truck) company. Because of this, there is no additional training for FAST members, all firefighters can undertake the task as it is an element of training.
The problem with the RIT idea is that technically all firefighters fit into RIT as is. While you can go take specialized classes that focus on RIT operations, there is no RIT certification.
Exactly.
Boxgamer103 The rehab is a solid idea, I just don't think it will be implemented. As for the RIT, I personally don't feel its needed. Like ohers have said, you can just rename a unit for now if you want the unit.
The mapping system cannot tell the difference between land and ocean / water, so this will happen. There is nothing that can be done about it at present unfortunately.
Is there not a function to set a spawn area on the lifeboat/coastguard buildings? On AU we can do this for our VMR (marine rescue lile UK coastguard).
Someone spoiled OpenStreetMap Data yesterday: https://www.openstreetmap.org/changeset/149799777
Unfortunately, exactly in the about 2 hours till the changes were reverted (https://www.openstreetmap.org/changeset/149801026), one of the two map servers downloaded latest data from OSM and thus generated map tiles with exactly these spam data. The user who did this has already been blocked: https://www.openstreetmap.org/user_blocks/15942
The game team took offline the map server with this wrong data and triggered a new update process. They will take it back online once the process has been finished. As the other map server luckily does not have these wrong data, there are no negative impacts on the game anymore.
Thank you very much for this explanation. I am sure everyone appreciates you providing some context.
Scroll all the way to bottom of page. I believe the "first" cell is at the bottom and then you click the additional ones. At least in my US game that is how it is.
Yes that is correct and on AU as well. It should be at the top or second from the top imo.
Bear in mind that the US one was created years before the UK one, so UK will always be playing catch-up. That pre-dates the current developers.
At least when implementing universal content on one server, they do it on the other two English ones as well. It seems like it would be a simple copy + paste for the tow trucks, with maybe the names changed.
That's really weird. Most likely some guy maliciously editing the OpenStreetMaps data. If you switch to the other map type (from memory the other is MapKit), it should hopefully go away.
hello,
ive a couple of rescue ambulances with 3 people in them now im kinda wondering because it did somehow popped up in mind: how many patients can you treat with 1 rescue ambulance?
so far ive seen there are a requirement of 3 personell in an rescue ambulance but only 1 is treating a patient and the other are doing nothing as far as ive seen so why a 3 man crew if 2 are doing nothing? is there a fix for this? i mean it doesnt make sense ive 3 victims and only 1 person is treating 1 of the 3 victims.
Well out of the three, one is a driver and the other two are paramedics. They would both be treating the patient as it is a ALS ambulance. So 1 patient per ambo on scene. That is the same for all units excepting the mass casualty units.
Any idea what the wrecker does, I seem to only get calls to transport on flatdeck?
Its a tow truck. Idk what do you mean by "only get calls to transport on flatdeck"?
you have to finish the call in under two minutes so unless it is right in front of your station it is almost impossible to due. and that means from the time it was generated to the time its completed is a total of two minutes. i have completed
1,060 / 10,000
Fast extinguished
Yeah exactly. I have been playing for about a year and a half and as you can see I have only achieved 29 out off 200. To get this award i might have to turn off all stations apart from 1 fire and 1 police and just do single unit missions.
Yeah, you shouldn't have to. Its just because the developers have not properly implemented the new unit into ARR. There is a general "Car Carrier" which is the tow truck, but no option to select the fire or police ones separately.