New unit idea

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  • letsgohope12 wrote:

    We’ve discussed an Engine/Tanker and at this time the developer feels that it would make the game too easy.
    If I could bet a dollar to every time this was brought up I'd be rich.

    I'm not gonna preach on this topic and you've heard my views but there's pros and cons to this.


    Pros:
    -Another combination unit we all wanna see
    -Be helpful for realism
    -Another type of Tanker Unit

    Cons:
    -Make the game too easy
    -The regular Tanker won't be used as much
    -We make all these new units at once the game will get old and no one will play it as much.

    Recommendations/Suggestions:
    -Make it available at Staff Captain or higher so the game moderators get their money's worth out of it. If players see it available at a higher rank it will motivate them to play more. Make them work for it so there's no free fancy car rides or handed down silver spoons.

    -Limit this unit to a certain amount per stations made.

    -Possibly up the cost to make it harder to get.

    *-If this unit never gets made then allow the Tanker to put regular fire calls out but 50% to 75% slower in putting the fire out than the Type 1 Engine. Basic Tankers don't have space for all that equipment and manpower like an Engine does. This has a star on it because I'd like this to be considered and discussed if agreed by the moderators and admins here.

    Many times all my engines are out and I have about 2 or 3 Tankers left and useless. I really think it's a good idea to strongly think about and consider if the TE is shot down permanently.