Ambulance Service

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • Ambulance Service

      So I feel that an over hall for ambulance is needed. I work for south western ambulance service in ambulance control and there are many things that area needed.

      • Ambulance ranks such as Emergency Care Assistant, Paramedic, Lead Paramedic, Operations Officer, HART Paramedic, Critical Care Paramedic, Urgent Care Paramedic, Doctor both in critical care and urgent care working on HEMS and BASICS.
      • More ambulance service vehicles such as pathway support vehicles, operations officer vehicles, motorcycle response unit, HART teams, HEMS, BASICS, community first responders, co-responders.
      • St John Ambulance for events
      • Ambulance control like dispatch centers but for ambulance
      • HART vehicles, such as water rescue vehicles, off road vehicles and command vehicles
      I am happy to offer any advice and support for you on how ambulance control do things its like mission chief but for real lol 8o and we get paid 8)
    • Thank you for your suggestions. We have a development advisor on our team who specialises in the ambulance service. With him and our other development advisors, we aim to create a realistic ambulance experience through incorporating HEMS, HART and levels of medical training. As with everything, we have no release date for any of this content but rest assured we are planning an immersive experience in the future.
    • Rescue9 wrote:

      So I feel that an over hall for ambulance is needed. I work for south western ambulance service in ambulance control and there are many things that area needed.

      • Ambulance ranks such as Emergency Care Assistant, Paramedic, Lead Paramedic, Operations Officer, HART Paramedic, Critical Care Paramedic, Urgent Care Paramedic, Doctor both in critical care and urgent care working on HEMS and BASICS.
      • More ambulance service vehicles such as pathway support vehicles, operations officer vehicles, motorcycle response unit, HART teams, HEMS, BASICS, community first responders, co-responders.
      • St John Ambulance for events
      • Ambulance control like dispatch centers but for ambulance
      • HART vehicles, such as water rescue vehicles, off road vehicles and command vehicles
      I am happy to offer any advice and support for you on how ambulance control do things its like mission chief but for real lol 8o and we get paid 8)
      Interesting.. I'm also in SWAST control as a Dispatcher.. Be good to team up with alliance. I'll message you.
    • Rescue9 wrote:

      So I feel that an over hall for ambulance is needed. I work for south western ambulance service in ambulance control and there are many things that area needed.

      • Ambulance ranks such as Emergency Care Assistant, Paramedic, Lead Paramedic, Operations Officer, HART Paramedic, Critical Care Paramedic, Urgent Care Paramedic, Doctor both in critical care and urgent care working on HEMS and BASICS.
      • More ambulance service vehicles such as pathway support vehicles, operations officer vehicles, motorcycle response unit, HART teams, HEMS, BASICS, community first responders, co-responders.
      • St John Ambulance for events
      • Ambulance control like dispatch centers but for ambulance
      • HART vehicles, such as water rescue vehicles, off road vehicles and command vehicles
      I am happy to offer any advice and support for you on how ambulance control do things its like mission chief but for real lol 8o and we get paid 8)
      Hi mate,

      I second all of these things. I was previously a call taker and then a dispatcher in EOC, now operational in a different service.

      board.missionchief.com/index.p…s/?postID=22657#post22657

      Above is a post I wrote not long ago.

      I'm the Content Adviser for the ambulance/medical side of the game, so rest assured I'm reading everyone's comments and putting ideas forward!

      I'm not sure how easy introducing a multitude of roles will be, as it gets a bit tricky on when to back crews up etc. I'm looking at trying to get a medical prioritisation system being used, similar to reaching a C1, C2 etc etc..

      It will take time but I'm hoping the next step will be to focus on the medical side of things, there's just no set date.

      I'm looking to push for a medical system ASAP and a vehicles pack to allow for things like CCPs, OTLs etc to be required for missions.

      Keep your eyes peeled.
      NF14 - Content Adviser Team (UK)
      Ex Emergency Operations Centre Staff
      Current Operational Ambulance Staff
    • Nick Fontana wrote:

      Rescue9 wrote:

      So I feel that an over hall for ambulance is needed. I work for south western ambulance service in ambulance control and there are many things that area needed.

      • Ambulance ranks such as Emergency Care Assistant, Paramedic, Lead Paramedic, Operations Officer, HART Paramedic, Critical Care Paramedic, Urgent Care Paramedic, Doctor both in critical care and urgent care working on HEMS and BASICS.
      • More ambulance service vehicles such as pathway support vehicles, operations officer vehicles, motorcycle response unit, HART teams, HEMS, BASICS, community first responders, co-responders.
      • St John Ambulance for events
      • Ambulance control like dispatch centers but for ambulance
      • HART vehicles, such as water rescue vehicles, off road vehicles and command vehicles
      I am happy to offer any advice and support for you on how ambulance control do things its like mission chief but for real lol 8o and we get paid 8)
      Hi mate,
      I second all of these things. I was previously a call taker and then a dispatcher in EOC, now operational in a different service.

      board.missionchief.com/index.p…s/?postID=22657#post22657

      Above is a post I wrote not long ago.

      I'm the Content Adviser for the ambulance/medical side of the game, so rest assured I'm reading everyone's comments and putting ideas forward!

      I'm not sure how easy introducing a multitude of roles will be, as it gets a bit tricky on when to back crews up etc. I'm looking at trying to get a medical prioritisation system being used, similar to reaching a C1, C2 etc etc..

      It will take time but I'm hoping the next step will be to focus on the medical side of things, there's just no set date.

      I'm looking to push for a medical system ASAP and a vehicles pack to allow for things like CCPs, OTLs etc to be required for missions.

      Keep your eyes peeled.


      Sounds great mate, we badly need an overhaul of the medical side hope it is quickly rolled out
    • Hey all,

      new here and second the message above, i also think the calls need to be updated, expanded and made more realistic

      Calls that dont always get conveyed.. such as cardiac arrest where police arw called due to ROLE, alternative pathways when call “being transported” such as Ref Gp, MIU, MAU admission.


      Just a slight bit more realism as currently i fill the hospitals with calls such as falls, or nose bleeds which dont always need adnission..
    • Dan872 wrote:

      Hey all,

      new here and second the message above, i also think the calls need to be updated, expanded and made more realistic

      Calls that dont always get conveyed.. such as cardiac arrest where police arw called due to ROLE, alternative pathways when call “being transported” such as Ref Gp, MIU, MAU admission.


      Just a slight bit more realism as currently i fill the hospitals with calls such as falls, or nose bleeds which dont always need adnission..
      Hi and welcome!

      I agree with your point - in some cases, crews do clear from jobs without transporting to hospital. It does happen, keep an eye out for them!

      It would be nice to see a request for police to deal with ROLEs.. Fatalities at other incidents such as RTCs would be an interesting thing to manage.
      NF14 - Content Adviser Team (UK)
      Ex Emergency Operations Centre Staff
      Current Operational Ambulance Staff
    • Nick Fontana wrote:

      Dan872 wrote:

      Hey all,

      new here and second the message above, i also think the calls need to be updated, expanded and made more realistic

      Calls that dont always get conveyed.. such as cardiac arrest where police arw called due to ROLE, alternative pathways when call “being transported” such as Ref Gp, MIU, MAU admission.


      Just a slight bit more realism as currently i fill the hospitals with calls such as falls, or nose bleeds which dont always need adnission..
      Hi and welcome!
      I agree with your point - in some cases, crews do clear from jobs without transporting to hospital. It does happen, keep an eye out for them!

      It would be nice to see a request for police to deal with ROLEs.. Fatalities at other incidents such as RTCs would be an interesting thing to manage.
      I have seen on another thread that they will not be doing any calls that deal with Death.... but my issue is do they even know what a cardiac and respiratory arrest is?? most of the time it is clinical death and results in death lol
    • Dan872 wrote:

      Nick Fontana wrote:

      Dan872 wrote:

      Hey all,

      new here and second the message above, i also think the calls need to be updated, expanded and made more realistic

      Calls that dont always get conveyed.. such as cardiac arrest where police arw called due to ROLE, alternative pathways when call “being transported” such as Ref Gp, MIU, MAU admission.


      Just a slight bit more realism as currently i fill the hospitals with calls such as falls, or nose bleeds which dont always need adnission..
      Hi and welcome!I agree with your point - in some cases, crews do clear from jobs without transporting to hospital. It does happen, keep an eye out for them!

      It would be nice to see a request for police to deal with ROLEs.. Fatalities at other incidents such as RTCs would be an interesting thing to manage.
      I have seen on another thread that they will not be doing any calls that deal with Death.... but my issue is do they even know what a cardiac and respiratory arrest is?? most of the time it is clinical death and results in death lol
      But there is a chance they survive, hence why it’s acceptable as the game will not tell you the outcome of the patient. If it specifically mentions death however like a call that is “suspicious death”, that specifically mentions death so the devs would not find it acceptable
    • New

      TACRfan wrote:

      Dan872 wrote:

      Nick Fontana wrote:

      Dan872 wrote:

      Hey all,

      new here and second the message above, i also think the calls need to be updated, expanded and made more realistic

      Calls that dont always get conveyed.. such as cardiac arrest where police arw called due to ROLE, alternative pathways when call “being transported” such as Ref Gp, MIU, MAU admission.


      Just a slight bit more realism as currently i fill the hospitals with calls such as falls, or nose bleeds which dont always need adnission..
      Hi and welcome!I agree with your point - in some cases, crews do clear from jobs without transporting to hospital. It does happen, keep an eye out for them!
      It would be nice to see a request for police to deal with ROLEs.. Fatalities at other incidents such as RTCs would be an interesting thing to manage.
      I have seen on another thread that they will not be doing any calls that deal with Death.... but my issue is do they even know what a cardiac and respiratory arrest is?? most of the time it is clinical death and results in death lol
      But there is a chance they survive, hence why it’s acceptable as the game will not tell you the outcome of the patient. If it specifically mentions death however like a call that is “suspicious death”, that specifically mentions death so the devs would not find it acceptable
      This makes sense.

      In that case it should be that vehicles request to CLEAR FROM SCENE as opposed to transport to hospital. A dead body will not be taken to hospital.
      NF14 - Content Adviser Team (UK)
      Ex Emergency Operations Centre Staff
      Current Operational Ambulance Staff
    • New

      Nick Fontana wrote:

      TACRfan wrote:

      Dan872 wrote:

      Nick Fontana wrote:

      Dan872 wrote:

      Hey all,

      new here and second the message above, i also think the calls need to be updated, expanded and made more realistic

      Calls that dont always get conveyed.. such as cardiac arrest where police arw called due to ROLE, alternative pathways when call “being transported” such as Ref Gp, MIU, MAU admission.


      Just a slight bit more realism as currently i fill the hospitals with calls such as falls, or nose bleeds which dont always need adnission..
      Hi and welcome!I agree with your point - in some cases, crews do clear from jobs without transporting to hospital. It does happen, keep an eye out for them!It would be nice to see a request for police to deal with ROLEs.. Fatalities at other incidents such as RTCs would be an interesting thing to manage.
      I have seen on another thread that they will not be doing any calls that deal with Death.... but my issue is do they even know what a cardiac and respiratory arrest is?? most of the time it is clinical death and results in death lol
      But there is a chance they survive, hence why it’s acceptable as the game will not tell you the outcome of the patient. If it specifically mentions death however like a call that is “suspicious death”, that specifically mentions death so the devs would not find it acceptable
      This makes sense.
      In that case it should be that vehicles request to CLEAR FROM SCENE as opposed to transport to hospital. A dead body will not be taken to hospital.
      And leave a freshly resuscitated patient at home or on the streets w/o taking him/her to hospital? Weird and not so pro...

      Admin of UK Emergency Services Alliance
      UK platform: UK Emergency Services Alliance /UK
      US platform: UK Emergency Services Alliance /US