Posts by andy73

    Can someone tell me at what point the specialised stations become more expensive, I didnt take note as the cost went up in my set up.

    I am trying to help my alliance from an awareness point of view.

    Thanks in advance.

    Thanks gorilla I have been cautious handing the staff perm out in case it affected the alliance in some way.

    Knowing it is safe to hand out I can give it out to the advisor team I have.
    Thanks for the reply :)

    Noticed the new role of Alliance Staff has been added.

    This is great but could we have it so that any player with it is highlighted in chat, that's all I feel would be needed from it.

    At what level within the alliance is Alliance Staff pitched at and what perms does this function / not allow? TACRfan

    Can we get a way to space out the ARR's in a dispatch screen, or even make the "Available Units" panel smaller to prevent the first image?

    I play with the Extended Alarm and Response Regulations in the alarm window turned off to prevent having to scroll through all of the ARR's to get to the unit selection. (2nd image)

    I play on the UK but as others have said to use the extended window. I have also use shorter names for descriptions and remove all ARR's that require one unit

    With the introduction of the large police depot players can now more accurately replicate larger custody suites. As such would it be possible to add the ability to delete cells once built; this would enable those who want to play realistically to delete cells at police stations they were using and move over to more realistic replications using the police depots which can feature more cells?

    Also, are we going to be able to share the cells in the new depots?

    Guys let’s be fair here. I went with a whole list of changes, all will be looked at, some can be rolled out now some need to be tested and that can’t be done in two days. I get that you want to see various changes but at least we are making progress


    Thank you for your support and listening to us and taking our suggestions to the DEV's.


    Should the Police Depot cells be shareable like standard station cells as I see no option to share with my alliance?

    Since I joined this alliance, I have not been able to use the alliance hospitals or alliance member hospitals. I have (I think) checked for all the settings that might affect this, but to no avail. They guys have ensured their hospitals and the alliance hospitals are set to receive patients from alliance members. I think it's an operator error, something I did is preventing me from seeing them on the list. If it matters, this has been happening when my helos fly to their location and pick up patients. It's too far to drive an ambulance to.

    Open to any suggestions.

    A daft question, have you set your travel distance to no limits as you may be too far on the current distance setting?

    I have not seen any 2X event announced from the MC side. I talked to some people who would have that knowledge and they aren’t aware of any 2X event.

    It was announced on MC Facebook page but is now up and running in the UK.

    That sounds like a better implementation, providing they introduce a crew carrier style unit for police

    This would make sense as in D&C we have TAG (Tactical Aid Group) & SOG (Special Operations Group) who use vans for their specific roles and then there is the patrol van with a cell in the back, also there is just a secure van for taking arrestees to PSTN's for booking in.

    That sounds like a better implementation, providing they introduce a crew carrier style unit for police

    this will make sense if a the crew carrier unit got involved with the concert missions.

    i would like to suggest a possible new vehicle. A large secure police van that i think would help for when we get missions or are at events that require mass prisoners to be transported to the cells .
    I think it would also cut down on the time it take for players to transport prisoners 1 at a time what does everything think about it?

    this will also help with the firearms attack and other missions that is hign on prisoners. at least when the secure police van is sent this can take prisoners thus free up IRVs for other missions??

    I like this, saves having to search and sort out the specialist units in the header grouping.