Posts by Gooochy

    If you could provide the missions you've identified this on, that would be appreciated.

    If you filter by 'Requires Federal Police Station' and 'Police Missions' on the mission list you can find a full list.

    • Illegal Gun Withdrawal (both varients)
    • Drug Smuggling by Water
    • Weapon Smuggling by Water
    • Underwater Weapon Stash
    • Underwater Drug Stash
    • Undefused Naval Mine
    • Undefused Air Bomb
    • Explosion at an ATM
    • Cruise Ship Fire with Explosion
    • Cruise Ship Fire & Explosion with Hull Breach
    • Container Ship Fire with Explosion
    • Container Ship Fire & Explosion with Hull Breach
    • CBRN Explosion on Cruise Ship
    • CBRN Explosion on Container Ship
    • CBRN Explosion on Tanker Ship


    And ones that are exclusively water rescue missions:

    • Bridge collapse Traps Prisoner Transport in River (both varients)


    Ones missing both 'Police' and 'Federal Police'

    • Tanker Ship Fire with Explosion (both varients)
    • Tanker Ship Fire & Explosion with Hull Breach (both varients)
    • Refinery Fire (Large) (Both varients)
    • Refinery Fire (Major) (Both varients)
    • Refinery Explosion (Major) (All varients)
    • Power Plant Fire - Explosion (All varients)
    • Power Plant Fire - CBRN (All varients)
    • Commerical Aircraft - Runway Incursion Collision

    Thank you Danny.


    We would have to look at how we'd implement BTP, as neither of us are from a 'train spotting' background, but welcome any advice!

    Actually personally i dont think we need BTP implemented seperately - you can just rename current units pretty effectively plus we already have a few missions for them - tho i wont say no to more!



    another thinf i’d like to bring up is the ‘Armed Cell Van’ not actually counting as firearms stuff on missions - despite requiring firearms training. The exact same staff on a bog standard ARV or ATC work and count.

    And a few medical jobs (cut off due to character limits)


    Name/Type of Mission: Injured Person in Terminal

    Units Required: 1 DCA

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners:

    Credit Reward: 1000


    Name/Type of Mission: Sick Person in Terminal

    Units Required: 1 DCA

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners:

    Credit Reward: 1000


    Name/Type of Mission: Cardiac Arrest in Terminal

    Units Required: 2 DCA 1 OTL (50%) 1 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: c1 (100% Critical Care)

    Prisoners:

    Credit Reward: 2000


    Name/Type of Mission: Injured Person on Plane

    Units Required: 1 DCA 1 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners:

    Credit Reward: 1000


    Name/Type of Mission: Sick Person on Plane

    Units Required: 1 DCA 1 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners:

    Credit Reward: 1000


    Name/Type of Mission: Cardiac Arrest on Plane

    Units Required: 2 DCA 1 OTL (50%) 1 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: c1 (100% Critical Care)

    Prisoners:

    Credit Reward: 2000

    Since we only have one Airfield Policing Mission (effectively making the specialisation useless) im gonna suggest a couple:


    Name/Type of Mission: Wanted Person inbound on Flight (Minor Crime) (Replace existing mission, wrongly not tagged as a airfield policing mission)

    Units Required: 1 IRV

    POI Required (Use “none” if not needed): Airport Terminal

    Patients:

    Prisoners: exactly 1

    Credit Reward: 1000


    Name/Type of Mission: Wanted Person inbound on Flight (Violent Crime)

    Units Required: 3 IRVs 2 AFOs 1 DSU (50%) 1 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients:

    Prisoners: exactly 1

    Credit Reward: 4000


    Name/Type of Mission: Wanted Perso inbound on Flight (Major Crime)

    Units Required: 5 IRVs 4 AFOs 1 DSU 2 Airfield Operations Vehicle

    POI Required (Use “none” if not needed): Airport Terminal

    Patients:

    Prisoners: exactly 1

    Credit Reward: 5500


    Name/Type of Mission: Disturbance in Airport Forecourt

    Units Required: 2 IRV

    POI Required (Use “none” if not needed): Airport Terminal

    Patients:

    Prisoners: poss 1-2

    Credit Reward: 2000


    Name/Type of Mission: Fight in Airport Terminal

    Units Required: 3 IRV

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1-3 c2, c3, c4

    Prisoners: 1-4

    Credit Reward: 2500


    Name/Type of Mission: Large Fight in Airport Terminal

    Units Required: 6 IRV, 1 DSU, 4 AFOs

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 3-5 c2, c3, c4

    Prisoners: 1-8

    Credit Reward: 7000


    ^ all of the above can upgrade into panic buttons


    Name/Type of Mission: Abandoned Luggage in Airport Terminal

    Units Required: 2 IRVs

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners:

    Credit Reward: 2000


    Name/Type of Mission: Supicious Package/Luggage in Airport Terminal (possible EOD thing)

    Units Required: 10 IRVs 2 DSU 8 AFOs 1 Sergeant 3 Airfield Operations Vehicle 1 Airfield Operations Supervisor

    POI Required (Use “none” if not needed): Airport Terminal

    Patients: 1 c2, c3

    Prisoners: max 2

    Credit Reward: 10000

    Name/Type of Mission: Low Risk Missing Person in Urban Area

    Units Required: 1 IRV

    POI Required (Use “none” if not needed): N/A

    Patients: poss 1 (c2, c3) - appears at the end

    Prisoners: n/a

    Credit Reward: 500


    Name/Type of Mission: Medium Risk Missing Person in Urban Area

    Units Required: 3 IRV

    POI Required (Use “none” if not needed): N/A

    Patients: poss 1 (c2, c3) - appears at the end

    Prisoners: n/a

    Credit Reward: 1500

    Name/Type of Mission: High Risk Missing Person in Urban Area

    Units Required: 5 IRV 1 DSU

    POI Required (Use “none” if not needed): N/A

    Patients: poss 1 (c2, c3) - appears at the end

    Prisoners: n/a

    Credit Reward: 3000


    Name/Type of Mission: Drug Dealing

    Units Required: 2 IRV

    POI Required (Use “none” if not needed): N/A

    Patients: poss 1 (c2, c3) - appears at the end

    Prisoners: n/a

    Credit Reward: 1000

    Maybe some mission requirement adjustments?

    Demonstration Against the Construction of a Motorway Project - Add some PSU resources and possibly traffic cars? (increase pay with it)

    Vehicle driving towards traffic (fast road) - Bump Pay 1300 isnt enough for 8 police resouces

    Multiple Vehicle RTC - Major Incident - Add 4 Traffic Cars to all variants then bump pay to accommodate

    Coach Rollover RTC - Add 2 Traffic Cars then slightly bump pay

    Livestock on road - Reduce Police Cars 4 IRVs is excessive, change to 1

    If we do get bikes, PLEASE allow them to count as traffic cars & irv, perhaps they could use the RPU training course, or a new dedicated course but NOT both


    Edit, allowing the PSU van to carry a prisoner would be such a nice QoL thing

    First up: The Tab it's self is named wrong it should be 'Ambulance' NOT 'Rescue'


    OTL/Ambulance Officer, The Ambulance Officer does NOT count as a OTL on missions, therefore making this ARR useless (effectively)

    it should be changed to OTL/ACU as a ACU actually does count as an OTL on missions

    RRV/GP - There is about 5 units all mushed up in this, RRV, RRV (on SAR bases), Co-Responder, JRU, GP, Specialist, Cycle Medical Responder

    Name needs to be changed to 'Any Rapid Response Vehicle'


    New ARRs need to be added

    RRV - Just the RRV and the RRV on SAR bases (they are two seperate vehicles for some reason)

    RRV / CFR - Just the CFR and RRV

    GP / Specialist

    CFR - Just the CFR

    GP - Just the GP


    Cycle Medical Responder / RRV - Both RRV and Bike

    Cycle Medical Responder / CFR / RRV - All Three Units


    Then a

    'Medical Equipment Trailer' ARR