Posts by Gooochy
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Just noticed ambulance extensions at Fire Stations don't allow for PTV too, think this should be changed because loads of stations will house PTS
Plus the OTL
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PTVs being made to work like BLS crews make a ton of sense to me perhaps for c3/c4 paitents, with a RRV in attendence.
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As title it should be a timed mission not a regular emergency
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Finally made a medical Equipment Trailer, Pump trailer is next
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Had this happen in Kent they just pop for a quick trip to france
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Where has the Fire - Level 1 Incident Commander Training gone?? Can we get it back??
Also I have a few fire fighters now trained as Lifeboat Operators and Lifeguards!!
This is from the first two Stations I ever made when I started playing MC which was before the option for lifeguards, lifeboats & Coastguards existed!!
I did not train them in this! It must be from another training that has been compromised/Changed??
They are also nowhere near the coast so I dont need them to Be Lifeboat operators!
I get that the fire Academy now trains lifeguards for boat missions but I havn't started that yet I dont have any boat trailers!How can this happen if the Lifeboat college only Train Coastguard and RNLI Stations???? there must be a bug somewhere!!
Incident command is just thr mobile command one
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Looking forward to most of this but not the community midwife, these are normally arranged by the family having the baby, not by the ambulance service. Nor are they a emergency vehicle. Probably gonna be a update that wont bring me back to the game and just annoy me as all these new wards are pretty much useless as it takes so long to get them running
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Whitchit what do they mean by ‘intensive care units’ we already have critical care?
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In-game, there was an option to subscribe to it under the edit account tab, however I've had a good look and I cannot seem to find it. Possibly been removed or it's a bug that it's no longer visible.
Pretty sure it only shows up if you havent subscribed
In-game, there was an option to subscribe to it under the edit account tab, however I've had a good look and I cannot seem to find it. Possibly been removed or it's a bug that it's no longer visible.
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Alongside this, incredibly frustrating that the 4x4 isn’t able to tow either the flood or support trailer - especially given that the RRV is capable of towing the support trailer. Really needs reviewing I think as it’s more than capable of towing both. And should be able to hold enough crew for the boat too.
Its should also be able to carry some drones.
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I get a lot of the advisors and such do this in their spare time but is there any news on any actual changes to MCUK? there have been some new missions here and there and occasional bug fixes but we've not had an actual update in over half a year now (SAR P2 was almost 7 months ago now, which was randomly added and never really expanded on at all) I understand one issue was a lack of mountain rescue advisors but there's still plenty to be developed in other services, police and fire especially (a lot of which don't seem to be too complex (e.g. a Police command unit could pretty much just be a duplicate of ICCU or something))
And I'm sure the rest of the community understands that all the people who support MCUK's development side have a life but the game has been pretty dead for ages now because of the lack of not even updates but any communication at all on further developmentsSo much content thats hardly used in the SAR expansion, implemented pretty bad interms of missions and stuff. Like there would be 1 single mission for the specialist SAR stuff
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To my knowledge it was implemented to only take 1 crew member annoyingly.
Such a silly way to implement it.
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SAR 4x4 should allow 4 staff on it, could of sworn it did previously
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Is this a request to Devs or is there a setting?
A request
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A good amount of calls that I get already say at the bottom "patient generated at end of mission"
Yep, these ones should also be added to the list
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I think this is simple fix, just making the patient spawn at the end of the call
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This has been basically shut down by the content advisors, don't see why though but okay.
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I don't believe the coins are meant to show up under the credit transactions. They don't for me. Therefore, to make sure I am getting my coins, I have always checked the number of coins before claiming my 7th day reward. So far I have always gotten the correct amount.
While I was writing this, I noticed that with the LSSM V4 credits expansion, you can see a sperate list of coin transactions (screenshots). All my rewards are shown there, though I haven't been able to find this feature on the base game.
I don't think this thread is a bug.
- On the german version the coins do show up under their own tab called "coin transactions" (under the same UI though)
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I understand if this is not high on the list of priorities, but I would really appreciate some moderator input on this issue. Just an acknowledgment that this has been noted, brought to the devs or put on a list of bugs. Currently, I am not sure if this thread has even been seen by a CA. This issue has plagued the game for a while now, and I feel a bit left in the dark with this problem. Some input or acknowledgment would be greatly appreciated by me and others who share the same issue. Thank you,
ATP might aswell add you to the team of CA's you seem to know your business