This is for the AU version of the game.
Posts by Curiosity03
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I dont agree with you on that. An airplane not landing at an airport should be an airport thing.
Yeah, but what if the Cessna for example landed on a state highway miles away from the closest airport. The local emergency authorities would respond, not a crash tender taking potentially hours to get there. I agree with Epsilon, these two missions are fine how they are.
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Mission Name: Unintended Vehicle Acceleration / Unable to Stop
Amount of Credits: 1500
Expansion required (if applicable): N/A
Time to complete: (in minutes): 10
POI: (If needed) N/A
Required Units: 4x patrol car, 2x fire engine, 1x heavy rescue, 1x platform truck
Max Patients: 4
Minimum Patients: 0
Patient Category: (General Internal- Cardiac Surgery) Trauma
Transport Probably: 50
Prisoners: (Max-Min, If applicable) N/A
Upgradable Missions (if applicable): Any vehicle accident
Could possibly be called "Brake Failure"
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As per the mission monday release, this issue seems to be fixed. Thanks EMS-Chief
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This belongs on the US section of the forum.
If you want to make a formal mission edit suggestion you can possibly do it here: **New Monday Mission Suggestions**
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Yes definitely, the first link is too a post that highlights this.
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100000%
Pumper Tanker to show under 'Firetruck' tab.
This has come up multiple times in the past. I thought this has been resolved. Can this please be looked into again. All details are included on the two posts I linked.
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When you purchase the CAFS and Foam Expansion, it comes with 2 free slots (that's why you have 4 of 6 vehicles used).
ONLY THE EXTENSION VEHICLES CAN BE PLACED INTO THOSE SLOTS. (In your example, from the CAFS and Foam Extension).
Meaning that normal vehicles, and vehicles from other extensions cannot.
CAFS vehicles should be included with that, and hopefully that will be purchased soon.
To purchase normal vehicles or vehicles from another extension, you'll need to purchase another slot (at which point all vehicles will become available again).
Yes, Fully understand the extension part completely, But it seems this is a bug, in my screenshots provided you can see that my station has CAFS extension but I am unable to buy any CAFS units, even though it's showing 4 out of 6 vehicles.
Yeah sorry I was mistaken before, it is a bug. I just checked, the extension space only allows you to purchase the foam logistics vehicle and the foam trailer. It should let you buy any of the vehicles under the foam tab. Hope this can be fixed soon.
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Yeah the foam expansion adds two spaces for the foam vehicles. No other unit can fill those spaces. If you want to add more regular units, you have to expand the station.
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you too
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After the 25th building, stations start to get more expensive. Only exception is the ambulance building, which stays the same. The cost increase is designed to add a level of difficulty to the game as you progress and start earning more credits.
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I am not buying 4 of every type of unit for every one unit so I can have shifts. I make do just letting it be the way it is. I am just saying it would be nice if there was a way to assign staff to a shift. Would also be nice if you could assign company officers or apparatus drivers.
That is easy to do. When you assign people to a vehicle, you can edit their name. For exame you could have 'Harry B - Driver - E224'
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HOW DO I ADD SOUNDS TO MISSIONCHIEF AS IT WOULD BE COOL TO HAVE
There is currently no way to add sounds or other audio in Mission Chief. fenrir (and others) were making a suggestion that this feature should be added.
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Goochy again no idea what my ID is
ChiefBoden61 but I am not sure what the MCID is?
Open your profile in a new tab and copy the link that appears in the search bar. For example this is mine: https://www.missionchief-australia.com/profile/47502
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Love this idea. It would also be great for the Paramedic Supervisor and EMS Chief on AU and US respectively.
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Basically you can chose to have those specialised missions or not. If you have no trained personnel, the missions won't spawn. Its like a on/off switch. When you train even small number of people, the missions start comming and in, like you said, increasing numbes. So if you delete all your traffic control personnel, the missions that require them will stop spawning.
I personally have not decided to bother with the traffic control stuff at the moment, because it just adds another layer of complexity.
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If you are looking to train all your personnel, I know you have your own alliance, but you can still Come join First Responders Elite! On the US server we have 60+ police training academies (thats around 2,400 personnel you can train at once) and many more fire, rescue and water rescue schools. Also, ALL TRAINING IS FREE. Yep, free! So of you want, come down and pay us a visit. We are currently second on the leaderboard, and climbing fast.
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OK....I see that.....how do you remove them as administrators. Had a person in alliance that was an admin give people rights and then leave
Go onto the members page, to the right of each player there should be a list of actions like in the screenshot attached. To remove admin click the set as admin/remove as admin button second from the top. In my screenshot its green because the person does not have the admin role but for you it should be red. After you have done that, you can go into the log and check the changes went through.
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Several of the members of our alliance have suddenly become "alliance administrators" and as the Alliance Owner, I did not make them one. Is this something that defaults automatically once they reach a certain amount of money?
It has nothing to do with the amount of credits. Maybe another admin in your alliance made them admin. You can go into the log and filter 'Set as admin' to see who promoted them.
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As the title states, I have two suggestions. Firstly, alliance staging areas. Currently they can only be built by alliance admins and you can only build 1. This is quite annoying when you are setting up events, especially ones that are spread over a large area, as you have to build some staging posts under your own account. If this happens it can be hard to find the building under the mass of others, causing problems, whereas alliance staging areas can easily be found by going to the alliance tab >> then alliance buildings. To fix this, I think the staging area limit as built by alliance funds should be raised to 10, or even higher.
Now the 'Copy image for all vehicles of the same type' button. This is very helpful when selecting vehicle graphics, but it has a major flaw. The button should only apply to vehicles it that dispatch center. For example, I have two setups, one in Vic and the other in NSW. Say a new graphic comes out for rescue pumps in Victoria that I like. I can easily use the button to change all of my victorian units, but the NSW ones in a different dispatch center change too! Now I have to go though each unit in my NSW dispatch and change it back. This is very tedious process, and not enjoyable at all. Can we please make the vehicle graphic button only apply to vehicles in that dispatch center? It would make life so much easier. Thank you
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I think the issue is the fact that theyre missing from the game, and that we need to use 3rd party apps to get basic features that youd think would be in a game like this
Definitely. I was just suggesting a solution to the problem, as a temporary measure. A lot of LSSM V4 should 100% be standard.