**New Monday Mission Suggestions**

  • Monday Mission Suggestions


    Thread for suggesting ideas for new monday missions. Posts which receive a good response from fellow forum members and follow the guideline will be considered for future Monday missions.


    Guidelines:

    • Before posting a mission suggestion, please make sure the same already doesn't exist in the game.


    • Do not repost Mission Suggestions.


    Do not suggest Missions which relate to Terrorism, Exact Real Life Incidents, Death, or with an inappropriate name.


    • Make sure to follow the template given below (flexible according to the mission). Posts which fail to follow the template will be removed.


    Monday Mission Template:

    Mission Name:

    Amount of Credits:

    Expansion required (if applicable):

    Time to complete: (in minutes)

    POI: (If needed)


    Required Units:


    Max Patients:

    Minimum Patients:

    Patient Category: (General Internal- Cardiac Surgery)

    Transport Probably:


    Prisoners: (Max-Min, If applicable)

    Upgradable Missions (if applicable):


    Example:

    Mission Name: Ambulance Accident

    Credits: 1000-5000

    Time to complete: 5 minutes

    POI: None


    Units Required: 1 Fire engine, 5 ambulances, 2 patrol cars


    Max Patients: 6

    Min Patients:4

    Patient Category: General Internal

    Transport Probably: 85%


    Prisoners:0


    Expandable Missions: none

  • Monday Mission Template:

    Mission Name:Person Trapped In Pinsetter/Criminal Neglect

    Amount of Credits:800-900

    Expansion required (if applicable):

    Time to complete: (in minutes)

    POI: (Bowling Alley)

    Units Required: 1 heavy rescue 4 ambulance 3 patrol cars


    Max Patients:4


    Min Patients:3


    Prisoners: 3


    Patient Category Trauma


    Transport: Chance 100%


    Expandable Missions: none

  • Intended as possible expansions of the generic commercial fire to give it some flavor/variety. Obviously they all could be expanded with fire investigators for additional credits.


    [Mission Added: Strip Mall Fire (Small) - ID: 691 & 691/Overlay 1]

    [Mission Added: Strip Mall Fire (Large) - ID: 692 & 692/Overlay 1]

    [Mission Added: Self-Service Laundry Facility Fire - ID: 843 & 843/Overlay a]

    ----

    Mission Name: Cannabis Dispensary Fire

    Amount of Credits: 8,500

    Expansion required (if applicable):

    Time to complete: 20 minutes

    POI: None


    Required Units: 12 Fire Engines, 2 Platform Trucks, 2 Mobile Air, 1 Hazmat (50% chance), 3 Battalion Chiefs, 1 MCV, 5 police cars


    Max Patients: 10

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probably: 25%


    Prisoners: None

    Upgradable Missions: None

  • Keeping with suggesting multiple missions for a given theme: (Mods, feel free to split this post into four posts if you feel it would be a better option to gather feedback on each expansion separately).


    Industrial Expansion

    • Mattress Factory Fire [Added Mission ID 720 & Overlay 720/1]
    • Worker injured by molten slag
    • Machine Explosion
    • Ammonia Leak (factory/warehouse version) [Mission Already in Game - ID: 204 - Ammonia Leak (Gas Alarm System)]


    Wilderness Expansion

    • Vehicle off Mountain Road
    • Bus off Mountain Road
    • Missing Hiker
    • injured Hiker
    • Stranded Hiker
    • Body Discovery
    • Tractor Accident



    Office Building/High Rise Expansion

    • Passenger Elevator Collapse
    • Freight Elevator Collapse
    • Stuck Window Washing Platform
    • Theft of Office Records
    • Identity Theft Ring Investigation
    • Spiked Punch at Office Party


    Airport Expansion

    • Jetbridge Collapse (small) [Mission Added ID 747]
    • Jetbridge Collapse (large) [Mission Added ID 748]
    • Reported Human Trafficking
    • Drugs found in Luggage
    • Smuggled Drugs in Luggage
    • Arm Stuck in Conveyer Belt
    • Luggage Theft
    • Firearm Found at Security Checkpoint
    • Loaded Firearm found on aircraft
  • Mission Name: Stalker

    [Mission Added - ID 744]

    -----

    Mission Name: Lost Hiker

    Amount of Credits: 1000

    Expansion required: Wildland fire, game warden

    Time to complete: 10

    POI: Forest


    Required Units: 2 patrol cars, 1 K9, 1 wildland engine, 1 game warden


    Max Patients: 1

    Minimum Patients: N/A

    Patient Category: Trauma

    Transport Probably: 30%


    Prisoners: N/A

    Upgradable Missions (if applicable): None

    -----

    Mission Name: Hunter Shot

    Amount of Credits: 1000

    Expansion required (if applicable): Wildland fire, game warden

    Time to complete: 10

    POI: Forest


    Required Units: 2 patrol cars, 2 game wardens, 1 wildland fire engine


    Max Patients: 2

    Minimum Patients: 1

    Patient Category: Trauma

    Transport Probably: 75%


    Prisoners: 0-1

    Upgradable Missions: N/A

  • Extra ARFF Missions


    Mission Name: Gate Collapse (aka jetbridge)

    [Mission Added: 747 & 748]


    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Pushback Vehicle Fire

    Amount of Credits: 5,000

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 10

    POI: (If needed) N/A


    Required Units: 5 Engines, 2 ARFF, 1 Heavy Rescue, 2 Batt Chiefs, 1 Platform, 1 Water Tanker


    Max Patients: 1

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%


    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Pushback Vehicle Fire W/ Explosion, Terminal Collapse (Small), Terminal Collapse (Large), Terminal Fire (Small), Terminal Fire (Large)


    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Pushback Vehicle Fire w/ Explosion

    Amount of Credits: 8,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 17

    POI: (If needed) N/A


    Required Units: 9 Engines, 3 ARFF, 3 Batt Chiefs, 2 Platforms, 1 MVC, 1 Hazmat, 2 Water Tankers, (450 Gallons Foam)


    Max Patients: 5

    Minimum Patients: 1

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%


    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Terminal Collapse (Small), Terminal Collapse (Large), Terminal Fire (Small), Terminal Fire (Large)


    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Plane On Taxiway W/ Hot Brakes

    Amount of Credits: 2,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 8

    POI: (If needed) N/A


    Required Units: 3 Engines, 2 ARFF, 1 Batt Chief, 1 Heavy Rescue


    Max Patients: 0

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 0%


    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Plane Off Runway, Engine Fire, Bird Strike, Aircraft Leaking Fuel


    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Plane Rammed Into Terminal (Small)

    Amount of Credits: 7,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 15

    POI: (If needed) Terminal


    Required Units: 7 Engines, 2 ARFF, 3 Heavy Rescues, 2 Platforms, 2 Batt Chiefs, 1 MVC


    Max Patients: 10

    Minimum Patients: 2

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%


    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Terminal Collapse (Small), Terminal Collapse (Large), Terminal Fire (Small), Terminal Fire (Large), Plane Rammed Into Terminal Causing Explosion, Plane Rammed Into Terminal (Large)


    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Plane Rammed Into Terminal (Large)

    Amount of Credits: 10,000

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 19

    POI: (If needed) Terminal


    Required Units: 10 Engines, 4 Heavy Rescues, 3 ARFF, 3 Batt Chiefs, 2 Platforms, 1 MVC


    Max Patients: 15

    Minimum Patients: 5

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%


    Prisoners: (Max-Min, If applicable) 0--

    Upgradable Missions (if applicable): Terminal Collapse (Small), Terminal Collapse (Large), Terminal Fire (Small), Terminal Fire (Large), Plane Rammed Into Terminal Causing Explosion


    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Plane Rammed Into Terminal Causing Explosion

    Amount of Credits: 15,000

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 25

    POI: (If needed) Terminal


    Required Units: 15 Engines, 5 ARFF, (2500 Gallons Foam), 4 Batt Chiefs, 3 Platforms, 2 MVCs, 2 Hazmats, 3 FBI Investigation Wagons (10%)

    2 FBI Units, 1 FBI Mobile Command


    Max Patients: 30

    Minimum Patients: 5

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%


    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Terminal Collapse (Large)


    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Light Aircraft W/ Engine Fire On Taxiway

    Amount of Credits: 3,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 7

    POI: (If needed)


    Required Units: 7 Engines, 2 ARFF, (1,500 Gallons Foam), 2 Batt Chiefs, 1 Hazmat, 1 MVC


    Max Patients: 2

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%


    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): N/A


    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Aircraft Collision W/ Vehicle On Taxiway (Light)

    Amount of Credits: 3,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 10

    POI: (If needed) N/A


    Required Units: 5 Engines, 2 Heavy Rescue, 2 Batt Chiefs, 1 ARFF, 1 MVC


    Max Patients: 2

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) General Surgery

    Transport Probably: 25%


    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Aircraft Collision W/ Vehicle On Taxiway (Large)


    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Mission Name: Aircraft Collision W/ Vehicle On Taxiway (Large)

    Amount of Credits: 7,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 15

    POI: (If needed) N/A


    Required Units: 8 Engines, 4 Heavy Rescues, 2 Batt Chiefs, 1 Platform, 2 ARFF, 1 MVC


    Max Patients: 10

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) General Surgery

    Transport Probably: 25%


    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): N/A

  • And now for a mass casualty expansion:


    Carbon Monoxide Leaks: [Missions Added IDs 750, 751, 752 & Overlay 752/a]

    Vehicle Into Restaurant:

    ----

    Mission Name: Shooting at Nightclub

    Amount of Credits: 4,400

    Expansion required (if applicable):

    Time to complete: 15 Minutes

    POI: Bar, Discotheque


    Required Units: 10 Police Cars, 5 Ambulance, 2 K9, 2 Sheriff, 1 Fire Engine, 1 EMS Chief


    Max Patients: 30

    Minimum Patients: 3

    Patient Category: Traumatology

    Transport Probability: 35%


    Prisoners: Min 0, Max 3

    Upgradeable Missions: None

    ----

    Apartment Building Collapses:

  • Stadium Expansion

    • Sports Fan Brawl (small) [Mission Added ID 753]
    • Sports Fan Brawl (medium) [Mission Added ID 754]
    • Sports Fan Brawl (large) [Mission Added ID 755]
    • Indecent Exposure
    • Liquor Law Violation
    • Food Poisoning at Sporting Event (small)
    • Food Poisoning at Sporting Event (large)
    • Food Poisoning at Sporting Event (major)

  • Mission Name: Confined Space Rescue [Mission Added - ID: 768]


    -----

    Mission Name: Lift Assist

    Amount of Credits: 250

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 3.5min

    POI: (If needed) n/a


    Required Units: 1x heavy rescue OR 1x fire engine OR 1x aerial truck


    Max Patients: 1

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 80%


    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Ladder Request

    Amount of Credits: 500

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 5min

    POI: (If needed) n/a


    Required Units: 1x aerial truck


    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a


    Prisoners: (Max-Min, If applicable) 0-2

    Upgradable Missions (if applicable): Fleeing Suspect

    -----

    Mission Name: Wires Arcing

    Amount of Credits: 250

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 2min

    POI: (If needed) n/a


    Required Units: 1x heavy rescue, 1x fire engine OR 1x aerial truck


    Max Patients: 1

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 100%


    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Fire Drill [Missions Added into Game - IDs: 819 & 820 - Institution Fire Drill/Industrial Fire Drill]

    -----

    Mission Name: Commercial Lockout

    Amount of Credits: 750

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 5min

    POI: (If needed) n/a


    Required Units: 1x heavy rescue, 1x fire engine OR 1x aerial truck


    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a


    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Residential Lockout

    Amount of Credits: 500

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 3.5min

    POI: (If needed) n/a


    Required Units: 1x heavy rescue, 1x fire engine OR 1x aerial truck


    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a


    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Sheared Hydrant

    Amount of Credits: 250

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 2min

    POI: (If needed) n/a


    Required Units: 1x heavy rescue, 1x fire engine OR 1x aerial truck


    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a


    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Landing Zone Prep

    Amount of Credits: 750

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 7.5min

    POI: (If needed) Field, park, playground


    Required Units: 2x patrol cars, 2x engine OR platform


    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a


    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): Light aircraft crash, aircraft leaking fuel, light aircraft crash in water, aircraft emergency landing on roadway





  • Highway Expansion

    • Jacknifed Semi [Added to Game - ID: 769]
    • Jacknifed Semi Accident (Small) [Added to Game - ID: 770]
    • Jacknifed Semi Accident (Major) [Added to Game - ID: 772]
    • Car off overpass [Already in Game - ID: 587 - Car off bridge]
    • Animal Loose on Highway
    • Traffic Break
    • Traffic Control
    • Hitchhiker struck by vehicle
    • Hitchhiker trapped under vehicle
    • Vehicle Fire with Extension to Brush
  • Not sure this is the correct place to post this but how about a firefighter down expansion similar to the police officer down. Can happen at scenes of structural fires or collapses, can have a "firefighter down" expansion or a "collapse with firefighter down" option?


    Mission Name: Firefighter down

    Amount of Credits: 5000

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 15mins

    POI: (If needed) n/a


    Required Units: 2x heavy rescue, 5x fire engine, 3x aerial truck, 2x battalion chief, 2x ALS


    Max Patients: 4

    Minimum Patients: 1

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 85%



    MODERATOR NOTICE: To keep this thread clean, we've opened a discussion thread for discussing this call.

    Monday Mission Suggestion Discussion: Firefighter Down

    Battalion Chief in game
    338M credits as of May 2024

    NA Emergency Response

    NYC, Vancouver, Newark, Toronto, Bayonne

    Edited once, last by EMS-Chief: Notice Appended on Discussion Thread created. ().

  • Monday Mission

    Mission Name: Protection Order

    Amount of Credits: 750-2,500

    Expansion required: N/A

    Time to complete: 4 Minutes

    POI: N/A


    Required Units: 1 Patrol car or 1 Sheriff


    Max Patients: 1 (if mission upgrades)

    Minimum Patients: 0

    Patient Category: Traumatology (if mission upgrades)

    Transport Probably: 85% (if mission upgrades)


    Prisoners: 1 (if mission upgrades)

    Upgradable Missions: Shots fired at officer, Officer down


    This mission could be caused by a domestic dispute or an out of control argument.


    Mission Name: Tachycardia

    Amount of Credits: 300-400

    Expansion required: NONE

    Time to complete: 4-5 Minutes

    POI: NONE


    Required Units: 1 ALS ambulance


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: Cardiology, Cardiac Surgery

    Transport Probably: 100%


    Prisoners:NONE

    Upgradable Missions: NONE


    Mission Name: Pneumothorax

    Amount of Credits: 300-400

    Expansion required: NONE

    Time to complete: 4-5 Minutes

    POI: NONE


    Required Units: 1 ALS ambulance


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal

    Transport Probably: 95%


    Prisoners: NONE

    Upgradable Missions: Collapsed Lung


    Mission Name: Traumatic Pneumothorax (Collapsed Lung)

    Amount of Credits: 300-400

    Expansion required: NONE

    Time to complete: 4-5 Minutes

    POI: NONE


    Required Units: 1 ALS ambulance


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: Traumatology

    Transport Probably: 100%


    Prisoners: NONE

    Upgradable Missions: NONE


    Mission Name: Ventricular Fibrillation

    Amount of Credits: 350-450

    Expansion required: NONE

    Time to complete: 5-6 Minutes

    POI: NONE


    Required Units: 1 ALS ambulance


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal-Cardiology

    Transport Probably: 95%


    Prisoners: NONE

    Upgradable Missions: NONE


    Mission Name: Bradycardia

    Amount of Credits: 350-450

    Expansion required: NONE

    Time to complete: 5 1/2 - 6 1/2 Minutes

    POI: NONE


    Required Units: 1 ALS ambulance


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal-Cardiology

    Transport Probably: 35%


    Prisoners: NONE

    Upgradable Missions: NONE


    Mission Name: Claudication

    Amount of Credits: 300-450

    Expansion required: NONE

    Time to complete: 2 - 3 Minutes

    POI: NONE


    Required Units: 1 ALS ambulance


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal

    Transport Probably: 25%


    Prisoners: NONE

    Upgradable Missions: NONE


    Mission Name: Blood Clot

    Amount of Credits: 300-450

    Expansion required: NONE

    Time to complete: 2 - 3 Minutes

    POI: NONE


    Required Units: 1 ALS ambulance


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal - Cardiology

    Transport Probably: 90%


    Prisoners: NONE

    Upgradable Missions: Collateral circulation



    Mission Name: Collateral circulation

    Amount of Credits: 300-450

    Expansion required: NONE

    Time to complete: 2 - 3 Minutes

    POI: NONE


    Required Units: 1 ALS ambulance


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Surgeon - Cardiac Surgery

    Transport Probably: 100%


    Prisoners: NONE

    Upgradable Missions: NONE

  • Downtown Expansion

    • Parking Enforcement
    • Peaceful Demonstration (small) [Mission Added - ID 798]
    • Peaceful Demonstration (large) [Mission Added - ID 799]
    • Vehicle into Crowd
    • Sidewalk Shed Collapse
    • Abandoned Suspicious Vehicle
    • Homeless Encampment Fire
    • Trespasser in Commercial Building


    Police Expansion

    • Foot Pursuit
    • Graffiti Vandalism
    • Stranded Graffiti Artist
    • Mugging
    • Assault
    • Suspicious Substance
    • Exposure to Suspicious Substance (small)
    • Exposure to Suspicious Substance (large)
    • Narcotics Sting
    • Prostitution Sting
    • Bait Car Operation
    • Arsonist
    • Lewd Conduct
    • Trespasser after hours
    • Stolen Boat
    • Illegal Squatter
    • Bank Robbery with Hostages


  • Mission Name:Prisoner Transport Request

    Amount of Credits:2000

    Expansion required (if applicable):

    Time to complete: (in minutes 15)

    POI: (Prison)


    Required Units:1 sheriff unit


    Max Patients:

    Minimum Patients:0

    Patient Category: (General Internal- Cardiac Surgery)

    Transport Probably:0


    Prisoners: (Max-Min, If applicable 1)

    Upgradable Mission If Applicable Na

  • Mission Name: ERS Box Activation

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 2 minutes

    POI: NA


    Required Units: 2 Fire Trucks, 1 Battalion Chief


    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: N/A


    Prisoners: N/A

    Upgradable Missions (if applicable): Residential Fire, Commercial Fire, Rubbish Fire, Car Fire, Wild Fire, ANY FIRE RELATED MISSION

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Shot Spotter Hit

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 3 minutes

    POI: NA


    Required Units: 2 police cars


    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: N/A


    Prisoners: N/A

    Upgradable Missions (if applicable): Drive By Shooting, Shooting, Attempted Homicide, Person with a weapon

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    [Mission Added to Game: Armed Foot Pursuit - ID: 842]

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Structure Fire (Small)

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI: NA


    Required Units: 2 Fire Trucks, 2 Platform Trucks, 1 Battalion Chief


    Max Patients: 1

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: 50


    Prisoners: N/A

    Upgradable Missions (if applicable): Structure Fire (Medium), Structure fire (Large), Structure Fire (Major)


    Mission Name: Structure Fire (Medium)

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 15 minutes

    POI: NA


    Required Units: 3 Fire Trucks, 3 Platform Trucks, 2 Battalion Chiefs, 1 heavy rescue, 1 mobile command unit, 1 fire investigator, 3 patrol cars


    Max Patients:2

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: 50


    Prisoners: N/A

    Upgradable Missions (if applicable): Structure fire (Large), Structure Fire (Major)


    Mission Name: Structure Fire (Large)

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 20 Minutes

    POI: NA


    Required Units: 8 Fire Trucks, 4 Platform Trucks, 3 Battalion Chiefs, 2 heavy rescue, 1 mobile command unit, 1 fire investigator, 3 patrol cars,1 mobile air unit, 1 EMS Chief,


    Max Patients:3

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: 50


    Prisoners: N/A

    Upgradable Missions (if applicable): Structure Fire (Major)


    Mission Name: Structure Fire (Major)

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 30 minutes

    POI: NA


    Required Units: 15 Fire Trucks, 4 Platform Trucks, 4 Battalion Chiefs, 2 heavy rescue, 2 mobile command unit, 3 fire investigator, 5 patrol cars,1 mobile air unit, 1 EMS Chief, 1 Sheriff, 1 tanker,


    Max Patients:5

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: 75


    Prisoners: N/A

    Upgradable Missions (if applicable): Area Evacuation

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Battery Victim

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI: NA


    Required Units: 1 ambulance, 1 patrol car


    Max Patients:1

    Minimum Patients: 0

    Patient Category: General Internal or Trauma

    Transport Probably: 80


    Prisoners: N/A

    Upgradable Missions (if applicable): Foot Pursuit, Stabbing, Shooting, Attempted Homicide, Fleeing suspect, Shots fired at officer, Officer down, etc

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------




    Mission Name: Assault Victim

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 2 minutes

    POI: NA


    Required Units: 1 ambulance, 1 patrol car


    Max Patients:1

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probably: 25


    Prisoners: N/A

    Upgradable Missions (if applicable): Battery Victim, Foot Pursuit, Stabbing, Shooting, Attempted Homicide, Fleeing suspect, Shots fired at officer, Officer down, etc

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Gunshot Victim

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI: NA


    Required Units: 1 ambulance, 5 patrol cars, 2 K-9 Units


    Max Patients:1

    Minimum Patients: 0

    Patient Category: Trauma

    Transport Probably: 90


    Prisoners: N/A

    Upgradable Missions (if applicable): Foot Pursuit, Stabbing, Shooting, Attempted Homicide, Fleeing suspect, Shots fired at officer, Officer down, Active Shooter, etc

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Gunshot Victim [Accidental]

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI: NA


    Required Units: 1 ambulance, 3 patrol cars


    Max Patients:1

    Minimum Patients: 0

    Patient Category: Trauma

    Transport Probably: 90


    Prisoners: N/A

    Upgradable Missions (if applicable):

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Mission Name: Gang Fight

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 10 minutes

    POI: NA


    Required Units: 7 patrol cars, 6 SWAT personell


    Max Patients: 5

    Minimum Patients: 1

    Patient Category: Trauma or general internal

    Transport Probably: 50


    Prisoners: N/A

    Upgradable Missions (if applicable): Gang Shooting, Gang Stabbing, Active Shooter, Attempted Homicide, Shots Fired At Officer, Officer Down, Panic Button, Fleeing Suspect


    Mission Name: Gang Shooting


    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 10 minutes

    POI: NA


    Required Units: 10 Patrol cars, 18 SWAT personnel, 2 K9 units, 2 Sheriffs


    Max Patients: 15

    Minimum Patients: 1

    Patient Category: Trauma or general internal

    Transport Probably: 85


    Prisoners: N/A

    Upgradable Missions (if applicable): Gang fight, Gang Stabbing, Active Shooter, Attempted Homicide, Shots Fired At Officer, Officer Down, Panic Button, Fleeing Suspect


    Mission Name: Gang Stabbing


    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 10 minutes

    POI: NA


    Required Units: 10 Patrol cars, 18 SWAT personnel, 2 K9 units, 2 Sheriffs


    Max Patients: 7

    Minimum Patients: 1

    Patient Category: Trauma or general internal

    Transport Probably: 85


    Prisoners: N/A

    Upgradable Missions (if applicable): Gang fight, Gang Shooting, Active Shooter, Attempted Homicide, Shots Fired At Officer, Officer Down, Panic Button, Fleeing Suspect

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Accident [Highway]


    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 7 minutes

    POI: Freeway/highway


    Required Units: 2 fire trucks, 1 battalion chief, 1 heavy rescue, 3 patrol cars


    Max Patients: 5

    Minimum Patients: 0

    Patient Category: Trauma or general internal

    Transport Probably: 40


    Prisoners: N/A

    Upgradable Missions (if applicable): Pin-In Accident [Highway], Officer Down, Firefighter Down, EMS Personnel Down, Pedestrian Struck By Auto [Highway],


    Mission Name: Pin-In Accident [Highway]


    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 15 minutes

    POI: Freeway/highway


    Required Units: 3 fire trucks, 1 battalion chief, 2 heavy rescues, 6 patrol cars, 1 sheriff, 1 EMS Chief


    Max Patients: 10

    Minimum Patients: 1

    Patient Category: Trauma or general internal

    Transport Probably: 60


    Prisoners: 1-2

    Upgradable Missions (if applicable): Officer Down, Firefighter Down, EMS Personnel Down, Pedestrian Struck By Auto [Highway],


    Mission Name: Pedestrian Struck By Auto [Highway]


    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI: Freeway/highway


    Required Units: 2 Fire trucks, 1 Battalion Chief, 3 Patrol Cars


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: Trauma or general internal

    Transport Probably: 100


    Prisoners: 1-2

    Upgradable Missions (if applicable): Officer Down, Firefighter Down, EMS Personnel Down, Accident [Highway]

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    CAN SPAWN OFF OF ANY EMS CALL

    Mission Name: EMS Personnel Down


    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI:


    Required Units: 5 patrol cars, 1 EMS Chief


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal

    Transport Probably: 50


    Prisoners: 1

    Upgradable Missions (if applicable):

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    CAN SPAWN OFF OF ANY FIRE CALL

    Mission Name: Firefighter Down


    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI:


    Required Units: 1 Ambulance, 1 EMS Chief, 1 Battalion Chief, 1 Fire Truck, 1 Platform Truck


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal

    Transport Probably: 50


    Prisoners: 0

    Upgradable Missions (if applicable): Mayday Alert

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    cAN SPAWN OFF OF ANY FIRE CALL

    Mission Name: Mayday Alert


    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 10 minutes

    POI:


    Required Units: 1 EMS Chief, 1 Mobile Command Unit, 2 Battalion Chiefs, 1 Fire Truck, 1 Platform Truck, 1 heavy rescue


    Max Patients: 5

    Minimum Patients: 1

    Patient Category: General Internal

    Transport Probably: 50


    Prisoners: 0

    Upgradable Missions (if applicable):

  • Mission Name: Large Animal Rescue

    Credits: 2000

    Time to complete: 10 minutes

    POI: None


    Units Required: 1 engine, 1 truck, 1 heavy rescue


    Max Patients: 0

    Min Patients: 0

    Patient Category: n/a

    Transport Probably: n/a


    Prisoners:0


    Expandable Missions: none


    ———


    Mission Name: Construction Accident

    Credits: 1500

    Time to complete: 5 minutes

    POI: None


    Units Required: 1 engine, 1 truck (40% chance of requiring)


    Max Patients: 4

    Min Patients: 1

    Patient Category: Trauma

    Transport Probably: 85%


    Prisoners:0


    Expandable Missions: partial building collapse

  • Mission Name: Manhunt

    Credits: 5000

    Time to complete: 20 minutes

    POI: None


    Units Required: 15 patrol cars, 2 K9 units, 1 police helicopter, 20 SWAT personnel


    Max Patients: 2

    Min Patients: 0

    Patient Category: Trauma

    Transport Probability: 50%


    Prisoners: 2


    Expandable Missions: Officer down, armed vehicle pursuit, fleeing suspect, barricaded subject (none of these would replace the mission but instead would be caused by it)

    ------

    Mission Name: Barricaded subject

    Credits: 3000

    Time to complete: 15 minutes

    POI: None


    Units Required: 5 patrol cars, 1 K9 unit, 12 SWAT personnel, 1 police helicopter


    Max Patients: 2

    Min Patients: 0

    Patient Category: Trauma

    Transport Probably: 50%


    Prisoners: 1


    Expandable Missions: Officer down, fleeing subject, armed vehicle pursuit

    ------

    Mission Name: Subject in woods

    Credits: 3000

    Time to complete: 15 minutes

    POI: Forest


    Units Required: 15 patrol cars, 2 K9 units, 16 SWAT personnel, 1 police helicopter


    Max Patients: 1

    Min Patients: 0

    Patient Category: Trauma

    Transport Probably: 50%


    Prisoners: 1


    Expandable Missions: none

  • Mission Name: Medical Alert Alarm (Home Security System)

    Amount of Credits: 100

    Expansion required (if applicable): Ambulance

    Time to complete: 3 Minutes

    POI: (If needed)


    Required Units:

    1 Ambulance

    1 Patrol Car

    1 Fire Engine (20%)


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: (General Internal)

    Transport Probably: 50%


    Prisoners: 0

    Upgradable Missions (if applicable): No Patient Found, Fallen Person, Diabetic Problems, Allergic Reaction, Stroke, Unconscious Person, Hemorrage, Respiratory Arrest, Difficulty Breathing, Transient Ischemic Attack, Electrocution, Choking, Panic Attack, Concussion, Welfare Check, Twisted Ankle, Confined Space Rescue, Crushed Person, Anaphylaxis, Spinal Injury, Acute Asthma, Seizure, Electrocution, Child Birth, Chest Pain, Residential Burglar Alarm Triggered, and Residential Fire.


    Mission Name: Medical Alert Alarm (Mobile Phone)

    Amount of Credits: 100

    Expansion required (if applicable): Ambulance

    Time to complete: 3 Minutes

    POI: (If needed)


    Required Units:

    1 Ambulance

    1 Patrol Car


    Max Patients: 1

    Minimum Patients: 1

    Patient Category: (General Internal)

    Transport Probably: 60%


    Prisoners: 0

    Upgradable Missions (if applicable): No Patient Found, Fallen Person, Diabetic Problems, Allergic Reaction, Stroke, Unconscious Person, Hemmorage, Respiratory Arrest, Difficulty Breathing, Transient Ischemic Attack, Electrocution, Choking, Panic Attack, Concussion, Twisted Ankle, Anaphylaxis, Spinal Injury, Acute Asthma, Seizure, Electrocution, Chest Pain, Overdose, Child Birth, Cardiac Arrest, Heatstroke, Wilderness First Aid, Biker Fallen on Country Road, and Off-Road Vehicle Collision.

  • Mission Name: Aircraft In-Flight Emergency Standby

    Amount of Credits: 1000

    Expansion required (if applicable): Airport

    Time to complete: (in minutes) 10

    POI: (If needed) Airport


    Required Units: 2x ARFF, 1x fire engine, 1x battalion chief


    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a


    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): smoke in cabin, engine fire, braking overheat, landing gear failure, plane off the runway, bird strike, aircraft leaking fuel, burst tire - aircraft, light aircraft crash, light aircraft crash (airfield), large aircraft crash

  • Prisoners Working on Roadway

    Semi-Truck Pursuit

    Armed Semi-Truck Pursuit

    Prison Riots

    Co-Owner of Ohio Emergency Services. NobleCountyDispatch

    Edited 2 times, last by Smilee Smiles: Added detention unit to prisoners working on the roadway. Added Prison riot. ().

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!