It would be nice to add random events during when a vehicle is patrolling, for an example, a traffic stop, where the patrol car would pull over a speeder or suspicious vehicle, then There might need to be a prisoner transported, or simply a fine issued... Just an idea
Random Events During Patrol
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It's a good idea to add to the patrol system in future. Would it spawn as a mission showing that unit to it, or how else would you like to see it display?
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I agree with Jason, it's a very good idea. But it would help if you had some ideas about how it could be implemented.
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There are several ways it could be implemented, I think probably the simplest way would be it 'spawns' as a mission, but the car on patrol is automatically 'assigned' the call. In some cases, it may require backup in which would need to be dispatched manually as a mission.
Or, it could simply show up as a symbol on the map, whereas you could click on it, and it would give details such as 'Traffic Stop - Suspicious Vehicle' and show the unit on the call, and then after a minute or two it would either require a prisoner transport, or the call would be cleared and you would get a small amount of money. Or possibly, it could require backup for certain missions, such as a fleeing person, or armed individual.
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