User Name - Jayloc
A description of the issue. - Crew Carrier does not reduce completion time. I tried multiple missions with times of 10 mins or more. I updated the mission once the vehicle arrived and the time did not change at all. The time only changes if I send actual engines.
When the issue started. - This is my first few times trying the vehicle
What operating system your computer uses. - Windows 10
What web browser you're using. - Chrome and Mobile App.
Crew Carrier for FD does not reduce time to completion
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i believe the crew carrier was developed to help out any wildfire expansion missions, and with the adddition of hotshot training- just staff any hotshot trained in that unit
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i believe the crew carrier was developed to help out any wildfire expansion missions, and with the adddition of hotshot training- just staff any hotshot trained in that unit
The "crew carrier" was around before the Wildland Extensions were pushed out and seems to be just a mechanism to transport personnel or it can also be used as a Tow vehicle.
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The "crew carrier" was around before the Wildland Extensions were pushed out and seems to be just a mechanism to transport personnel or it can also be used as a Tow vehicle.
Does it reduce mission times for you and just broken for me?
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I actually don't pay attention to it as I only use it to transport the hotshots
Does it reduce mission times for you and just broken for me?
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I actually don't pay attention to it as I only use it to transport the hotshots
If you get a chance, do you mind testing it out next time to see if your time reduces? I appreciate your responses.
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If you get a chance, do you mind testing it out next time to see if your time reduces? I appreciate your responses.
sure
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I was also told that the dozer's and crew carriers was to reduce mission times on wildland fires I had tested that for over 2 years, different types of fires different times of the year and no luck on any time reduction
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- Official Post
We've asked the devs to investigate both issues brought up on this thread.
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I was also told that the dozer's and crew carriers was to reduce mission times on wildland fires I had tested that for over 2 years, different types of fires different times of the year and no luck on any time reduction
Thank you for the response. So I'm not tripping lol.
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We've asked the devs to investigate both issues brought up on this thread.
Thank you!!! Do you know if they are also aware that the Mass Casualty Trailer Large is also bugged? My trailer won't release patients to ambulances so I had to stop using it haha.
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- Official Post
I've gotten an update from the devs.
The firefighter requirement to reduce mission time is only applicable on the vehicles that would fulfill the "Fire Truck" requirement (Type 1, Type 2, RE, Quint, PT etc), so this is why crew carriers are not impacting mission times.
They are still investigating the dozer speed up, as that vehicle was created as a mission speed optimiser.
Stay Tuned!
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I've gotten an update from the devs.
The firefighter requirement to reduce mission time is only applicable on the vehicles that would fulfill the "Fire Truck" requirement (Type 1, Type 2, RE, Quint, PT etc), so this is why crew carriers are not impacting mission times.
They are still investigating the dozer speed up, as that vehicle was created as a mission speed optimiser.
Stay Tuned!
So the Crew Carrier is effectively a useless vehicle lol. Thank you EMS-Chief!
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So the Crew Carrier is effectively a useless vehicle lol. Thank you EMS-Chief!
actually with the addition of hot shot - its not useless- use it to transport the hotshot crews
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