My suggestion is to change the number of patrol cars required for a mission to number of officers required. There are alot of agencies (LA City and County, NYPD, Pittsburgh, San Francisco) that run mostly 2 man patrol cars. By the game's current logic requiring 3 patrol cars for a burglar alarm is actually sending 6 officers if the player is using 2 man cars. If 3 patrol officers were required you would only need to send 1-2 cars out for it.
Change # of patrol cars to # of officers
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VICFire
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This a great idea
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Totally agree, as this could also give the player more control of their strategy ( e.g. if a mission asks for 50 officers they can either send 25 patrol cars or 10 cars and 3 crew carriers)
It's also more realistic, as in most cases the officers are the important thing, not their cars (I mean sometimes specific vehicles should be required e.g. MCVs, or a minimum number of vehicles to block traffic etc)
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My suggestion is to change the number of patrol cars required for a mission to number of officers required. There are alot of agencies (LA City and County, NYPD, Pittsburgh, San Francisco) that run mostly 2 man patrol cars. By the game's current logic requiring 3 patrol cars for a burglar alarm is actually sending 6 officers if the player is using 2 man cars. If 3 patrol officers were required you would only need to send 1-2 cars out for it.
But... there are a lot of agencies (rural areas, like my region) that only run single officer units (county sheriff or state police in my case), so the only way to send the required manpower is to send multiple units to the call. So, that call requiring three cars, would be sending three officers.
I know some play this as a real life scenario, while some (like myself) have no attachment to reality when it comes to their setup.
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That would not make any sense for the Australian version. We don't operate via manpower.
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That would not make any sense for the Australian version. We don't operate via manpower.
Good thing this was posted for the US forum..
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