Smoke Inhaltion not near spawning mission

  • I'm not worried about this.
    I designed the mission to work like this, it does not always have to be directly over the mission that spawns it.

    I had to turn of the follow up missions as every single smoke inhalation caused by (mission name)


    They would never complete the patients would get fully treated and then just sit no transport request for them

  • I think this is actually a problem just not as described, missions that are generated by other missions, e.g. "phonebox on fire (caused by bin fire)" and missions such as smoke inhalation do not spawn close to the mission but instead on top of the station that generated it? issue has reocurred for me a lot, as seen with the mission attached this mission was caused by the other mission at the bottom left yet spawned directly on the station that originally spawned it as described.. this has been happening with all my 'caused by' missions for the past week or two and I think this is more what Goochy was getting at with the smoke inhalation issue.

  • I think this is actually a problem just not as described, missions that are generated by other missions, e.g. "phonebox on fire (caused by bin fire)" and missions such as smoke inhalation do not spawn close to the mission but instead on top of the station that generated it? issue has reocurred for me a lot, as seen with the mission attached this mission was caused by the other mission at the bottom left yet spawned directly on the station that originally spawned it as described.. this has been happening with all my 'caused by' missions for the past week or two and I think this is more what Goochy was getting at with the smoke inhalation issue.

    in some cases for me its spawned even further away causing delays on units

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