Field Kitchens?
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totally unnecessary
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I'm excited for this too!!!
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totally unnecessary
Unnecessary but can help some people who want to add food/rehab units to their fleets. Maybe it will decrease mission completion time like the dozer does.
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This was actually an accident while managing the system translations and has been rectified since. If there is actual enthusiasm for these types of units though, feel free to make a suggestion about it In some types of emergency services these can play a role (but that is very dependent on the specifics).
Greetings
Dennis of the dev team
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I would think that that is a great add-on (sort of like the dozer trailer).
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The missions do not even last long enough for a field kitchen to be deployed and set up. By the time is gets there the incident is done
Unnecessary but can help some people who want to add food/rehab units to their fleets. Maybe it will decrease mission completion time like the dozer does.
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The missions do not even last long enough for a field kitchen to be deployed and set up. By the time is gets there the incident is done
I know of a few missions that take a while (Confined Space Rescue) and custom missions take a long time. They probably wouldn't be used often but they could be more of a vehicle for realism (Like the BLS, Motorcycle, and such)
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An increased cost for more equipment for severely limited use
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An increased cost for more equipment for severely limited use
Why do you always think that something is useless purely because it costs more?
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Why do you always think that something is useless purely because it costs more?
He might not think its useless but when you have thousands of units and stations to equip, small things can cost quite a bit.
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Why do you always think that something is useless purely because it costs more?
It is cost analysis. The cost to purchase them and have them spread out among your set up (an entire state perhaps) so that they can be deploy and actually useful on mission does not meet the demand for their use.
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