Name/Type of Mission: Cell Extraction
Units Required: 4 Police (IRV)
POI Required (Use “none” if not needed): Prision
Patients:
Prisoners: Depends
Credit Reward: 1700
Name/Type of Mission: Cell Extraction
Units Required: 4 Police (IRV)
POI Required (Use “none” if not needed): Prision
Patients:
Prisoners: Depends
Credit Reward: 1700
Name/Type of Mission: Smoking Locomotive (engine? or what its called in UK?)
Units Required: 2x WrL
POI Required: train station, rail crossing / railroad crossing (never know which one is what exactly )
Patients: n/a
Prisoners: n/a
Credit Reward: 1200
>> could expand to >>
Name/Type of Mission: Locomotive electric fire
Units Required: 4x WrL 1x RSU 2x Officer 1x BASU
POI Required: train station, rail crossing / railroad crossing
Patients: n/a
Prisoners: n/a
Credit Reward: 2500
Name/Type of Mission: Sports Stadium Fire
Units Required: 25 Pumps 1-2 ALPs 2 WCs, 1 BASU 8 Police cars 8 FOs 1 ICCU 2 PRV 2 SRV 1 Welfare
POI Required (Use “none” if not needed): None
Patients: 20-60
Prisoners: 0
Credit Reward: 23,000
Name/Type of Mission: Anti Socal Behavour
Units Required: 4 IRVs
POI Required (Use “none” if not needed): None
Patients:
Prisoners: 1-5
Credit Reward: 1500
Name/Type of Mission: Hostage situation
Units Required: 10 police cars 1-2 dogs 12 AFOs
POI Required (Use “none” if not needed):
Patients: 1-2
Prisoners: 1
Credit Reward: 10,000
Name/Type of Mission: Missing person
Units Required: 3 police cars 5% chance for NPAS
POI Required (Use “none” if not needed): none
Patients: 1
Prisoners: 0
Credit Reward: 1200 and 3500 of NPAS is needed
Name of mission: Semi hanging off bridge
Units required: 4 engine's, 2 patrol cars, 3 heavy rescues, 1 Batt chief, 1 platform
POI: bridge
Patients: 1-2 (80% transport probability)
Prisoners: 0
Credit reward: 1500
Name/Type of Mission: armed vehicle pursuit / armed fail to stop
Units Required: 2 traffic cars, 5 armed response vehicles (or armed traffic vehicles can replace the arvs if the user has none available)
POI Required (Use “none” if not needed): none
Patients: max. 3
Prisoners: 1-4
Credit Reward: 15,000
Name/Type of Mission: Residential Burglary
Units Required: 2 patrol car, 1 DSU
POI Required (Use “none” if not needed): None
Patients: None
Prisoners: 1
Credit Reward: 1500
Name/Type of Mission: Knife Point Robbery
Units Required: 3 patrol car, 1 DSU, 2 ARV
POI Required (Use “none” if not needed): None
Patients: None
Prisoners: 1
Credit Reward: 2500
Name/Type of Mission: Hostile Pitch Invasion
Units Required: 15 patrol car, 4 DSU
POI Required (Use “none” if not needed): STADIUM
Patients: None
Prisoners: 5-10
Credit Reward: 8000
Name/Type of Mission: CAT A Prisoner Escort (EVENT-1hr)
Units Required: 2 patrol car, 2 traffic car, 1 DSU, 2 ARV
POI Required (Use “none” if not needed): Prison or Court
Patients: None
Prisoners: None
Credit Reward: 4500
Name/Type of Mission: Hospital Delays
Units Required: Welfare Vehicle
POI Required (Use “none” if not needed): Hospital
Patients: 0
Prisoners: 0
Credit Reward: 3,000
Idea is that it would operate as a planned mission and last for 1hour, the 3,000 credits is to simulate the cost of setting the vehicle up in game and it being out for 1 hour. The reward can be changed as appropriate.
IRL Ambulance services are now providing welfare vehicles to support crews when facing long/severe delays at Hospital.
These delays can vary from a couple of hours to their whole shift.
Welfare vehicles are manned by volunteers and are usually a car, these provide refreshments for staff.
A HART Welfare vehicle would not be used for this however I've suggested it given that we now have a Welfare vehicle in the game.
Name/Type of Mission: Football Game
Units Required: 9 Patrol Cars, 3 Dog Units, 2 Armed Units, 1 Ambulance
POI Required (Use “none” if not needed): Stadium
Patients: 1 - 3
Prisoners: 2 - 8
Credit Reward: 7,500
The mission would be a planned mission and would last between 90 to 120 minutes.
Name/Type of Mission: Escaped Prisoner / Missing Prisoner
Units Required: 14 Patrol Cars, 4 Dog Units, 5 Armed Units, 2 Police Helicopters
POI Required (Use “none” if not needed): none
Patients: 1 - 3
Prisoners: 1
Credit Reward: 8,000
Name/Type of Mission: Disruptive Passenger
Units Required: 2 patrol car
POI Required (Use “none” if not needed): Airport Terminal
Patients: None
Prisoners: 1
Credit Reward: 800
Name/Type of Mission: Disruptive Passenger preventing departure
Units Required: 4 patrol car
POI Required (Use “none” if not needed): Runway (large or small)
Patients: None
Prisoners: 1
Credit Reward: 1200
Name/Type of Mission: Suspicious Abandoned Luggage
POI Required (Use “none” if not needed): Airport Terminal
Units Required: 3 patrol car, 1 DSU
Patients: None
Prisoners: 1
Credit Reward: 1500
Name/Type of Mission: Wanted person - Passport Control
POI Required (Use “none” if not needed): Airport Terminal
Units Required: 1 patrol car
Patients: None
Prisoners: 1
Credit Reward: 500
Name/Type of Mission: Hostile Reconnaissance
POI Required (Use “none” if not needed): Airport Terminal
Units Required: 3 patrol car, 1 DSU, 2ARV
Patients: None
Prisoners: 1
Credit Reward: 2000
Name/Type of Mission: Major Security Alert
POI Required (Use “none” if not needed): Airport Terminal
Units Required: 15 patrol car, 5 DSU, 8ARV
Patients: None
Prisoners: 1-4
Credit Reward: 8000
Name/Type of Mission: Security Checkpoint (EVENT)
POI Required (Use “none” if not needed): Airport Terminal/Train Station (regional-long distance)/Nuclear Power Station
Units Required: 6 patrol car, 2 DSU
Duration: 30 minutes
Credit Reward: 2000
Name/Type of Mission: Vehicle Checkpoint (EVENT)
POI Required (Use “none” if not needed): Major Road Standby Point/Highway exit
Units Required: 3 patrol car, 4 traffic cars, 1 DSU, 2ARV
Duration: 1hr
Credit Reward: 5000
Name/Type of Mission: Electrical Fault On Passenger Train
Units Required:
3x Fire Engines
1x Fire Officer
2x Police Cars
POI Required: Train station (regional traffic and long-distance travel)/Train station (regional traffic)
Patients: 0-2
Prisoners: 0
Credit Reward: 2000
Name/Type of Mission: Bakery On Fire
Units Required: 8 Pumps 4-6 Officers 1 ALP (20%) 1 WC 1 1 ICU 2-4 IRVs 1 BASU
POI Required (Use “none” if not needed): Bakery
Patients: 4
Prisoners: 0
Credit Reward: 5000-6000
Name/Type of Mission: Cafe On fire
Units Required: 6 Pumps 4 Officers 1 ALP (10%) 1ICU 1 BASU 3 IRVs
POI Required (Use “none” if not needed):
Patients: 15 ( because of the customers and staff eating in the cafe )
Prisoners: 0
Credit Reward: 4000-5000
Name/Type of Mission: Jockey ejected from saddle
Units Required: 1x DCA
POI Required (Use “none” if not needed): Farm
Patients: 1
Prisoners: n/a
Credit Reward: 300
Probability that a patient has to be transported | 100 |
Patient Specializations | General Surgeon |
Helicopter request chance | 50 |
Probability of Critical Care being required | 70 |
Name/Type of Mission: biking accident on a trail (serious bleeding)
Units Required: 1 DCA 1 OTL (20%)
POI Required (Use “none” if not needed): Forest/Mountain
Patients: 1
Prisoners: 0
Credit Reward: 200
Probability that a patient has to be transported | 100 |
Probability of Critical Care being required (due to the bleeding) | 70 |
Helicopter request chance (this is due to how far/difficult it is to get to hospital) | 50 |
could be a call for mountain rescue as well later down the line
Name/Type of Mission: Escorting Oversized Cargo
Units Required: 4x RPU
POI Required (Use “none” if not needed): n/a
Patients: n/a
Prisoners: n/a
Credit Reward: 7500
Would be a timed mission: 1-2hrs duration
Name - Paper mill/ paper factory fire major
Units- 20 fire pumps
2 water units
9 fire officers
3 aerial
1 Iccu
1 prv
1 srv
6 police cars
Possibly could have different sizes
Poi paper factory
Name/Type of Mission: Border control
Units Required: 2x IRV
POI Required: airport terminal, cruise ship dock
Patients: n/a
Prisoners: 0-3
Credit Reward: 500
Might evolve from 'Threatening an official', Might evolve to 'Panic button'
Name/Type of Mission: Customs search
Units Required: 4x IRV
POI Required: airport terminal, cargo port, goods station
Patients: n/a
Prisoners: 0-3
Credit Reward: 800
As it gets colder, so do the patients
Name/Type of Mission: Hypothermia
Units Required: 1 DCA
POI Required (Use “none” if not needed): none
Patients: 1
Prisoners: 0
Credit Reward: 100
Name/Type of Mission: Reported Suspicious Package
Units Required: 2 IRV, 1 DSU
POI Required (Use “none” if not needed): None
Prisoners: 0
Credit Reward: 1800
**Could expand into**
Name/Type of Mission: Confirmed Suspicious Package
Units Required: 10 IRV, 2 DSU, 4 ARV, 4 TC
POI Required (Use “none” if not needed): None
Prisoners: 1-4
Credit Reward: 8000
**Designed to replace the current suspicious package mission**
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