**New Monday Mission Suggestions**

    • Official Post

    Monday Mission Suggestions

    Thread for suggesting ideas for new monday missions. Posts which receive a good response from fellow forum members and follow the guideline will be considered for future Monday missions.

    Guidelines:

    • Before posting a mission suggestion, please make sure the same already doesn't exist in the game.

    • Do not repost Mission Suggestions.

    Do not suggest Missions which relate to Terrorism, Exact Real Life Incidents, Death, or with an inappropriate name.

    • Make sure to follow the template given below (flexible according to the mission). Posts which fail to follow the template will be removed.

    Monday Mission Template:

    Mission Name:

    Amount of Credits:

    Expansion required (if applicable):

    Time to complete: (in minutes)

    POI: (If needed)

    Required Units:

    Max Patients:

    Minimum Patients:

    Patient Category: (General Internal- Cardiac Surgery)

    Transport Probably:

    Prisoners: (Max-Min, If applicable)

    Upgradable Missions (if applicable):

    Example:

    Mission Name: Ambulance Accident

    Credits: 1000-5000

    Time to complete: 5 minutes

    POI: None

    Units Required: 1 Fire engine, 5 ambulances, 2 patrol cars

    Max Patients: 6

    Min Patients:4

    Patient Category: General Internal

    Transport Probably: 85%

    Prisoners:0

    Expandable Missions: none

  • Monday Mission Template:

    Mission Name:Person Trapped In Pinsetter/Criminal Neglect

    Amount of Credits:800-900

    Expansion required (if applicable):

    Time to complete: (in minutes)

    POI: (Bowling Alley)

    Units Required: 1 heavy rescue 4 ambulance 3 patrol cars

    Max Patients:4

    Min Patients:3

    Prisoners: 3

    Patient Category Trauma

    Transport: Chance 100%

    Expandable Missions: none

  • Intended as possible expansions of the generic commercial fire to give it some flavor/variety. Obviously they all could be expanded with fire investigators for additional credits.

    [Mission Added: Strip Mall Fire (Small) - ID: 691 & 691/Overlay 1]

    [Mission Added: Strip Mall Fire (Large) - ID: 692 & 692/Overlay 1]

    [Mission Added: Self-Service Laundry Facility Fire - ID: 843 & 843/Overlay a]

    ----

    Mission Name: Cannabis Dispensary Fire

    Amount of Credits: 8,500

    Expansion required (if applicable):

    Time to complete: 20 minutes

    POI: None

    Required Units: 12 Fire Engines, 2 Platform Trucks, 2 Mobile Air, 1 Hazmat (50% chance), 3 Battalion Chiefs, 1 MCV, 5 police cars

    Max Patients: 10

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probably: 25%

    Prisoners: None

    Upgradable Missions: None

    Edited 2 times, last by Alasizon: Self-Service Laundry Facility Fire added to game. (September 19, 2023 at 10:00 PM).

  • Keeping with suggesting multiple missions for a given theme: (Mods, feel free to split this post into four posts if you feel it would be a better option to gather feedback on each expansion separately).

    Industrial Expansion

    • Mattress Factory Fire [Added Mission ID 720 & Overlay 720/1]
    • Worker injured by molten slag
    • Machine Explosion
    • Ammonia Leak (factory/warehouse version) [Mission Already in Game - ID: 204 - Ammonia Leak (Gas Alarm System)]
    Display Spoiler

    Mission Name: Worker injured by molten slag

    Amount of Credits: 0

    Expansion required (if applicable):

    Time to complete: 3 Minutes

    POI: Factory

    Required Units: 1 Ambulance

    Max Patients:: 1

    Minimum Patients: 1

    Patient Category: Traumatology

    Transport Probability: 100

    Prisoners: 0

    Upgradeable Missions: None

    ----

    Mission Name: Machine Explosion

    Amount of Credits: 2,000

    Expansion required (if applicable):

    Time to complete: 7 minutes

    POI: Factory

    Required Units: 4 Engines, 1 Battalion Chief

    Max Patients:: 5

    Minimum Patients: 1

    Patient Category: Traumatology

    Transport Probability: 75%

    Prisoners: None

    Upgradeable Missions: Factory Fire Minor & Factory Fire Major

    ----

    Mission Name: Ammonia Leak

    Amount of Credits: 3,700

    Expansion required (if applicable):

    Time to complete: 12 minutes

    POI: Factory or Warehouse

    Required Units: 6 Fire Engines, 2 Hazmat, 1 Battalion Chief, 1 Mobile Air

    Max Patients:: 15

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probability: 50

    Prisoners: 0

    Upgradeable Missions: None

    ----

    Wilderness Expansion

    • Vehicle off Mountain Road
    • Bus off Mountain Road
    • Missing Hiker
    • injured Hiker
    • Stranded Hiker
    • Body Discovery
    • Tractor Accident
    Display Spoiler

    Mission Name: Vehicle off Mountain Road

    Amount of Credits: 2,600

    Expansion required (if applicable):

    Time to complete: 11 Minutes

    POI: Hill

    Required Units: 3 Fire Engines, 3 Heavy Rescues, 2 Police Cars, 1 Battalion Chief

    Max Patients:: 4

    Minimum Patients: 1

    Patient Category: Traumatology

    Transport Probability: 100

    Prisoners: 0

    Upgradeable Missions: Bus off Mountain Road

    ----

    Mission Name: Bus off Mountain Road

    Amount of Credits: 3,100

    Expansion required (if applicable):

    Time to complete: 14 Minutes

    POI: Hill

    Required Units: 5 Fire Engines, 3 Heavy Rescues, 2 Police Cars, 1 Battalion Chief

    Max Patients:: 12

    Minimum Patients: 1

    Patient Category: Traumatology

    Transport Probability: 100

    Prisoners: 0

    Upgradeable Missions: None

    ----

    Mission Name: Missing Hiker

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: Hill

    Required Units: 3 Police Cars, 1 K9

    Max Patients:: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: 0

    Upgradeable Missions: Injured Hiker as a Follow-Up

    ----

    Mission Name: Injured Hiker

    Amount of Credits: 700

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: Hill

    Required Units: 2 Fire Engines, 1 Battalion Chief

    Max Patients:: 1

    Minimum Patients: 1

    Patient Category: Traumatology

    Transport Probability: 75

    Prisoners: None

    Upgradeable Missions: Stranded Hiker

    ----

    Mission Name: Stranded Hiker

    Amount of Credits: 3,300

    Expansion required (if applicable):

    Time to complete: 15 Minutes

    POI: Hill

    Required Units: 5 Fire Engines, 3 Heavy Rescues, 2 Battalion Chiefs, 30% Chance of HEMS

    Max Patients:: 1

    Minimum Patients: 1

    Patient Category: Traumatology

    Transport Probability: 75

    Prisoners: None

    Upgradeable Missions: None

    ----

    Mission Name: Body Discovery

    Amount of Credits: 1,000

    Expansion required (if applicable):

    Time to complete: 10 Minutes

    POI: Forest, Farm, Hill, Landfill

    Required Units: 5 Police Cars, 1 K9

    Max Patients:: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 2

    Upgradeable Missions: None

    ----

    Mission Name: Tractor Accident

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 6 Minutes

    POI: Farm

    Required Units: 1 Engine, 1 Heavy Rescue

    Max Patients:: 2

    Minimum Patients: 0

    Patient Category: General Surgeon

    Transport Probability: 30

    Prisoners: None

    Upgradeable Missions: None

    ----


    Office Building/High Rise Expansion

    • Passenger Elevator Collapse
    • Freight Elevator Collapse
    • Stuck Window Washing Platform
    • Theft of Office Records
    • Identity Theft Ring Investigation
    • Spiked Punch at Office Party
    Display Spoiler

    Mission Name: Passenger Elevator Collapse

    Amount of Credits: 2,800

    Expansion required (if applicable):

    Time to complete: 11 Minutes

    POI: Office Building & High Rise

    Required Units: 6 Engines, 1 Heavy Rescue, 1 Battalion Chief

    Max Patients:: 8

    Minimum Patients: 1

    Patient Category: Traumatology

    Transport Probability: 60

    Prisoners: 0

    Upgradeable Missions:

    ----

    Mission Name: Freight Elevator Collapse

    Amount of Credits: 2,900

    Expansion required (if applicable):

    Time to complete: 12 Minutes

    POI: High Rise

    Required Units: 6 Engines, 2 Heavy Rescues, 1 Battalion Chief

    Max Patients:: 4

    Minimum Patients: 1

    Patient Category: Traumatology

    Transport Probability: 60

    Prisoners: 0

    Upgradeable Missions: N/A

    ----

    Mission Name: Stuck Window Washing Platform

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 4 Minutes

    POI: High Rise

    Required Units: 1 Heavy Rescue, 2 Platform Trucks

    Max Patients:: 3

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probability: 25

    Prisoners: 0

    Upgradeable Missions: N/A

    ----

    Mission Name: Theft of Office Records

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 4 Minutes

    POI: Office Building

    Required Units: 1 Police Car

    Max Patients:: 0

    Minimum Patients:0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 2

    Upgradeable Missions: Identity Theft Ring Investigation

    ----

    Mission Name: Identity Theft Ring Investigation

    Amount of Credits: 2,600

    Expansion required (if applicable):

    Time to complete: 12 Minutes

    POI: Office Building

    Required Units: 4 Police Cars, 3 FBI Investigation Wagons

    Max Patients:: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 1, Max 10

    Upgradeable Missions: None

    ----

    Mission Name: Spiked Punch at Office Party

    Amount of Credits: 1,200

    Expansion required (if applicable):

    Time to complete: 8 Minutes

    POI: Office Building

    Required Units: 4 Police Cars, 1 Ambulance

    Max Patients:: 10

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probability: 35

    Prisoners: Min 0, Max 1

    Upgradeable Missions: None

    ----

    Airport Expansion

    • Jetbridge Collapse (small) [Mission Added ID 747]
    • Jetbridge Collapse (large) [Mission Added ID 748]
    • Reported Human Trafficking
    • Drugs found in Luggage
    • Smuggled Drugs in Luggage
    • Arm Stuck in Conveyer Belt
    • Luggage Theft
    • Firearm Found at Security Checkpoint
    • Loaded Firearm found on aircraft
    Display Spoiler

    Mission Name: Reported Human Trafficking

    Amount of Credits: 1,100

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: Airport Terminal

    Required Units: 3 Police Cars

    Max Patients:: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 2

    Upgradeable Missions: None

    ----

    Mission Name: Drugs found in Luggage

    Amount of Credits: 750

    Expansion required (if applicable):

    Time to complete: 3 Minutes

    POI: Airport Terminal

    Required Units: 2 Police Cars

    Max Patients:: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Smuggled Drugs in Luggage

    ----

    Mission Name: Smuggled Drugs in Luggage

    Amount of Credits: 1,400

    Expansion required (if applicable): DEA Expansion

    Time to complete: 8 Minutes

    POI: Airport Terminal

    Required Units: 3 Police Cars, 2 DEA Units, 1 K9

    Max Patients:: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 2

    Upgradeable Missions:

    ----

    Mission Name: Arm Stuck in Conveyor Belt

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 3 Minutes

    POI: Airport Terminal

    Required Units: 1 Engine, 1 Heavy Rescue

    Max Patients:: 1

    Minimum Patients: 1

    Patient Category: General Surgeon

    Transport Probability: 75

    Prisoners: None

    Upgradeable Missions: None

    ----

    Mission Name: Luggage Theft

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 2 Minutes

    POI: Airport Terminal

    Required Units: 1 Police Car

    Max Patients:: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 2

    Upgradeable Missions: None

    ----

    Mission Name: Firearm Found at Security Checkpoint

    Amount of Credits: 1,100

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: Airport Terminal

    Required Units: 2 Police Cars

    Max Patients:: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Fleeing Suspect

    ----

    Mission Name: Loaded Firearm Found on Aircraft

    Amount of Credits: 2,400

    Expansion required (if applicable):

    Time to complete: 14 Minutes

    POI: Airport Terminal

    Required Units: 7 Police Cars, 3 FBI Units, 1 K9

    Max Patients:: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: None

    ----

    Edited 5 times, last by EMS-Chief: Ammonia Leak already in Game (204) (November 12, 2023 at 5:07 PM).

  • Mission Name: Stalker

    [Mission Added - ID 744]

    -----

    Mission Name: Lost Hiker

    Amount of Credits: 1000

    Expansion required: Wildland fire, game warden

    Time to complete: 10

    POI: Forest

    Required Units: 2 patrol cars, 1 K9, 1 wildland engine, 1 game warden

    Max Patients: 1

    Minimum Patients: N/A

    Patient Category: Trauma

    Transport Probably: 30%

    Prisoners: N/A

    Upgradable Missions (if applicable): None

    -----

    Mission Name: Hunter Shot

    Amount of Credits: 1000

    Expansion required (if applicable): Wildland fire, game warden

    Time to complete: 10

    POI: Forest

    Required Units: 2 patrol cars, 2 game wardens, 1 wildland fire engine

    Max Patients: 2

    Minimum Patients: 1

    Patient Category: Trauma

    Transport Probably: 75%

    Prisoners: 0-1

    Upgradable Missions: N/A

    Edited once, last by EMS-Chief: Stalker added to game, Mission ID: 744 (July 12, 2022 at 11:37 PM).

  • Extra ARFF Missions

    Mission Name: Gate Collapse (aka jetbridge)

    [Mission Added: 747 & 748]

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Pushback Vehicle Fire

    Amount of Credits: 5,000

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 10

    POI: (If needed) N/A

    Required Units: 5 Engines, 2 ARFF, 1 Heavy Rescue, 2 Batt Chiefs, 1 Platform, 1 Water Tanker

    Max Patients: 1

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%

    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Pushback Vehicle Fire W/ Explosion, Terminal Collapse (Small), Terminal Collapse (Large), Terminal Fire (Small), Terminal Fire (Large)

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Pushback Vehicle Fire w/ Explosion

    Amount of Credits: 8,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 17

    POI: (If needed) N/A

    Required Units: 9 Engines, 3 ARFF, 3 Batt Chiefs, 2 Platforms, 1 MVC, 1 Hazmat, 2 Water Tankers, (450 Gallons Foam)

    Max Patients: 5

    Minimum Patients: 1

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%

    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Terminal Collapse (Small), Terminal Collapse (Large), Terminal Fire (Small), Terminal Fire (Large)

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Plane On Taxiway W/ Hot Brakes

    Amount of Credits: 2,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 8

    POI: (If needed) N/A

    Required Units: 3 Engines, 2 ARFF, 1 Batt Chief, 1 Heavy Rescue

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 0%

    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Plane Off Runway, Engine Fire, Bird Strike, Aircraft Leaking Fuel

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Plane Rammed Into Terminal (Small)

    Amount of Credits: 7,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 15

    POI: (If needed) Terminal

    Required Units: 7 Engines, 2 ARFF, 3 Heavy Rescues, 2 Platforms, 2 Batt Chiefs, 1 MVC

    Max Patients: 10

    Minimum Patients: 2

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%

    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Terminal Collapse (Small), Terminal Collapse (Large), Terminal Fire (Small), Terminal Fire (Large), Plane Rammed Into Terminal Causing Explosion, Plane Rammed Into Terminal (Large)

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Plane Rammed Into Terminal (Large)

    Amount of Credits: 10,000

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 19

    POI: (If needed) Terminal

    Required Units: 10 Engines, 4 Heavy Rescues, 3 ARFF, 3 Batt Chiefs, 2 Platforms, 1 MVC

    Max Patients: 15

    Minimum Patients: 5

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%

    Prisoners: (Max-Min, If applicable) 0--

    Upgradable Missions (if applicable): Terminal Collapse (Small), Terminal Collapse (Large), Terminal Fire (Small), Terminal Fire (Large), Plane Rammed Into Terminal Causing Explosion

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Plane Rammed Into Terminal Causing Explosion

    Amount of Credits: 15,000

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 25

    POI: (If needed) Terminal

    Required Units: 15 Engines, 5 ARFF, (2500 Gallons Foam), 4 Batt Chiefs, 3 Platforms, 2 MVCs, 2 Hazmats, 3 FBI Investigation Wagons (10%)

    2 FBI Units, 1 FBI Mobile Command

    Max Patients: 30

    Minimum Patients: 5

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%

    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Terminal Collapse (Large)

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Light Aircraft W/ Engine Fire On Taxiway

    Amount of Credits: 3,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 7

    POI: (If needed)

    Required Units: 7 Engines, 2 ARFF, (1,500 Gallons Foam), 2 Batt Chiefs, 1 Hazmat, 1 MVC

    Max Patients: 2

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 25%

    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): N/A

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Aircraft Collision W/ Vehicle On Taxiway (Light)

    Amount of Credits: 3,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 10

    POI: (If needed) N/A

    Required Units: 5 Engines, 2 Heavy Rescue, 2 Batt Chiefs, 1 ARFF, 1 MVC

    Max Patients: 2

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) General Surgery

    Transport Probably: 25%

    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): Aircraft Collision W/ Vehicle On Taxiway (Large)

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Aircraft Collision W/ Vehicle On Taxiway (Large)

    Amount of Credits: 7,500

    Expansion required (if applicable): ARFF

    Time to complete: (in minutes) 15

    POI: (If needed) N/A

    Required Units: 8 Engines, 4 Heavy Rescues, 2 Batt Chiefs, 1 Platform, 2 ARFF, 1 MVC

    Max Patients: 10

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) General Surgery

    Transport Probably: 25%

    Prisoners: (Max-Min, If applicable) 0

    Upgradable Missions (if applicable): N/A

    Edited once, last by EMS-Chief: Jetbridge Collapse mission added, ID 747 & 748. (July 27, 2022 at 1:21 AM).

  • And now for a mass casualty expansion:

    Carbon Monoxide Leaks: [Missions Added IDs 750, 751, 752 & Overlay 752/a]

    Vehicle Into Restaurant:

    Display Spoiler

    Mission Name: Vehicle into Restaurant (Minor)

    Amount of Credits: 4,000

    Expansion required (if applicable):

    Time to complete: 11 Minutes

    POI: Fast Food Restaurant, Restaurant

    Required Units: 5 Engines, 2 Heavy Rescue, 2 Police Cars, 1 Battalion Chief

    Max Patients: 10

    Minimum Patients: 0

    Patient Category: General Surgeon

    Transport Probability: 30%

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Vehicle into Restaurant with Fire (Minor) or Vehicle into Restaurant (Major)

    ----

    Mission Name: Vehicle into Restaurant with Fire (Minor)

    Amount of Credits: 4,800

    Expansion required (if applicable):

    Time to complete: 13 Minutes

    POI: Fast Food Restaurant, Restaurant

    Required Units: 6 Engines, 2 Heavy Rescue, 2 Police Cars, 2 Battalion Chiefs, 1 Ladder

    Max Patients: 10

    Minimum Patients: 0

    Patient Category: General Surgeon

    Transport Probability: 30%

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Vehicle into Restaurant with Fire (Major)

    ----

    Mission Name: Vehicle into Restaurant (Major)

    Amount of Credits: 7,700

    Expansion required (if applicable):

    Time to complete: 16 Minutes

    POI: Fast Food Restaurant, Restaurant

    Required Units: 9 Engines, 3 Heavy Rescue, 3 Police Cars, 2 Battalion Chiefs

    Max Patients: 35

    Minimum Patients: 10

    Patient Category: General Surgeon

    Transport Probability: 30%

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Vehicle into Restaurant with Fire (Major)

    ----

    Mission Name: Vehicle into Restaurant with Fire (Major)

    Amount of Credits: 8,500

    Expansion required (if applicable):

    Time to complete: 18 Minutes

    POI: Fast Food Restaurant, Restaurant

    Required Units: 10 Engines, 3 Heavy Rescue, 3 Police Cars, 2 Battalion Chiefs, 2 Ladders

    Max Patients: 35

    Minimum Patients: 10

    Patient Category: General Surgeon

    Transport Probability: 30%

    Prisoners: Min 0, Max 1

    Upgradeable Missions: None

    ----

    Mission Name: Shooting at Nightclub

    Amount of Credits: 4,400

    Expansion required (if applicable):

    Time to complete: 15 Minutes

    POI: Bar, Discotheque

    Required Units: 10 Police Cars, 5 Ambulance, 2 K9, 2 Sheriff, 1 Fire Engine, 1 EMS Chief

    Max Patients: 30

    Minimum Patients: 3

    Patient Category: Traumatology

    Transport Probability: 35%

    Prisoners: Min 0, Max 3

    Upgradeable Missions: None

    ----

    Apartment Building Collapses:

    Display Spoiler

    Mission Name: Apartment Building Collapse (Small)

    Amount of Credits: 8,400

    Expansion required (if applicable):

    Time to complete: 20 Minutes

    POI: High Rise

    Required Units: 5 Engines, 2 Heavy Rescue, 2 Ladders, 2 Battalion Chief

    Max Patients: 15

    Minimum Patients: 0

    Patient Category: General Surgeon

    Transport Probability: 30%

    Prisoners: N/A

    Upgradeable Missions: Apartment Building Collapse (Large)

    ----

    Mission Name: Apartment Building Collapse (Large)

    Amount of Credits: 11,000

    Expansion required (if applicable):

    Time to complete: 25 Minutes

    POI: High Rise

    Required Units: 8 Engines, 4 Heavy Rescue, 4 Ladders, 4 Battalion Chiefs, 2 Police Cars, 1 K9, 1 MCV

    Max Patients: 40

    Minimum Patients: 0

    Patient Category: General Surgeon

    Transport Probability: 30%

    Prisoners: N/A

    Upgradeable Missions: Apartment Building Collapse (Major)

    ----

    Mission Name: Apartment Building Collapse (Major)

    Amount of Credits: 17,000

    Expansion required (if applicable):

    Time to complete: 30 Minutes

    POI: High Rise

    Required Units: 17 Engines, 8 Heavy Rescue, 6 Ladders, 5 K9, 4 Battalion Chiefs, 4 Police Cars, 2 Mobile Air, 2 MCV, 2 EMS Chief

    Max Patients: 125

    Minimum Patients: 25

    Patient Category: General Surgeon

    Transport Probability: 30%

    Prisoners: N/A

    Upgradeable Missions: None

    Edited once, last by Alasizon: Carbon Monoxide Leaks added to game (August 2, 2022 at 1:55 AM).

  • Stadium Expansion

    • Sports Fan Brawl (small) [Mission Added ID 753]
    • Sports Fan Brawl (medium) [Mission Added ID 754]
    • Sports Fan Brawl (large) [Mission Added ID 755]
    • Indecent Exposure
    • Liquor Law Violation
    • Food Poisoning at Sporting Event (small)
    • Food Poisoning at Sporting Event (large)
    • Food Poisoning at Sporting Event (major)
    Display Spoiler

    Mission Name: Indecent Exposure

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 2 Minutes

    POI: Stadium

    Required Units: 2 Police Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: General Surgeon

    Transport Probability: 25%

    Prisoners: Min 0, Max 1

    Upgradeable Missions: N/A

    ----

    Mission Name: Liquor Law Violation

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 2 Minutes

    POI: Restaurant, Stadium

    Required Units: 1 Police Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 2

    Upgradeable Missions: Alcoholic Intoxication as Follow-Up

    ----

    Mission Name: Food Poisoning at Sporting Event (Small)

    Amount of Credits: 3,500

    Expansion required (if applicable):

    Time to complete: 7 Minutes

    POI: Stadium

    Required Units: 5 Fire Engines, 2 Police Cars, 1 Battalion Chief, 1 EMS Chief, 5 Minimum Paramedics

    Max Patients: 10

    Minimum Patients: 5

    Patient Category: General Internal

    Transport Probability: 40%

    Prisoners: N/A

    Upgradeable Missions: Food Poisoning at Sporting Event (Large)

    Note: Ladders can replace engines

    ----

    Mission Name: Food Poisoning at Sporting Event (Large)

    Amount of Credits: 7,200

    Expansion required (if applicable):

    Time to complete: 14 Minutes

    POI: Stadium

    Required Units: 7 Fire Engines, 5 Police Cars, 1 Battalion Chief, 1 EMS Chief, 10 Minimum Paramedics

    Max Patients: 20

    Minimum Patients: 10

    Patient Category: General Internal

    Transport Probability: 40%

    Prisoners: N/A

    Upgradeable Missions: Food Poisoning at Sporting Event (Major)

    Note: Ladders can replace engines

    ----

    Mission Name: Food Poisoning at Sporting Event (Major)

    Amount of Credits: 17,000

    Expansion required (if applicable):

    Time to complete: 30 Minutes

    POI: Stadium

    Required Units: 25 Fire Engines, 10 Police Cars, 4 Battalion Chiefs, 2 EMS Chiefs, 1 EMS Mobile Command, 25 Minimum Paramedics

    Max Patients: 100

    Minimum Patients: 25

    Patient Category: General Internal

    Transport Probability: 40%

    Prisoners: N/A

    Upgradeable Missions: N/A

    Note: Ladders can replace engines

    ----

    Edited once, last by Alasizon: Sports Fan Brawls added to game (August 9, 2022 at 12:40 AM).

  • Mission Name: Confined Space Rescue [Mission Added - ID: 768]

    -----

    Mission Name: Lift Assist

    Amount of Credits: 250

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 3.5min

    POI: (If needed) n/a

    Required Units: 1x heavy rescue OR 1x fire engine OR 1x aerial truck

    Max Patients: 1

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 80%

    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Ladder Request

    Amount of Credits: 500

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 5min

    POI: (If needed) n/a

    Required Units: 1x aerial truck

    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a

    Prisoners: (Max-Min, If applicable) 0-2

    Upgradable Missions (if applicable): Fleeing Suspect

    -----

    Mission Name: Wires Arcing

    Amount of Credits: 250

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 2min

    POI: (If needed) n/a

    Required Units: 1x heavy rescue, 1x fire engine OR 1x aerial truck

    Max Patients: 1

    Minimum Patients: 0

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 100%

    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Fire Drill [Missions Added into Game - IDs: 819 & 820 - Institution Fire Drill/Industrial Fire Drill]

    Display Spoiler

    Mission Name: Fire Drill

    Amount of Credits: 500

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 5min

    POI: (If needed) n/a

    Required Units: 1x fire engine OR 1x aerial truck

    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a

    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Commercial Lockout

    Amount of Credits: 750

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 5min

    POI: (If needed) n/a

    Required Units: 1x heavy rescue, 1x fire engine OR 1x aerial truck

    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a

    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Residential Lockout

    Amount of Credits: 500

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 3.5min

    POI: (If needed) n/a

    Required Units: 1x heavy rescue, 1x fire engine OR 1x aerial truck

    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a

    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Sheared Hydrant

    Amount of Credits: 250

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 2min

    POI: (If needed) n/a

    Required Units: 1x heavy rescue, 1x fire engine OR 1x aerial truck

    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a

    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): n/a

    -----

    Mission Name: Landing Zone Prep

    Amount of Credits: 750

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 7.5min

    POI: (If needed) Field, park, playground

    Required Units: 2x patrol cars, 2x engine OR platform

    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a

    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): Light aircraft crash, aircraft leaking fuel, light aircraft crash in water, aircraft emergency landing on roadway


    Edited once, last by EMS-Chief: Fire Drill added to game by another suggestion. (November 12, 2023 at 5:11 PM).

  • Highway Expansion

    • Jacknifed Semi [Added to Game - ID: 769]
    • Jacknifed Semi Accident (Small) [Added to Game - ID: 770]
    • Jacknifed Semi Accident (Major) [Added to Game - ID: 772]
    • Car off overpass [Already in Game - ID: 587 - Car off bridge]
    • Animal Loose on Highway
    • Traffic Break
    • Traffic Control
    • Hitchhiker struck by vehicle
    • Hitchhiker trapped under vehicle
    • Vehicle Fire with Extension to Brush
    Display Spoiler

    [Jacknifed Semi-Trailers Removed as they were added to game - ID: 769-772]

    ---

    [Car off Overpass removed as it is already in game - ID: 587]

    ----

    Mission Name: Animal Loose on Highway

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: Highway Exit

    Required Units: 1 Patrol Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: N/A

    Upgradeable Missions: Traffic Break as a follow-up

    ----

    Mission Name: Traffic Break

    Amount of Credits: 700

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: Highway Exit

    Required Units: 1 Patrol Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: N/A

    Upgradeable Missions: N/A

    ----

    Mission Name: Traffic Control

    Amount of Credits: 3,000

    Expansion required (if applicable):

    Time to complete: 30 Minutes

    POI: Highway Exit

    Required Units: 1 Patrol Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: N/A

    Upgradeable Missions: N/A

    ----

    Mission Name: Hitchhiker struck by vehicle

    Amount of Credits: 1,000

    Expansion required (if applicable):

    Time to complete: 6 Minutes

    POI: Highway Exit

    Required Units: 1 Patrol Car, 1 Ambulance, 1 Fire Engine

    Max Patients: 1

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probability: 35%

    Prisoners: N/A

    Upgradeable Missions: Hitchhiker trapped under vehicle

    ----

    Mission Name: Hitchhiker trapped under vehicle

    Amount of Credits: 1,600

    Expansion required (if applicable):

    Time to complete: 10 Minutes

    POI: Highway Exit

    Required Units: 1 Patrol Car, 1 Ambulance, 1 Fire Engine, 1 Heavy Rescue

    Max Patients: 1

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probability: 50%

    Prisoners: N/A

    Upgradeable Missions: N/A

    ----

    Mission Name: Vehicle Fire with Extension to Brush

    Amount of Credits: 2,400

    Expansion required (if applicable):

    Time to complete: 10 Minutes

    POI: Highway Exit

    Required Units: 2 Fire Engines, 2 Police Cars, 2 Brush Trucks, 1 Water Tender

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: N/A

    Upgradeable Missions: N/A

    ----

    Edited once, last by EMS-Chief: Jacknifed Semi-Trailers Added to Game (ID: 769-772) (September 27, 2022 at 9:17 PM).

  • Not sure this is the correct place to post this but how about a firefighter down expansion similar to the police officer down. Can happen at scenes of structural fires or collapses, can have a "firefighter down" expansion or a "collapse with firefighter down" option?

    Mission Name: Firefighter down

    Amount of Credits: 5000

    Expansion required (if applicable): n/a

    Time to complete: (in minutes) 15mins

    POI: (If needed) n/a

    Required Units: 2x heavy rescue, 5x fire engine, 3x aerial truck, 2x battalion chief, 2x ALS

    Max Patients: 4

    Minimum Patients: 1

    Patient Category: (General Internal- Cardiac Surgery) Trauma

    Transport Probably: 85%


    MODERATOR NOTICE: To keep this thread clean, we've opened a discussion thread for discussing this call.

    Monday Mission Suggestion Discussion: Firefighter Down

    Battalion Chief in game
    338M credits as of May 2024

    NA Emergency Response

    NYC, Vancouver, Newark, Toronto, Bayonne

    Edited once, last by EMS-Chief: Notice Appended on Discussion Thread created. (June 26, 2022 at 3:26 PM).

  • Monday Mission

    Mission Name: Protection Order

    Amount of Credits: 750-2,500

    Expansion required: N/A

    Time to complete: 4 Minutes

    POI: N/A

    Required Units: 1 Patrol car or 1 Sheriff

    Max Patients: 1 (if mission upgrades)

    Minimum Patients: 0

    Patient Category: Traumatology (if mission upgrades)

    Transport Probably: 85% (if mission upgrades)

    Prisoners: 1 (if mission upgrades)

    Upgradable Missions: Shots fired at officer, Officer down

    This mission could be caused by a domestic dispute or an out of control argument.


    Mission Name: Tachycardia

    Amount of Credits: 300-400

    Expansion required: NONE

    Time to complete: 4-5 Minutes

    POI: NONE

    Required Units: 1 ALS ambulance

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: Cardiology, Cardiac Surgery

    Transport Probably: 100%

    Prisoners:NONE

    Upgradable Missions: NONE


    Mission Name: Pneumothorax

    Amount of Credits: 300-400

    Expansion required: NONE

    Time to complete: 4-5 Minutes

    POI: NONE

    Required Units: 1 ALS ambulance

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal

    Transport Probably: 95%

    Prisoners: NONE

    Upgradable Missions: Collapsed Lung

    Mission Name: Traumatic Pneumothorax (Collapsed Lung)

    Amount of Credits: 300-400

    Expansion required: NONE

    Time to complete: 4-5 Minutes

    POI: NONE

    Required Units: 1 ALS ambulance

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: Traumatology

    Transport Probably: 100%

    Prisoners: NONE

    Upgradable Missions: NONE


    Mission Name: Ventricular Fibrillation

    Amount of Credits: 350-450

    Expansion required: NONE

    Time to complete: 5-6 Minutes

    POI: NONE

    Required Units: 1 ALS ambulance

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal-Cardiology

    Transport Probably: 95%

    Prisoners: NONE

    Upgradable Missions: NONE


    Mission Name: Bradycardia

    Amount of Credits: 350-450

    Expansion required: NONE

    Time to complete: 5 1/2 - 6 1/2 Minutes

    POI: NONE

    Required Units: 1 ALS ambulance

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal-Cardiology

    Transport Probably: 35%

    Prisoners: NONE

    Upgradable Missions: NONE


    Mission Name: Claudication

    Amount of Credits: 300-450

    Expansion required: NONE

    Time to complete: 2 - 3 Minutes

    POI: NONE

    Required Units: 1 ALS ambulance

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal

    Transport Probably: 25%

    Prisoners: NONE

    Upgradable Missions: NONE


    Mission Name: Blood Clot

    Amount of Credits: 300-450

    Expansion required: NONE

    Time to complete: 2 - 3 Minutes

    POI: NONE

    Required Units: 1 ALS ambulance

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal - Cardiology

    Transport Probably: 90%

    Prisoners: NONE

    Upgradable Missions: Collateral circulation


    Mission Name: Collateral circulation

    Amount of Credits: 300-450

    Expansion required: NONE

    Time to complete: 2 - 3 Minutes

    POI: NONE

    Required Units: 1 ALS ambulance

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Surgeon - Cardiac Surgery

    Transport Probably: 100%

    Prisoners: NONE

    Upgradable Missions: NONE

    Edited once, last by EMS-Chief: Merged 6 posts created by Trev0605 into this post. (November 12, 2023 at 5:14 PM).

  • Downtown Expansion

    • Parking Enforcement
    • Peaceful Demonstration (small) [Mission Added - ID 798]
    • Peaceful Demonstration (large) [Mission Added - ID 799]
    • Vehicle into Crowd
    • Sidewalk Shed Collapse
    • Abandoned Suspicious Vehicle
    • Homeless Encampment Fire
    • Trespasser in Commercial Building
    Display Spoiler

    Mission Name: Parking Enforcement

    Amount of Credits: 3,000

    Expansion required (if applicable):

    Time to complete: 30 Minutes

    POI: City Centre

    Required Units: 2 Patrol Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: N/A

    Upgradeable Missions: N/A

    ----

    Mission Name: Vehicle into Crowd

    Amount of Credits: 3,000

    Expansion required (if applicable):

    Time to complete: 10 Minutes

    POI: City Centre

    Required Units: 5 Patrol Cars, 3 Fire Engines, 1 Battalion Chief

    Max Patients: 10

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: N/A

    ----

    Mission Name: Sidewalk Shed Collapse

    Amount of Credits: 6,400

    Expansion required (if applicable):

    Time to complete: 15 Minutes

    POI: City Centre

    Required Units: 5 Fire Engines, 4 Heavy Rescue, 1 Battalion Chief

    Max Patients: 8

    Minimum Patients: 0

    Patient Category: General Surgeon

    Transport Probability: 50%

    Prisoners: N/A

    Upgradeable Missions: N/A

    ----

    Mission Name: Abandoned Suspicious Vehicle

    Amount of Credits: 2,700

    Expansion required (if applicable):

    Time to complete: 10 Minutes

    POI: City Centre

    Required Units: 5 Patrol Cars, 3 K9

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: N/A

    ----

    Mission Name: Homeless Encampment Fire

    Amount of Credits: 3,200

    Expansion required (if applicable):

    Time to complete: 7 Minutes

    POI: City Centre

    Required Units: 4 Fire Engines, 2 Police Cars, 1 Battalion Chief

    Max Patients: 5

    Minimum Patients: 0

    Patient Category: General Surgeon

    Transport Probability: 15%

    Prisoners: Min 0, Max 1

    Upgradeable Missions: N/A

    ----

    Mission Name: Trespasser in Commercial Building

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 3 Minutes

    POI: City Centre

    Required Units: 1 Patrol Car

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Mental Health Concern (ID 248)

    ----

    Police Expansion

    • Foot Pursuit
    • Graffiti Vandalism
    • Stranded Graffiti Artist
    • Mugging
    • Assault
    • Suspicious Substance
    • Exposure to Suspicious Substance (small)
    • Exposure to Suspicious Substance (large)
    • Narcotics Sting
    • Prostitution Sting
    • Bait Car Operation
    • Arsonist
    • Lewd Conduct
    • Trespasser after hours
    • Stolen Boat
    • Illegal Squatter
    • Bank Robbery with Hostages
    Display Spoiler

    Mission Name: Foot Pursuit

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: N/A

    Required Units: 1 Patrol Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Fleeing Suspect

    ----

    Mission Name: Graffiti Vandalism

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 3 Minutes

    POI:

    Required Units: 1 Patrol Car

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 2

    Upgradeable Missions: Foot Pursuit as Follow-Up

    ----

    Mission Name: Stranded Graffiti Artist

    Amount of Credits: 1,100

    Expansion required (if applicable):

    Time to complete: 10 Minutes

    POI: Bridge, Construction Site, High Rise, Office Building

    Required Units: 3 Patrol Cars, 1 Platform Truck

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: N/A

    ----

    Mission Name: Mugging

    Amount of Credits: 700

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: N/A

    Required Units: 2 Patrol Cars

    Max Patients: 1

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probability: 50%

    Prisoners: Min 0, Max 1

    Upgradeable Missions: N/A

    ----

    Mission Name: Assault

    Amount of Credits: 700

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: N/A

    Required Units: 2 Patrol Cars

    Max Patients: 1

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probability: 50%

    Prisoners: Min 0, Max 1

    Upgradeable Missions: N/A

    ----

    Mission Name: Suspicious Substance

    Amount of Credits: 1,900

    Expansion required (if applicable):

    Time to complete: 10 Minutes

    POI: Airport Terminal, Bus Terminal, Fairground, High Rise, Laboratory, Mall, Museum, Office Building, Stadium, Theater, Train Station

    Required Units: 3 Patrol Cars, 1 K9, 1 Hazmat

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Exposure to Suspicious Substance (small), Exposure to Suspicious Substance (Large)

    ----

    Mission Name: Exposure to Suspicious Substance (small)

    Amount of Credits: 4,100

    Expansion required (if applicable):

    Time to complete: 14 Minutes

    POI: Airport Terminal, Bus Terminal, Fairground, Laboratory, Mall, Museum, Office Building, Stadium, Theater, Train Station

    Required Units: 10 Patrol Cars, 4 Fire Engines, 1 Battalion Chief, 1 K9, 1 Hazmat

    Max Patients: 10

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probability: 45%

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Exposure to Suspicious Substance (Large)

    ----

    Mission Name: Exposure to Suspicious Substance (Large)

    Amount of Credits: 7,400

    Expansion required (if applicable):

    Time to complete: 20 Minutes

    POI: Airport Terminal, Bus Terminal, Fairground, Laboratory, Mall, Museum, Office Building, Stadium, Theater, Train Station

    Required Units: 15 Patrol Cars, 4 Fire Engines, 3 FBI Investigation Wagons, 2 Hazmat, 1 Battalion Chief, 1 K9, 1 FBI Mobile Command Center

    Max Patients: 50

    Minimum Patients: 10

    Patient Category: General Internal

    Transport Probability: 45%

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Exposure to Suspicious Substance (Large)

    ----

    Mission Name: Narcotics Sting

    Amount of Credits: 6,500

    Expansion required (if applicable):

    Time to complete: 30 Minutes

    POI: N/A

    Required Units: 10 Patrol Cars, 2 Sheriff

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 10

    Upgradeable Missions: N/A

    ----

    Mission Name: Prostitution Sting

    Amount of Credits: 5,500

    Expansion required (if applicable):

    Time to complete: 30 Minutes

    POI: N/A

    Required Units: 10 Patrol Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 10

    Upgradeable Missions: N/A

    ----

    Mission Name: Bait Car Operation

    Amount of Credits: 6,000

    Expansion required (if applicable):

    Time to complete: 30 Minutes

    POI: N/A

    Required Units: 10 Patrol Cars, 1 K9

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 10

    Upgradeable Missions: N/A

    ----

    Mission Name: Arsonist

    Amount of Credits: 1,000

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: N/A

    Required Units: 2 Patrol Cars, 1 Fire Engine

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: Brush Pile, Unknown Structure Fire, Burning Car, Residential Fire (all as follow-ups)

    ----

    Mission Name: Lewd Conduct

    Amount of Credits: 700

    Expansion required (if applicable):

    Time to complete: 5 Minutes

    POI: Park

    Required Units: 2 Patrol Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: N/A

    ----

    Mission Name: Trespasser After Hours

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 3 Minutes

    POI: Beach, Park, Marina

    Required Units: 1 Patrol Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: N/A

    ----

    Mission Name: Stolen Boat

    Amount of Credits: 1,500

    Expansion required (if applicable):

    Time to complete: 7 Minutes

    POI: Marina

    Required Units: 2 Patrol Cars, 1 Patrol Boat

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 4

    Upgradeable Missions: N/A

    ----

    Mission Name: Illegal Squatter

    Amount of Credits: 500

    Expansion required (if applicable):

    Time to complete: 3 Minutes

    POI: N/A

    Required Units: 2 Patrol Cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probability: N/A

    Prisoners: Min 0, Max 1

    Upgradeable Missions: N/A

    ----

    Mission Name: Bank Robbery with Hostages

    Amount of Credits: 6,500

    Expansion required (if applicable):

    Time to complete: 20 Minutes

    POI: Bank

    Required Units: 12 Patrol Cars, 4 FBI Units, 1 FBI Mobile Command Center, 12 SWAT Personnel

    Max Patients: 10

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probability: 15%

    Prisoners: Min 0, Max 4

    Upgradeable Missions: Upgrades from Bank Robbery (ID 123)

    ----

    Edited once, last by Alasizon: Peaceful Demonstrations added to game. (November 22, 2022 at 1:14 AM).

  • Mission Name:Prisoner Transport Request

    Amount of Credits:2000

    Expansion required (if applicable):

    Time to complete: (in minutes 15)

    POI: (Prison)

    Required Units:1 sheriff unit

    Max Patients:

    Minimum Patients:0

    Patient Category: (General Internal- Cardiac Surgery)

    Transport Probably:0

    Prisoners: (Max-Min, If applicable 1)

    Upgradable Mission If Applicable Na

  • Mission Name: ERS Box Activation

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 2 minutes

    POI: NA

    Required Units: 2 Fire Trucks, 1 Battalion Chief

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: N/A

    Prisoners: N/A

    Upgradable Missions (if applicable): Residential Fire, Commercial Fire, Rubbish Fire, Car Fire, Wild Fire, ANY FIRE RELATED MISSION

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Shot Spotter Hit

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 3 minutes

    POI: NA

    Required Units: 2 police cars

    Max Patients: 0

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: N/A

    Prisoners: N/A

    Upgradable Missions (if applicable): Drive By Shooting, Shooting, Attempted Homicide, Person with a weapon

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    [Mission Added to Game: Armed Foot Pursuit - ID: 842]

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Structure Fire (Small)

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI: NA

    Required Units: 2 Fire Trucks, 2 Platform Trucks, 1 Battalion Chief

    Max Patients: 1

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: 50

    Prisoners: N/A

    Upgradable Missions (if applicable): Structure Fire (Medium), Structure fire (Large), Structure Fire (Major)

    Mission Name: Structure Fire (Medium)

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 15 minutes

    POI: NA

    Required Units: 3 Fire Trucks, 3 Platform Trucks, 2 Battalion Chiefs, 1 heavy rescue, 1 mobile command unit, 1 fire investigator, 3 patrol cars

    Max Patients:2

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: 50

    Prisoners: N/A

    Upgradable Missions (if applicable): Structure fire (Large), Structure Fire (Major)

    Mission Name: Structure Fire (Large)

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 20 Minutes

    POI: NA

    Required Units: 8 Fire Trucks, 4 Platform Trucks, 3 Battalion Chiefs, 2 heavy rescue, 1 mobile command unit, 1 fire investigator, 3 patrol cars,1 mobile air unit, 1 EMS Chief,

    Max Patients:3

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: 50

    Prisoners: N/A

    Upgradable Missions (if applicable): Structure Fire (Major)

    Mission Name: Structure Fire (Major)

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 30 minutes

    POI: NA

    Required Units: 15 Fire Trucks, 4 Platform Trucks, 4 Battalion Chiefs, 2 heavy rescue, 2 mobile command unit, 3 fire investigator, 5 patrol cars,1 mobile air unit, 1 EMS Chief, 1 Sheriff, 1 tanker,

    Max Patients:5

    Minimum Patients: 0

    Patient Category: N/A

    Transport Probably: 75

    Prisoners: N/A

    Upgradable Missions (if applicable): Area Evacuation

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Battery Victim

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI: NA

    Required Units: 1 ambulance, 1 patrol car

    Max Patients:1

    Minimum Patients: 0

    Patient Category: General Internal or Trauma

    Transport Probably: 80

    Prisoners: N/A

    Upgradable Missions (if applicable): Foot Pursuit, Stabbing, Shooting, Attempted Homicide, Fleeing suspect, Shots fired at officer, Officer down, etc

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------



    Mission Name: Assault Victim

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 2 minutes

    POI: NA

    Required Units: 1 ambulance, 1 patrol car

    Max Patients:1

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probably: 25

    Prisoners: N/A

    Upgradable Missions (if applicable): Battery Victim, Foot Pursuit, Stabbing, Shooting, Attempted Homicide, Fleeing suspect, Shots fired at officer, Officer down, etc

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Gunshot Victim

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI: NA

    Required Units: 1 ambulance, 5 patrol cars, 2 K-9 Units

    Max Patients:1

    Minimum Patients: 0

    Patient Category: Trauma

    Transport Probably: 90

    Prisoners: N/A

    Upgradable Missions (if applicable): Foot Pursuit, Stabbing, Shooting, Attempted Homicide, Fleeing suspect, Shots fired at officer, Officer down, Active Shooter, etc

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Gunshot Victim [Accidental]

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI: NA

    Required Units: 1 ambulance, 3 patrol cars

    Max Patients:1

    Minimum Patients: 0

    Patient Category: Trauma

    Transport Probably: 90

    Prisoners: N/A

    Upgradable Missions (if applicable):

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Mission Name: Gang Fight

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 10 minutes

    POI: NA

    Required Units: 7 patrol cars, 6 SWAT personell

    Max Patients: 5

    Minimum Patients: 1

    Patient Category: Trauma or general internal

    Transport Probably: 50

    Prisoners: N/A

    Upgradable Missions (if applicable): Gang Shooting, Gang Stabbing, Active Shooter, Attempted Homicide, Shots Fired At Officer, Officer Down, Panic Button, Fleeing Suspect

    Mission Name: Gang Shooting

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 10 minutes

    POI: NA

    Required Units: 10 Patrol cars, 18 SWAT personnel, 2 K9 units, 2 Sheriffs

    Max Patients: 15

    Minimum Patients: 1

    Patient Category: Trauma or general internal

    Transport Probably: 85

    Prisoners: N/A

    Upgradable Missions (if applicable): Gang fight, Gang Stabbing, Active Shooter, Attempted Homicide, Shots Fired At Officer, Officer Down, Panic Button, Fleeing Suspect

    Mission Name: Gang Stabbing

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 10 minutes

    POI: NA

    Required Units: 10 Patrol cars, 18 SWAT personnel, 2 K9 units, 2 Sheriffs

    Max Patients: 7

    Minimum Patients: 1

    Patient Category: Trauma or general internal

    Transport Probably: 85

    Prisoners: N/A

    Upgradable Missions (if applicable): Gang fight, Gang Shooting, Active Shooter, Attempted Homicide, Shots Fired At Officer, Officer Down, Panic Button, Fleeing Suspect

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Mission Name: Accident [Highway]

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 7 minutes

    POI: Freeway/highway

    Required Units: 2 fire trucks, 1 battalion chief, 1 heavy rescue, 3 patrol cars

    Max Patients: 5

    Minimum Patients: 0

    Patient Category: Trauma or general internal

    Transport Probably: 40

    Prisoners: N/A

    Upgradable Missions (if applicable): Pin-In Accident [Highway], Officer Down, Firefighter Down, EMS Personnel Down, Pedestrian Struck By Auto [Highway],

    Mission Name: Pin-In Accident [Highway]

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 15 minutes

    POI: Freeway/highway

    Required Units: 3 fire trucks, 1 battalion chief, 2 heavy rescues, 6 patrol cars, 1 sheriff, 1 EMS Chief

    Max Patients: 10

    Minimum Patients: 1

    Patient Category: Trauma or general internal

    Transport Probably: 60

    Prisoners: 1-2

    Upgradable Missions (if applicable): Officer Down, Firefighter Down, EMS Personnel Down, Pedestrian Struck By Auto [Highway],

    Mission Name: Pedestrian Struck By Auto [Highway]

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI: Freeway/highway

    Required Units: 2 Fire trucks, 1 Battalion Chief, 3 Patrol Cars

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: Trauma or general internal

    Transport Probably: 100

    Prisoners: 1-2

    Upgradable Missions (if applicable): Officer Down, Firefighter Down, EMS Personnel Down, Accident [Highway]

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    CAN SPAWN OFF OF ANY EMS CALL

    Mission Name: EMS Personnel Down

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI:

    Required Units: 5 patrol cars, 1 EMS Chief

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal

    Transport Probably: 50

    Prisoners: 1

    Upgradable Missions (if applicable):

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    CAN SPAWN OFF OF ANY FIRE CALL

    Mission Name: Firefighter Down

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 5 minutes

    POI:

    Required Units: 1 Ambulance, 1 EMS Chief, 1 Battalion Chief, 1 Fire Truck, 1 Platform Truck

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: General Internal

    Transport Probably: 50

    Prisoners: 0

    Upgradable Missions (if applicable): Mayday Alert

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    cAN SPAWN OFF OF ANY FIRE CALL

    Mission Name: Mayday Alert

    Amount of Credits: Up to devs

    Expansion required (if applicable):

    Time to complete: 10 minutes

    POI:

    Required Units: 1 EMS Chief, 1 Mobile Command Unit, 2 Battalion Chiefs, 1 Fire Truck, 1 Platform Truck, 1 heavy rescue

    Max Patients: 5

    Minimum Patients: 1

    Patient Category: General Internal

    Transport Probably: 50

    Prisoners: 0

    Upgradable Missions (if applicable):

    Edited 2 times, last by EMS-Chief: Merged a post created by TalonJoynt into this post. (November 12, 2023 at 5:17 PM).

  • Mission Name: Large Animal Rescue

    Credits: 2000

    Time to complete: 10 minutes

    POI: None

    Units Required: 1 engine, 1 truck, 1 heavy rescue

    Max Patients: 0

    Min Patients: 0

    Patient Category: n/a

    Transport Probably: n/a

    Prisoners:0

    Expandable Missions: none

    ———

    Mission Name: Construction Accident

    Credits: 1500

    Time to complete: 5 minutes

    POI: None

    Units Required: 1 engine, 1 truck (40% chance of requiring)

    Max Patients: 4

    Min Patients: 1

    Patient Category: Trauma

    Transport Probably: 85%

    Prisoners:0

    Expandable Missions: partial building collapse

  • Mission Name: Manhunt

    Credits: 5000

    Time to complete: 20 minutes

    POI: None

    Units Required: 15 patrol cars, 2 K9 units, 1 police helicopter, 20 SWAT personnel

    Max Patients: 2

    Min Patients: 0

    Patient Category: Trauma

    Transport Probability: 50%

    Prisoners: 2

    Expandable Missions: Officer down, armed vehicle pursuit, fleeing suspect, barricaded subject (none of these would replace the mission but instead would be caused by it)

    ------

    Mission Name: Barricaded subject

    Credits: 3000

    Time to complete: 15 minutes

    POI: None

    Units Required: 5 patrol cars, 1 K9 unit, 12 SWAT personnel, 1 police helicopter

    Max Patients: 2

    Min Patients: 0

    Patient Category: Trauma

    Transport Probably: 50%

    Prisoners: 1

    Expandable Missions: Officer down, fleeing subject, armed vehicle pursuit

    ------

    Mission Name: Subject in woods

    Credits: 3000

    Time to complete: 15 minutes

    POI: Forest

    Units Required: 15 patrol cars, 2 K9 units, 16 SWAT personnel, 1 police helicopter

    Max Patients: 1

    Min Patients: 0

    Patient Category: Trauma

    Transport Probably: 50%

    Prisoners: 1

    Expandable Missions: none

  • Mission Name: Medical Alert Alarm (Home Security System)

    Amount of Credits: 100

    Expansion required (if applicable): Ambulance

    Time to complete: 3 Minutes

    POI: (If needed)

    Required Units:

    1 Ambulance

    1 Patrol Car

    1 Fire Engine (20%)

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: (General Internal)

    Transport Probably: 50%

    Prisoners: 0

    Upgradable Missions (if applicable): No Patient Found, Fallen Person, Diabetic Problems, Allergic Reaction, Stroke, Unconscious Person, Hemorrage, Respiratory Arrest, Difficulty Breathing, Transient Ischemic Attack, Electrocution, Choking, Panic Attack, Concussion, Welfare Check, Twisted Ankle, Confined Space Rescue, Crushed Person, Anaphylaxis, Spinal Injury, Acute Asthma, Seizure, Electrocution, Child Birth, Chest Pain, Residential Burglar Alarm Triggered, and Residential Fire.

    Mission Name: Medical Alert Alarm (Mobile Phone)

    Amount of Credits: 100

    Expansion required (if applicable): Ambulance

    Time to complete: 3 Minutes

    POI: (If needed)

    Required Units:

    1 Ambulance

    1 Patrol Car

    Max Patients: 1

    Minimum Patients: 1

    Patient Category: (General Internal)

    Transport Probably: 60%

    Prisoners: 0

    Upgradable Missions (if applicable): No Patient Found, Fallen Person, Diabetic Problems, Allergic Reaction, Stroke, Unconscious Person, Hemmorage, Respiratory Arrest, Difficulty Breathing, Transient Ischemic Attack, Electrocution, Choking, Panic Attack, Concussion, Twisted Ankle, Anaphylaxis, Spinal Injury, Acute Asthma, Seizure, Electrocution, Chest Pain, Overdose, Child Birth, Cardiac Arrest, Heatstroke, Wilderness First Aid, Biker Fallen on Country Road, and Off-Road Vehicle Collision.

  • Mission Name: Aircraft In-Flight Emergency Standby

    Amount of Credits: 1000

    Expansion required (if applicable): Airport

    Time to complete: (in minutes) 10

    POI: (If needed) Airport

    Required Units: 2x ARFF, 1x fire engine, 1x battalion chief

    Max Patients: 0

    Minimum Patients: n/a

    Patient Category: (General Internal- Cardiac Surgery) n/a

    Transport Probably: n/a

    Prisoners: (Max-Min, If applicable) n/a

    Upgradable Missions (if applicable): smoke in cabin, engine fire, braking overheat, landing gear failure, plane off the runway, bird strike, aircraft leaking fuel, burst tire - aircraft, light aircraft crash, light aircraft crash (airfield), large aircraft crash

  • Prisoners Working on Roadway

    Display Spoiler

    Mission Name: Prisoners working on roadway.

    Amount of Credits: 3500

    Expansion required (if applicable): 1 Detention Unit

    Time to complete: (in minutes) 120 Minutes. (Timed mission)

    POI: (If needed) None

    Required Units: 2 Patrol Cars

    Max Patients: 3

    Minimum Patients: 0

    Patient Category: General Internal

    Transport Probably: 5%

    Prisoners: (Max-Min, If applicable)

    Upgradable Missions (if applicable): Prisoner Escape https://www.missionchief.com/einsaetze/94

    --------------------------

    Semi-Truck Pursuit

    Display Spoiler

    Mission Name: Semi-Truck Pursuit

    Amount of Credits: 3000

    Expansion required (if applicable): None

    Time to complete: (in minutes) 10 minutes.

    POI: (If needed) Highway Exit

    Required Units: 10 Police cars, 1 Heavy Rescue (25% Chance) 1 Armored SWAT Vehicle (50%) 1 Police Supervisor

    Max Patients: 2

    Minimum Patients: 0

    Patient Category: Traumatology

    Transport Probably:

    Prisoners: Min 1, max 3

    Upgradable Missions (if applicable): Armed Semi Truck pursuit. Armed Foot Pursuit.

    Armed Semi-Truck Pursuit

    Display Spoiler

    Mission Name: Armed Semi Truck Pursuit

    Amount of Credits: 5000

    Expansion required (if applicable): N/A

    Time to complete: (in minutes) 15

    POI: (If needed) Highway Exit

    Required Units: 10 Patrol Cars, 1 Armored SWAT Vehicle, 1 Heavy Rescue (50%) 1 Police Supervisor. 12 SWAT Trained Personnel.

    Max Patients: 1

    Minimum Patients: 0

    Patient Category: Traumatology

    Transport Probably: 50%

    Prisoners: Min 1, Max 3

    Upgradable Missions (if applicable): Armed Foot Pursuit, Shots fired at officers, Officer Down

    Prison Riots

    Display Spoiler

    Mission Name: Large Prison Riot

    Amount of Credits: 10000

    Expansion required (if applicable): 3 Riot Expansions, 2 Detention Expansions
    Time to complete: (in minutes) 30

    POI: (If needed) Prison

    Required Units: 4 Riot units, 2 Riot Trailers, x12 SWAT Personnel, 1 SWAT Armored Vehicle, 1 Police MCV, 8 K9s, 12 Police cars, x4 Sharpshooter Personnel, 2 Ambulances, 1 Police Helicopter.
    SWAT can replace police cars, Riot can replace police cars.

    Max Patients: 20

    Minimum Patients: 2

    Patient Category: Traumatology

    Transport Probably: 20%

    Prisoners: Min 5, Max 30

    Upgradable Missions (if applicable): Spawnable: Prisoner Escape https://www.missionchief.com/einsaetze/94

    Display Spoiler

    Mission Name: Small Prison Riot

    Amount of Credits: 5000

    Expansion required (if applicable): 2 Riot Expansions, 1 Detention Expansions

    Time to complete: (in minutes) 10

    POI: (If needed) Prison

    Required Units: 2 Riot units, 1 Riot Trailers, x4 SWAT Personnel, 1 Police MCV, 4 K9s, 8 Police cars, x2 Sharpshooter Personnel, 2 Ambulances, 1 Police Helicopter.

    SWAT can replace police cars, Riot can replace police cars.

    Max Patients: 6

    Minimum Patients: 2

    Patient Category: Traumatology

    Transport Probably: 20%

    Prisoners: Min 5, Max 12

    Upgradable Missions (if applicable): Spawnable: Prisoner Escape https://www.missionchief.com/einsaetze/94

    Co-Owner of Ohio Emergency Services. NobleCountyDispatch

    Edited 2 times, last by Smilee Smiles: Added detention unit to prisoners working on the roadway. Added Prison riot. (May 22, 2023 at 3:14 PM).

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