• Sinkholes seem to be like the pestering earthquake and tornado calls. They are only area specific and VERY low frequency in reality.


    And for some reason I get 5-10 every hour. It ruins gameplay. Please make it an option to disable these call just as the tornado missions.

  • Sinkholes seem to be like the pestering earthquake and tornado calls. They are only area specific and VERY low frequency in reality.


    And for some reason I get 5-10 every hour. It ruins gameplay. Please make it an option to disable these call just as the tornado missions.

    Agree that would be nice to be able to disable them as with tornado ones.. I has been brought up before but nothing changed yet, but changes take time. Very similar to the wildland fire issue.

  • I wish we had an option to make calls as realistic as possible, and being able to set a percentage of occurrence for every types of calls.

    It's hard to play realistically in this game...

    100% agree. Its crazy I get 4 plane crashes and a dozen brush fires at once, meanwhile only 2-3 measly medical calls come in. It should really be the other way around.

  • 100% agree. Its crazy I get 4 plane crashes and a dozen brush fires at once, meanwhile only 2-3 measly medical calls come in. It should really be the other way around.

    Yes....I have about 70% of Florida covered in my set up. I have more plane crashes, sink holes and "major" wildland fires in 24 hours than happen all across the U.S. Also the multiple, sometimes as many as 10, wildfires generated by the first mission. In real life, if they are in close proximity they would be managed as a complex fire with the initial ICP calling more resources and naming the multiple command posts to manage. Oh yea....have to laugh as I have major wildland fires in the middle of the Cities of Tallahassee, Gainesville, Tampa and Tallahassee. I love the game and have played if every day for almost 2 years. The developers do great with some stuff, but to be able to personalize it to a point that better fits your set up, location and normal responses would be nice..

  • You're actually getting airport calls without airport extensions? I have 3 airport extensions and multiple POIs at all the state and local airports in rhode island and I dont generate any of them. Honestly cant remember the last time I got a plane crash mission, instead I get 4-5 Large Cannabis Grow Operation missions every day and I only have 2 federal police stations.

    While we're at it, I have no airport expansions built but get calls like "debris on runway" - I don't want these spawning period unless I have an active airport expansion.


    Edit: lmfao since writing this I have gotten 2 more LCGOs

  • Sinkholes seem to be like the pestering earthquake and tornado calls. They are only area specific and VERY low frequency in reality.


    And for some reason I get 5-10 every hour. It ruins gameplay. Please make it an option to disable these call just as the tornado missions.

    I get these calls CONSTANTLY, and disabling them, or at least lowering their spawn rate would be great.

  • So I am getting the feeling that overall, most people would like to control the call rate for different types of missions. I think that this would have to be a toggable feature, so you could still use the random mission generation setting if you wanted. Also I think that these settings should be located in dispatch centers and they would apply to every station assigned to that center.

    For example, playing realistically with 1 metro and 1 rural dispatch, the metro could have certain missions like wildfire turned down to 1% and residential fires up to 65%. The call volume could also be raised on the metro dispatch. Then the rural could have a lower call rate but more wildfire overall.


    Basically what I'm saying is that, most people would like to have the option to tailor their missions and call rates. And I think that this is a quite reasonable suggestion and should definitely be taken to the devs. Please offer your opinions and correct me if I got anything wrong 😁

  • So I am getting the feeling that overall, most people would like to control the call rate for different types of missions. I think that this would have to be a toggable feature, so you could still use the random mission generation setting if you wanted. Also I think that these settings should be located in dispatch centers and they would apply to every station assigned to that center.

    For example, playing realistically with 1 metro and 1 rural dispatch, the metro could have certain missions like wildfire turned down to 1% and residential fires up to 65%. The call volume could also be raised on the metro dispatch. Then the rural could have a lower call rate but more wildfire overall.


    Basically what I'm saying is that, most people would like to have the option to tailor their missions and call rates. And I think that this is a quite reasonable suggestion and should definitely be taken to the devs. Please offer your opinions and correct me if I got anything wrong 😁

    I have made that same suggestion years ago, and a moderator or admin said the devs believe people would abuse it in a way they would only select high paying calls.

  • I have made that same suggestion years ago, and a moderator or admin said the devs believe people would abuse it in a way they would only select high paying calls.

    They could put a cap on some mission types. Something like can't have more than 75% chemical industrial missions.

  • I have made that same suggestion years ago, and a moderator or admin said the devs believe people would abuse it in a way they would only select high paying calls.

    Just make major calls rare no matter what and minor calls have a 60% chance of spawning but we can control frequency and type. like instead of large bushfire it could be just toggle the bushfire

  • You're actually getting airport calls without airport extensions? I have 3 airport extensions and multiple POIs at all the state and local airports in rhode island and I dont generate any of them. Honestly cant remember the last time I got a plane crash mission, instead I get 4-5 Large Cannabis Grow Operation missions every day and I only have 2 federal police stations.


    Edit: lmfao since writing this I have gotten 2 more LCGOs

    Yep, nothing large but plenty of small calls I don't want! xD



    So I am getting the feeling that overall, most people would like to control the call rate for different types of missions. I think that this would have to be a toggable feature, so you could still use the random mission generation setting if you wanted. Also I think that these settings should be located in dispatch centers and they would apply to every station assigned to that center.

    For example, playing realistically with 1 metro and 1 rural dispatch, the metro could have certain missions like wildfire turned down to 1% and residential fires up to 65%. The call volume could also be raised on the metro dispatch. Then the rural could have a lower call rate but more wildfire overall.


    Basically what I'm saying is that, most people would like to have the option to tailor their missions and call rates. And I think that this is a quite reasonable suggestion and should definitely be taken to the devs. Please offer your opinions and correct me if I got anything wrong 😁

    So my thought process was that in respect to the difference between how the game is now, and how real life calls tend to be, something like a toggle between "original" game mode and "realistic" call spawning (in terms of types of calls, not the rate at which the next call spawns) would work because the realistic call spawning would generally reduce your income rather than abuse the system. Now I'm not sure how the specialised calls would factor into that but I'm sure there's a way to do it without a massive loophole?

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