Response Compliment out of whack?

  • I know it is a game but there is constant talk of reality. Isn't the response compliment for this incident way out of whack and borderline ridiculous? A plane crash at the Nation's Largest airport would not draw this many pieces of apparatus in real life. As large as Northern Virginia is, the response to the air Florida Crash did not draw this many units and I suspect the required compliment here even exceeds the total units that responded to any multi-alarm incident, whether it be high rise, airplane crash or otherwise. I have been the IC on a 5 alarm carpet warehouse fire fully involved during my career and came no where close to that number or engines/Trucks/squads..... The EMS units and cop requirements is probably close, but the fire response is off the chart.

  • Going to be honest here for a min.


    Yes, This game is based off of realism. But! If we went off of realism to 100% like some players do then you two would be waiting hours to days before finishing a Mission.


    Eventually you'll have to get a little creative. Any Missions created are based off of real life scenarios and our Missions Team goes over things very thoroughly before submitting newer Missions.


    Not to mention in real life how much manpower you'd need.


    Overall though, This is a game. We can go off of realism which I'm totally down for. But in the end you'd be waiting longer to finish your Missions.


    On a side note I'd appreciate it if the 9-11 comments/comparisons were limited to a low.


    Thank you


    JB

  • Post edited and appreciate your response. However, i just feel that some incidents get too little and some require excessive amounts of apparatus. I was just passing my opinion or thoughts. No disrespect meant.

  • In real life large jobs last hours and hours, so why not have the large missions, last a few hours? No objections here to get the large missions my understanding is you have the resources and more, and also have the option to alliance it of you need.

  • In real life large jobs last hours and hours, so why not have the large missions, last a few hours? No objections here to get the large missions my understanding is you have the resources and more, and also have the option to alliance it of you need.

    Because 1. Most Players would object to the length of time it would take to complete. Even though in a good Alliance, it could take hours to complete a Large Scale Alliance Mission, Especially Multiple. So realistically it does happen. Just not Missions on your own. You can do that without needing a Mission to be set that way.


    2. From a Game standpoint, It wouldn't look good. I get this is a simulation Game but honestly it wouldn't really sit well with most Players.

    I just think its unrealistic when a call requires half the state

    You'd be surprised what real life calls could realistically require.

  • My last thought is this... I just did some research and because I knew the information was available I used FDNY. If you take away the mass casualty perspective of it, which perhaps is not so far fetched, the 5 response would be some what equivalent to 15 alarms in New York City and take almost 40% of their Engines and all of their Rescue/Squad Companies. I understand everything JB says and I am not trying to be disrespectful or rude, I was just passing an observation on so that some things may be looked at.

  • My last thought is this... I just did some research and because I knew the information was available I used FDNY. If you take away the mass casualty perspective of it, which perhaps is not so far fetched, the 5 response would be some what equivalent to 15 alarms in New York City and take almost 40% of their Engines and all of their Rescue/Squad Companies. I understand everything JB says and I am not trying to be disrespectful or rude, I was just passing an observation on so that some things may be looked at.

    I think the argument is that if we didn't send 75 trucks to job, the job would take Hours or Days to extinguish?

  • The calls where there are 7 fire t

    Because 1. Most Players would object to the length of time it would take to complete. Even though in a good Alliance, it could take hours to complete a Large Scale Alliance Mission, Especially Multiple. So realistically it does happen. Just not Missions on your own. You can do that without needing a Mission to be set that way.


    2. From a Game standpoint, It wouldn't look good. I get this is a simulation Game but honestly it wouldn't really sit well with most Players.

    You'd be surprised what real life calls could realistically require.

    Im sorry Im a volly and we rarely send 7 fire trucks to a MVA just admit the vehicle numbers ARE slightly unrealistic

  • The calls where there are 7 fire t

    Im sorry Im a volly and we rarely send 7 fire trucks to a MVA just admit the vehicle numbers ARE slightly unrealistic

    Yes, because this is just a game. A pretty good simulation of real life, but of course with some minor differences. Not everything is perfect.


    Another point, operating procedures vary in different areas. The fire response numbers would be completely different in New York than Tasmania.

  • The calls where there are 7 fire t

    Im sorry Im a volly and we rarely send 7 fire trucks to a MVA just admit the vehicle numbers ARE slightly unrealistic

    The requirements are based on all areas and not specific to one area. Like Curiosity03 said, response protocols will vary.

    You may think it is unrealistic, where others do not. At this point, there is really no need to continue stating that.



    JerseyBirds  Curiosity03 I get both of your points but this is honestly extremely excessive and the station requirments are also too low for such a massive call.

    I don't believe the station requirements are too low. For the call that was posted:



    50 Fire Station Requirement for (151 Fire Vehicles Required, including Specialty), that's an average of 3.02 vehicles per station.

    40 Ambulance Station Requirement

    10 Police Station Required for (28 Police Vehicles), that's an average of 2.8 vehicles per station.


    This is a 50,000 credit call, as the community wanted (more higher paying calls), it required a higher and more specialty vehicles to justify such a high credit payout.

  • Its more the "specialised" units for 50 fire stations. 20 Platform Trucks, 20 Heavy Rescues? That is crazy and unrealistic, considering the requirments I think its on the lower-paying end.

    On the uk verison we have this call POLICE.MISSIONCHIEF.CO.UK - Create your own Emergency-Dispatch-Center and manage your city! which pays around 40 thousand and requires 64 Units (less then the required amount of fire engines) - 625 Credits Per Unit on Average

    Where as your call requires 183 units (if you included the personnel) which is only 273.2 credits per unit? The Pay is poor considering the requirements so I believe its a poorly implemented mission as it isnt realistic interms of requirement nor very lucrative.


    Also 3 Units per Station isnt exactly accurate neither, needs to be increased to 75 fire stations and 20 Police Stations.

  • Its more the "specialised" units for 50 fire stations. 20 Platform Trucks, 20 Heavy Rescues? That is crazy and unrealistic, considering the requirments I think its on the lower-paying end.

    On the uk verison we have this call POLICE.MISSIONCHIEF.CO.UK - Create your own Emergency-Dispatch-Center and manage your city! which pays around 40 thousand and requires 64 Units (less then the required amount of fire engines) - 625 Credits Per Unit on Average

    Where as your call requires 183 units (if you included the personnel) which is only 273.2 credits per unit? The Pay is poor considering the requirements so I believe its a poorly implemented mission as it isnt realistic interms of requirement nor very lucrative.


    Also 3 Units per Station isnt exactly accurate neither, needs to be increased to 75 fire stations and 20 Police Stations.

    Yeah I get the more units = more credits but when a call needs 20 ladders Im not sure the UK Has that many in total

  • I do agree that the vehicle requirements are a bit excessive. But I do want bigger and higher paying missions. Requirements for a larger amounts of units mean the credit payout is higher. I would rather send 75 trucks and get 50,00 than send 10 and get 2,000 or 3,000.

  • I do agree that the vehicle requirements are a bit excessive. But I do want bigger and higher paying missions. Requirements for a larger amounts of units mean the credit payout is higher. I would rather send 75 trucks and get 50,00 than send 10 and get 2,000 or 3,000.

    Honestly both the US and AU pay is poor and so is this mission considering the requirements actually pays poorly. As I showed in my previous post. The requirements should be lowered without affecting the pay.

  • Honestly both the US and AU pay is poor and so is this mission considering the requirements actually pays poorly. As I showed in my previous post. The requirements should be lowered without affecting the pay.

    Yeah But I feel MVAs/car crases should be more police focused as In my experience Us fireys are only paged to serious MVAs or with possible entrapment/fire

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