Chief B - as an excuses next time - just say i accidently hit the caps lock button - works well, especially since the a is right next to it
but like your idea
Chief B - as an excuses next time - just say i accidently hit the caps lock button - works well, especially since the a is right next to it
but like your idea
Gotcha....understood. Was not shouting.....just used that as an way to put emphasis on a suggested requirement.. Sorry.
It's fine wasnt disagreeing with your point and I even suggested a way to do it
I love the wildland/wildfire extension, and continue to watch as they make it better. Hopefully, they will had the air drop planes and dozers as part of the missions soon. Maybe this is intended, and maybe not, but it certainly does not seem normal. Yesterday I had 69 wildfire missions generate back to back all in a row. No way you can have enough fire stations or resources to manage those unless you do a couple at a time and that certainly defeats any realism.
Not sure is this is intended or what but just did not seem normal. I have 7 Firefighting Plane Stations that I added the new wildland extensions to and put planes with smoke jumpers in them. Then I have 5 fire stations that I spread out in the state that have added the wildland extension to and equipped them with crew carriers and tenders and wildland command units. I have hundreds of other stations and one dispatch center that all stations are assigned to. I am at work today so I left the game on slow and was on and off all day, opening and closing the browser. At the present time I have had 61 missions generate all day and every single one was a wildland fire or wildland clean up. I have changed no settings.. Is this normal?
Went back and edited this because as it continued I ended up with 81 wildland missions before a single other mission was generated.
That does sound like a hiccup. I have a similar setup but never have I seen that many wildland fires.
I have brought this forward before and I am going to bring it forward again in hopes that the developers will see it and make some changes. This morning while running the game in the turbo mode, over the span of an hour I have more than 60 rapid wildland missions generate, followed by at least a dozen wildfire clean up, all within close proximity to each other. There is no way you can have the resources to complete these missions as they occur. A suggestion is this.. Why not have the original mission expand a reasonable amount of times to require additional resources, instead of having all those separate missions? Put a cap on the number of expansions so you are not emptied of the ability to complete them. Also a suggestion is to add the "requirement" of dozers and firefighting airplanes to the missions.. thanks for reading
That's not even the most annoying part of the rapid wildland missions... it's the part requiring 20 or so hotshots for each. As someone who builds realistically and my state only has 5 hotshot crews very spread out, it's so frustrating having to wait hours just so I can complete the mission. The amount of follow-up missions generated is also absurd. (as seen below)
https://media.discordapp.net/a….png?width=409&height=676
That's not even the most annoying part of the rapid wildland missions... it's the part requiring 20 or so hotshots for each. As someone who builds realistically and my state only has 5 hotshot crews very spread out, it's so frustrating having to wait hours just so I can complete the mission. The amount of follow-up missions generated is also absurd. (as seen below)
https://media.discordapp.net/a….png?width=409&height=676
Agree....I was trying to maintain a positive post and be constructive with some suggestions...
I have brought this forward before and I am going to bring it forward again in hopes that the developers will see it and make some changes. This morning while running the game in the turbo mode, over the span of an hour I have more than 60 rapid wildland missions generate, followed by at least a dozen wildfire clean up, all within close proximity to each other. There is no way you can have the resources to complete these missions as they occur. A suggestion is this.. Why not have the original mission expand a reasonable amount of times to require additional resources, instead of having all those separate missions? Put a cap on the number of expansions so you are not emptied of the ability to complete them. Also a suggestion is to add the "requirement" of dozers and firefighting airplanes to the missions.. thanks for reading
Try taking some of your extensions off line. This should lower the number of these type of missions.
Try taking some of your extensions off line. This should lower the number of these type of missions.
I think I deactivated all but one of them... I always had the "forestry" extensions for my stations but when the wildland component was added is when it changed...
That's not even the most annoying part of the rapid wildland missions... it's the part requiring 20 or so hotshots for each. As someone who builds realistically and my state only has 5 hotshot crews very spread out, it's so frustrating having to wait hours just so I can complete the mission. The amount of follow-up missions generated is also absurd. (as seen below)
https://media.discordapp.net/a….png?width=409&height=676
I brought this up to the devlopment team.
The developers have advised me that they've reduced the spawn rates for this, so hopefully this will help out that issue.
Thank you,
something else that needs to be changed is the removal of hotshot requirements from all of the wild fire clean up calls hot shots do not clean up the fire scene after the fire is out regular hand crews do that.
This is not a major issue but something I feel that needs to be looked at. I left the game on slow last night when I went to bed as I forgot to log out. This morning I only had 21 missions up but 16 of them were wildland missions all within 1/4 mile of each other on the map. I know this is to simulate spread, but would it not be better to create just one mission and have them spread to be larger and larger instead of repeated new missions?
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